SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

call_ot_wild : 6417 dps, 3430 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6417.2 6417.2 11.2 / 0.175% 718.4 / 11.2% 624.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.3 10.1 Focus 0.00% 47.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
call_ot_wild 6417
Aimed Shot 2470 (2734) 38.5% (42.6%) 48.9 6.15sec 16788 10883 Direct 146.5 (161.5) 4140 8263 5065 22.4% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.90 146.53 0.00 0.00 1.5426 0.0000 742249.01 1060228.49 29.99% 10883.21 10883.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 113.65 80 158 4140.30 2524 9493 4140.46 3807 4462 470621 672235 29.99%
crit 22.44% 32.88 14 52 8262.63 5048 18985 8262.75 6075 10360 271628 387993 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:49.11
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 4.1% 0.0 0.00sec 0 0 Direct 14.9 4269 8584 5268 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 14.95 0.00 0.00 0.0000 0.0000 78726.15 112452.43 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.86% 11.49 3 20 4268.71 2524 9493 4287.74 3167 5945 49034 70041 29.99%
crit 23.14% 3.46 0 10 8583.55 5048 18985 8365.02 0 17910 29692 42412 29.28%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.8% 112.9 2.67sec 985 435 Direct 112.7 805 1609 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.92 112.71 0.00 0.00 2.2673 0.0000 111253.63 158914.68 29.99% 434.56 434.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 87.19 62 118 804.98 774 970 804.83 791 819 70187 100256 29.99%
crit 22.65% 25.52 11 44 1609.04 1548 1940 1608.72 1556 1667 41066 58659 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 2.1% 3.7 90.79sec 11003 0 Direct 3.7 9035 18048 11046 22.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41159.45 41159.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.73% 2.90 0 4 9034.63 8937 9474 8987.10 0 9474 26180 26180 0.00%
crit 22.27% 0.83 0 4 18047.79 17875 18947 10903.27 0 18947 14979 14979 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.8 13.44sec 545 0 Direct 21.8 442 885 545 23.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 11880.56 11880.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.79% 16.74 5 35 442.17 435 461 442.18 435 456 7402 7402 0.00%
crit 23.21% 5.06 0 13 885.30 871 923 883.72 0 923 4478 4478 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 81 1.3% 4.6 13.67sec 5359 4488 Direct 4.5 4237 9526 5411 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.57 4.53 0.00 0.00 1.1943 0.0000 24499.73 34995.42 29.99% 4487.95 4487.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.83% 3.52 1 6 4236.70 4065 5095 4225.30 4065 4807 14936 21334 29.99%
crit 22.17% 1.00 0 4 9526.00 9146 11464 6488.82 0 11464 9564 13661 20.45%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.57
  • if_expr:buff.dead_eye.down
Master Marksman 319 5.0% 191.2 1.59sec 501 0 Periodic 322.6 297 0 297 0.0% 71.5%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 191.20 0.00 322.63 322.63 0.0000 2.0000 95703.36 95703.36 0.00% 148.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 322.63 230 409 296.71 37 2533 296.84 223 367 95703 95703 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1618 25.2% 81.9 3.67sec 5937 5208 Direct 245.2 1616 3230 1984 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.93 245.21 0.00 0.00 1.1400 0.0000 486457.66 694856.12 29.99% 5208.10 5208.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 189.38 143 238 1616.33 953 2090 1615.97 1525 1706 306119 437260 29.99%
crit 22.77% 55.83 28 84 3230.35 1905 4180 3229.57 2946 3494 180339 257596 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:75.72
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:6.21
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 725 11.3% 16.9 18.14sec 12923 7376 Periodic 364.1 488 976 599 22.7% 2.8%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.88 0.00 121.81 364.15 1.7520 0.2079 218108.94 311546.81 29.99% 7376.02 7376.02
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 281.57 191 388 488.41 351 881 488.23 467 507 137529 196446 29.99%
crit 22.68% 82.58 40 137 975.73 703 1762 975.21 854 1100 80580 115101 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.87
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.7% 43.8 6.82sec 298 0 Direct 43.8 243 486 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.83 43.83 0.00 0.00 0.0000 0.0000 13068.39 13068.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 33.93 16 54 243.25 239 254 243.26 240 247 8253 8253 0.00%
crit 22.58% 9.90 0 22 486.48 479 508 486.05 0 502 4815 4815 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 350 5.5% 67.3 4.41sec 1563 1161 Direct 68.2 1258 2514 1543 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.33 68.23 0.00 0.00 1.3467 0.0000 105254.33 150345.28 29.99% 1160.86 1160.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 52.76 33 72 1257.82 1219 1529 1257.53 1232 1289 66361 94791 29.99%
crit 22.67% 15.47 5 28 2514.00 2439 3057 2513.89 2439 2638 38893 55555 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.12
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.47
Simple Action Stats Execute Interval
call_ot_wild
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 2.7 151.11sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.68 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.69
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9783 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 305.87sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 4.4 78.57sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:0.650
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:4.38

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 2.7 0.0 151.1sec 151.1sec 14.7sec 13.00% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 160.6s
  • trigger_min/max:120.0s / 160.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:13.00%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.1sec 7.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:7.66%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.6sec 29.8sec 1.9sec 5.49% 17.73% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 272.6s
  • trigger_min/max:1.8s / 272.6s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 8.9s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 306.5sec 306.5sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 316.7s
  • trigger_min/max:300.0s / 316.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.2 7.7 7.3sec 6.1sec 2.9sec 39.98% 84.20% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.9s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.2s

Stack Uptimes

  • precise_shots_1:34.12%
  • precise_shots_2:5.86%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 52.6sec 12.2sec 46.2sec 94.34% 0.00% 18.7 (18.7) 5.3

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 267.4s
  • trigger_min/max:3.0s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 266.5s

Stack Uptimes

  • steady_focus_1:94.34%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.5 15.4 4.5sec 3.7sec 4.0sec 88.30% 100.00% 15.4 (15.4) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.30%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 4.4 0.0 78.6sec 78.6sec 14.6sec 21.37% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:78.0s / 80.5s
  • trigger_min/max:78.0s / 80.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:21.37%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.0 2.0 7.0 63.5s 48.0s 242.0s
double_tap_rapid_fire 0.6 0.0 4.0 91.0s 55.0s 245.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.54% 0.41% 1.41% 0.6s 0.0s 2.1s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7050.0012.7102.7120.2117.154
Aimed Shot1.3180.0016.86613.4343.27528.918
Kill Shot3.8960.00121.48612.8190.00028.512
Trueshot0.6890.0022.5121.9590.0005.474
Rapid Fire3.1620.00121.73145.24320.06977.826

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
call_ot_wild
steady_shot Focus 68.33 663.20 21.94% 9.71 20.06 2.94%
rapid_fire Focus 121.77 121.65 4.03% 1.00 0.12 0.10%
focus_regen Focus 568.41 1958.31 64.80% 3.45 10.87 0.55%
Trueshot Focus 165.72 279.09 9.23% 1.68 1.42 0.51%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.05 10.27 32.5 34.2 0.0 93.5
Usage Type Count Total Avg RPE APR
call_ot_wild
aimed_shot Focus 48.9 1403.5 28.7 28.7 585.0
kill_shot Focus 4.6 45.7 10.0 10.0 536.4
multishot Focus 81.9 1638.7 20.0 20.0 296.8

Statistics & Data Analysis

Fight Length
call_ot_wild Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
call_ot_wild Damage Per Second
Count 1018
Mean 6417.20
Minimum 5920.41
Maximum 7088.40
Spread ( max - min ) 1167.99
Range [ ( max - min ) / 2 * 100% ] 9.10%
Standard Deviation 182.7930
5th Percentile 6123.30
95th Percentile 6737.11
( 95th Percentile - 5th Percentile ) 613.81
Mean Distribution
Standard Deviation 5.7291
95.00% Confidence Interval ( 6405.97 - 6428.42 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3117
0.1 Scale Factor Error with Delta=300 286
0.05 Scale Factor Error with Delta=300 1141
0.01 Scale Factor Error with Delta=300 28524
Priority Target DPS
call_ot_wild Priority Target Damage Per Second
Count 1018
Mean 3430.29
Minimum 3126.77
Maximum 3849.18
Spread ( max - min ) 722.41
Range [ ( max - min ) / 2 * 100% ] 10.53%
Standard Deviation 115.7359
5th Percentile 3248.67
95th Percentile 3625.80
( 95th Percentile - 5th Percentile ) 377.13
Mean Distribution
Standard Deviation 3.6274
95.00% Confidence Interval ( 3423.18 - 3437.40 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4373
0.1 Scale Factor Error with Delta=300 115
0.05 Scale Factor Error with Delta=300 458
0.01 Scale Factor Error with Delta=300 11435
DPS(e)
call_ot_wild Damage Per Second (Effective)
Count 1018
Mean 6417.20
Minimum 5920.41
Maximum 7088.40
Spread ( max - min ) 1167.99
Range [ ( max - min ) / 2 * 100% ] 9.10%
Damage
call_ot_wild Damage
Count 1018
Mean 1928361.21
Minimum 1461214.03
Maximum 2348467.78
Spread ( max - min ) 887253.75
Range [ ( max - min ) / 2 * 100% ] 23.01%
DTPS
call_ot_wild Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
call_ot_wild Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
call_ot_wild Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
call_ot_wild Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
call_ot_wild Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
call_ot_wild Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
call_ot_wildTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
call_ot_wild Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.69 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.12 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 4.38 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 49.11 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.87 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 75.72 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.57 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 6.21 multishot,if=focus>cost+action.aimed_shot.cost
N 51.47 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKNFIKINKIKJKNIKNFIKINKNNKIKNJKNIKKIGKNFNKIKJKNFIKNNMMIKNHNIKJKINF9KIKJKINKIKNFIKGNJKIKNFIKNNKNIKJKNFIKKIKNNMIKNJKHDNFIKIKJKIKGIKJKNFI9KNNKIKNINKIKIKINFKIKJKNNIKNNIKNKIKJGKIHNFKIKJKIKNFIKJKINKNFKIKLNNI9KJKLNINFKNKLIGKNFJKIEKLNNMIDKNNHLIKJKIKNF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask call_ot_wild 100.0/100: 100% focus
Pre precombat 1 augmentation call_ot_wild 100.0/100: 100% focus
Pre precombat 2 food call_ot_wild 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I aimed_shot Fluffy_Pillow 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.978 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.894 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.497 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.413 trickshots I aimed_shot Fluffy_Pillow 52.5/100: 53% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.329 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.244 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.312 trickshots F steady_shot Fluffy_Pillow 48.3/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.379 trickshots I aimed_shot Fluffy_Pillow 76.5/100: 76% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.293 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.210 trickshots I aimed_shot Fluffy_Pillow 44.1/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.126 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.194 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.107 trickshots I aimed_shot Fluffy_Pillow 24.0/100: 24% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.021 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.936 trickshots J rapid_fire Fluffy_Pillow 19.1/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.386 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.301 trickshots N steady_shot Fluffy_Pillow 25.5/100: 26% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.369 trickshots I aimed_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.894 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.810 trickshots N steady_shot Fluffy_Pillow 9.4/100: 9% focus bloodlust, steady_focus, trick_shots
0:27.879 trickshots F steady_shot Fluffy_Pillow 28.2/100: 28% focus bloodlust, steady_focus, trick_shots
0:28.948 trickshots I aimed_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.863 trickshots K multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, precise_shots, steady_focus
0:30.778 trickshots I aimed_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, steady_focus, trick_shots
0:32.302 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, precise_shots(2), steady_focus
0:33.368 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:34.282 trickshots N steady_shot Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.348 trickshots N steady_shot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.415 trickshots K multishot Fluffy_Pillow 63.4/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.330 trickshots I aimed_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, steady_focus, trick_shots
0:38.852 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:39.768 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.835 trickshots J rapid_fire Fluffy_Pillow 34.8/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:42.368 trickshots K multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus
0:43.556 trickshots N steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
0:44.942 trickshots I aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
0:46.920 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus lock_and_load, precise_shots(2), steady_focus
0:48.108 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:49.297 trickshots I aimed_shot Fluffy_Pillow 10.7/100: 11% focus lock_and_load, steady_focus, trick_shots
0:50.485 trickshots G double_tap Fluffy_Pillow 18.2/100: 18% focus precise_shots(2), steady_focus
0:51.674 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus double_tap, precise_shots(2)
0:52.947 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus double_tap, precise_shots, trick_shots
0:54.430 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus double_tap, precise_shots, trick_shots
0:55.914 trickshots N steady_shot Fluffy_Pillow 50.7/100: 51% focus double_tap, precise_shots, steady_focus, trick_shots
0:57.300 trickshots K multishot Fluffy_Pillow 69.5/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
0:58.487 trickshots I aimed_shot Fluffy_Pillow 57.0/100: 57% focus double_tap, steady_focus, trick_shots
1:00.464 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus
1:01.652 trickshots J rapid_fire Fluffy_Pillow 22.0/100: 22% focus steady_focus, trick_shots
1:03.439 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus steady_focus
1:04.627 trickshots N steady_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
1:06.015 trickshots F steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:07.401 trickshots I aimed_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:09.381 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus
1:10.570 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus steady_focus, trick_shots
1:11.957 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:13.345 trickshots M multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:14.533 trickshots M multishot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
1:15.721 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
1:17.700 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus
1:18.891 trickshots N steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
1:20.277 trickshots H trueshot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
1:20.277 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
1:21.663 trickshots I aimed_shot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
1:22.958 trickshots K multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus, trueshot
1:24.145 trickshots J rapid_fire Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots, trueshot
1:25.897 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trueshot
1:27.085 trickshots I aimed_shot Fluffy_Pillow 40.5/100: 41% focus steady_focus, trick_shots, trueshot
1:28.275 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus, trueshot
1:29.662 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus precise_shots(2), trueshot
1:31.146 default 9 use_items Fluffy_Pillow 72.3/100: 72% focus precise_shots(2), steady_focus, trueshot
1:31.146 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus precise_shots(2), steady_focus, trueshot
1:32.333 trickshots I aimed_shot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus, trick_shots, trueshot
1:33.523 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus, trueshot
1:34.711 trickshots J rapid_fire Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot
1:36.514 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus
1:37.702 trickshots I aimed_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:39.681 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus
1:41.067 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
1:42.256 trickshots I aimed_shot Fluffy_Pillow 23.7/100: 24% focus lock_and_load, steady_focus, trick_shots
1:43.446 trickshots K multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
1:44.634 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
1:46.020 trickshots F steady_shot Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
1:47.407 trickshots I aimed_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
1:49.385 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots(2), steady_focus
1:50.575 trickshots G double_tap Fluffy_Pillow 20.9/100: 21% focus precise_shots, steady_focus, trick_shots
1:51.764 trickshots N steady_shot Fluffy_Pillow 28.4/100: 28% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.150 trickshots J rapid_fire Fluffy_Pillow 47.2/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.245 trickshots K multishot Fluffy_Pillow 74.4/100: 74% focus precise_shots, steady_focus
1:56.433 trickshots I aimed_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:58.411 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus
1:59.601 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
2:00.990 trickshots F steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
2:02.374 trickshots I aimed_shot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
2:04.352 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus precise_shots(2), steady_focus
2:05.541 trickshots N steady_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
2:06.926 trickshots N steady_shot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus, trick_shots
2:08.313 trickshots K multishot Fluffy_Pillow 67.1/100: 67% focus precise_shots, steady_focus, trick_shots
2:09.501 trickshots N steady_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
2:10.888 trickshots I aimed_shot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots
2:12.865 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots(2), steady_focus
2:14.055 trickshots J rapid_fire Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, trick_shots
2:15.970 trickshots K multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus
2:17.160 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
2:18.546 trickshots F steady_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
2:19.931 trickshots I aimed_shot Fluffy_Pillow 82.7/100: 83% focus lock_and_load, steady_focus, trick_shots
2:21.118 trickshots K multishot Fluffy_Pillow 90.2/100: 90% focus precise_shots(2), steady_focus
2:22.305 trickshots K multishot Fluffy_Pillow 77.7/100: 78% focus precise_shots, steady_focus, trick_shots
2:23.493 trickshots I aimed_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
2:25.472 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
2:26.661 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
2:28.047 trickshots N steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
2:29.434 trickshots M multishot Fluffy_Pillow 67.8/100: 68% focus steady_focus, trick_shots
2:30.623 trickshots I aimed_shot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
2:32.601 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
2:33.789 trickshots N steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
2:35.175 trickshots J rapid_fire Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
2:37.048 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus
2:38.237 trickshots H trueshot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
2:38.276 cds D blood_fury Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots, trueshot
2:38.276 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:39.663 trickshots F steady_shot Fluffy_Pillow 73.9/100: 74% focus blood_fury, steady_focus, trick_shots, trueshot
2:41.048 trickshots I aimed_shot Fluffy_Pillow 100.0/100: 100% focus blood_fury, steady_focus, trick_shots, trueshot
2:42.236 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot
2:43.424 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot
2:44.612 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots, steady_focus, trueshot
2:45.800 trickshots J rapid_fire Fluffy_Pillow 25.7/100: 26% focus blood_fury, steady_focus, trick_shots, trueshot
2:47.605 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus blood_fury, steady_focus, trueshot
2:48.794 trickshots I aimed_shot Fluffy_Pillow 44.2/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot
2:49.984 trickshots K multishot Fluffy_Pillow 20.5/100: 20% focus blood_fury, precise_shots, steady_focus, trueshot
2:51.172 trickshots G double_tap Fluffy_Pillow 11.7/100: 12% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:52.361 trickshots I aimed_shot Fluffy_Pillow 23.0/100: 23% focus blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot
2:53.548 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
2:54.736 trickshots J rapid_fire Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
2:56.506 trickshots K multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots
2:57.778 trickshots N steady_shot Fluffy_Pillow 26.5/100: 26% focus trick_shots
2:59.260 trickshots F steady_shot Fluffy_Pillow 45.3/100: 45% focus trick_shots
3:00.744 trickshots I aimed_shot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
3:02.723 default 9 use_items Fluffy_Pillow 41.6/100: 42% focus precise_shots(2), steady_focus
3:02.723 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots(2), steady_focus
3:03.912 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
3:05.298 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
3:06.685 trickshots K multishot Fluffy_Pillow 66.6/100: 67% focus precise_shots, steady_focus, trick_shots
3:07.874 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
3:09.852 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
3:11.041 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
3:12.426 trickshots I aimed_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
3:14.405 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus
3:15.792 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
3:16.980 trickshots I aimed_shot Fluffy_Pillow 21.8/100: 22% focus lock_and_load, steady_focus, trick_shots
3:18.166 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
3:19.354 trickshots I aimed_shot Fluffy_Pillow 16.8/100: 17% focus lock_and_load, steady_focus, trick_shots
3:20.542 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
3:21.730 trickshots I aimed_shot Fluffy_Pillow 11.8/100: 12% focus lock_and_load, trick_shots
3:23.001 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots
3:24.487 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots
3:25.971 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus
3:27.161 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
3:29.139 trickshots K multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus
3:30.327 trickshots J rapid_fire Fluffy_Pillow 9.5/100: 10% focus steady_focus, trick_shots
3:32.196 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus steady_focus
3:33.383 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
3:34.768 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
3:36.154 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
3:38.134 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
3:39.322 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
3:40.709 trickshots N steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
3:42.096 trickshots I aimed_shot Fluffy_Pillow 56.0/100: 56% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:43.283 trickshots K multishot Fluffy_Pillow 63.5/100: 64% focus precise_shots(2), steady_focus
3:44.472 trickshots N steady_shot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus, trick_shots
3:45.858 trickshots K multishot Fluffy_Pillow 69.8/100: 70% focus precise_shots, steady_focus, trick_shots
3:47.047 trickshots I aimed_shot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:49.025 trickshots K multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus
3:50.214 trickshots J rapid_fire Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
3:52.144 trickshots G double_tap Fluffy_Pillow 41.6/100: 42% focus steady_focus
3:53.331 trickshots K multishot Fluffy_Pillow 49.1/100: 49% focus double_tap, steady_focus
3:54.520 trickshots I aimed_shot Fluffy_Pillow 36.6/100: 37% focus double_tap, steady_focus, trick_shots
3:56.498 trickshots H trueshot Fluffy_Pillow 14.1/100: 14% focus precise_shots(2), steady_focus
3:56.498 trickshots N steady_shot Fluffy_Pillow 14.1/100: 14% focus precise_shots(2), steady_focus, trueshot
3:57.885 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots(2), trueshot
3:59.369 trickshots K multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots(2), steady_focus, trueshot
4:00.558 trickshots I aimed_shot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus, trick_shots, trueshot
4:01.746 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus, trueshot
4:02.937 trickshots J rapid_fire Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.824 trickshots K multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trueshot
4:06.011 trickshots I aimed_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots, trueshot
4:07.200 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trueshot
4:08.389 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots, trueshot
4:09.776 trickshots F steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots, trueshot
4:11.163 trickshots I aimed_shot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots, trueshot
4:12.353 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
4:13.541 trickshots J rapid_fire Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
4:15.420 trickshots K multishot Fluffy_Pillow 53.0/100: 53% focus steady_focus
4:16.610 trickshots I aimed_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots
4:18.589 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus precise_shots(2), steady_focus
4:19.976 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots(2), steady_focus
4:21.165 trickshots N steady_shot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus, trick_shots
4:22.552 trickshots F steady_shot Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus, trick_shots
4:23.940 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus, trick_shots
4:25.128 trickshots I aimed_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
4:27.106 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus
4:28.294 trickshots L kill_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
4:29.482 trickshots N steady_shot Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots
4:30.868 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
4:32.254 trickshots I aimed_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
4:34.231 default 9 use_items Fluffy_Pillow 27.0/100: 27% focus precise_shots(2), steady_focus
4:34.231 trickshots K multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots(2), steady_focus
4:35.419 trickshots J rapid_fire Fluffy_Pillow 14.5/100: 15% focus precise_shots, steady_focus, trick_shots
4:37.122 trickshots K multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
4:38.310 trickshots L kill_shot Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
4:39.499 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
4:40.887 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
4:42.864 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots(2), steady_focus
4:44.251 trickshots F steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots(2), steady_focus
4:45.637 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
4:46.827 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
4:48.214 trickshots K multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trick_shots
4:49.403 trickshots L kill_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
4:50.591 trickshots I aimed_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
4:52.571 trickshots G double_tap Fluffy_Pillow 20.1/100: 20% focus precise_shots(2), steady_focus
4:53.761 trickshots K multishot Fluffy_Pillow 27.6/100: 28% focus double_tap, precise_shots(2), steady_focus
4:54.949 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.334 trickshots F steady_shot Fluffy_Pillow 33.9/100: 34% focus double_tap, precise_shots, steady_focus, trick_shots
4:57.720 trickshots J rapid_fire Fluffy_Pillow 52.7/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
4:59.760 trickshots K multishot Fluffy_Pillow 79.6/100: 80% focus precise_shots, steady_focus
5:00.949 trickshots I aimed_shot Fluffy_Pillow 67.1/100: 67% focus steady_focus, trick_shots
5:02.927 cds E potion Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
5:02.927 trickshots K multishot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus, potion_of_spectral_agility
5:04.115 trickshots L kill_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots, potion_of_spectral_agility
5:05.302 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.689 trickshots N steady_shot Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:08.077 trickshots M multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.266 trickshots I aimed_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.246 cds D blood_fury Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:11.246 trickshots K multishot Fluffy_Pillow 32.3/100: 32% focus blood_fury, precise_shots, steady_focus, potion_of_spectral_agility
5:12.436 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:13.822 trickshots N steady_shot Fluffy_Pillow 38.6/100: 39% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:15.208 trickshots H trueshot Fluffy_Pillow 57.4/100: 57% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:15.208 trickshots L kill_shot Fluffy_Pillow 57.4/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:16.396 trickshots I aimed_shot Fluffy_Pillow 58.7/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:17.585 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
5:18.773 trickshots J rapid_fire Fluffy_Pillow 26.2/100: 26% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:20.430 trickshots K multishot Fluffy_Pillow 53.0/100: 53% focus blood_fury, steady_focus, trueshot, potion_of_spectral_agility
5:21.617 trickshots I aimed_shot Fluffy_Pillow 44.2/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:22.806 trickshots K multishot Fluffy_Pillow 20.5/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
5:23.993 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:25.379 trickshots F steady_shot Fluffy_Pillow 39.9/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Call of the Wild }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="call_ot_wild"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7003,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

eagle_true_focus : 6547 dps, 3453 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6547.2 6547.2 12.9 / 0.197% 812.7 / 12.4% 690.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.5 9.3 Focus 0.00% 47.2 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
eagle_true_focus 6547
Aimed Shot 2605 (2870) 39.7% (43.8%) 50.7 5.93sec 16960 11003 Direct 152.0 (167.3) 4190 8361 5141 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.74 152.00 0.00 0.00 1.5414 0.0000 781446.49 1116218.17 29.99% 11002.52 11002.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 117.35 79 153 4189.89 2524 9493 4192.50 3909 4488 491696 702339 29.99%
crit 22.79% 34.64 18 57 8361.29 5048 18985 8371.36 6798 10427 289750 413879 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:50.95
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 4.0% 0.0 0.00sec 0 0 Direct 15.3 4232 8360 5166 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.30 0.00 0.00 0.0000 0.0000 79027.84 112883.37 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 11.84 4 18 4232.17 2524 9493 4249.25 3255 5808 50122 71595 29.99%
crit 22.62% 3.46 0 10 8359.61 5048 18985 8213.61 0 17910 28905 41288 29.28%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 5.7% 113.6 2.66sec 985 432 Direct 113.4 805 1611 987 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.63 113.40 0.00 0.00 2.2783 0.0000 111909.76 159851.90 29.99% 432.27 432.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 87.83 61 114 805.00 774 970 804.90 790 819 70711 101003 29.99%
crit 22.55% 25.57 11 42 1611.17 1548 1940 1611.25 1564 1660 41199 58849 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.1% 3.7 90.81sec 11127 0 Direct 3.7 9055 18110 11175 23.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41644.07 41644.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 2.85 0 4 9055.28 8937 9474 8982.14 0 9474 25848 25848 0.00%
crit 23.41% 0.87 0 4 18109.81 17875 18947 11117.75 0 18947 15796 15796 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.32sec 542 0 Direct 22.0 442 885 543 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.99 21.99 0.00 0.00 0.0000 0.0000 11927.11 11927.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 17.02 7 30 442.41 435 461 442.43 435 453 7530 7530 0.00%
crit 22.59% 4.97 0 14 885.27 871 923 881.90 0 923 4397 4397 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 1.2% 4.4 13.47sec 5385 4481 Direct 4.3 4210 9486 5433 23.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.35 4.32 0.00 0.00 1.2021 0.0000 23429.15 33466.19 29.99% 4480.62 4480.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.95% 3.32 0 7 4210.26 4065 4796 4182.84 0 4796 13986 19978 29.90%
crit 23.05% 1.00 0 4 9485.92 9146 10792 6351.11 0 10792 9443 13488 20.12%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.35
  • if_expr:buff.dead_eye.down
Master Marksman 327 5.0% 186.4 1.62sec 526 0 Periodic 321.4 305 0 305 0.0% 71.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 186.39 0.00 321.35 321.35 0.0000 2.0000 98124.76 98124.76 0.00% 152.68 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 321.35 226 409 305.33 37 2617 305.61 236 389 98125 98125 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1726 26.4% 88.8 3.39sec 5836 5105 Direct 265.9 1590 3180 1950 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 88.83 265.87 0.00 0.00 1.1432 0.0000 518377.32 740450.17 29.99% 5104.60 5104.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 205.65 148 262 1589.57 953 2090 1589.45 1452 1691 326892 466932 29.99%
crit 22.65% 60.22 33 90 3180.05 1905 4180 3179.73 2829 3430 191486 273518 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:77.41
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:11.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 643 9.8% 15.1 19.74sec 12829 7231 Periodic 323.9 487 974 597 22.6% 2.5%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.07 0.00 108.31 323.87 1.7741 0.2119 193368.27 276207.23 29.99% 7231.42 7231.42
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 250.53 155 346 486.75 351 881 486.76 465 509 121953 174197 29.99%
crit 22.65% 73.34 39 111 973.72 703 1762 973.34 844 1132 71416 102010 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.07
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.7% 43.2 6.93sec 299 0 Direct 43.2 243 486 299 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.21 43.21 0.00 0.00 0.0000 0.0000 12903.21 12903.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 33.39 18 52 243.33 239 254 243.32 240 248 8124 8124 0.00%
crit 22.74% 9.82 2 22 486.44 479 508 486.39 479 503 4779 4779 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 311 4.8% 60.5 4.92sec 1550 1139 Direct 61.4 1248 2496 1527 22.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 60.47 61.39 0.00 0.00 1.3616 0.0000 93755.95 133921.00 29.99% 1138.64 1138.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 47.63 32 67 1247.51 1219 1439 1247.13 1221 1274 59430 84890 29.99%
crit 22.40% 13.75 5 29 2495.58 2439 2878 2494.43 2439 2601 34326 49031 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:13.88
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:46.85
Simple Action Stats Execute Interval
eagle_true_focus
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.59sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9778 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.67sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.43% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 10.9s

Stack Uptimes

  • double_tap_1:8.43%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Eagletalon's True Focus 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_eagletalons_true_focus
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • eagletalons_true_focus_1:14.65%

Spelldata

  • id:336851
  • name:Eagletalon's True Focus
  • tooltip:Focus cost of all abilities reduced by {$s1=50}%.
  • description:{$@spelldesc336849=Trueshot also reduces the Focus cost of all of your abilities by {$336851s1=50}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:336849
  • name:Eagletalon's True Focus
  • tooltip:
  • description:Trueshot also reduces the Focus cost of all of your abilities by {$336851s1=50}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.1 30.7sec 30.2sec 1.8sec 5.24% 17.23% 0.1 (0.1) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 228.8s
  • trigger_min/max:1.8s / 228.8s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 9.3s

Stack Uptimes

  • lock_and_load_1:5.24%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.2sec 309.2sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 10.2 7.4sec 5.9sec 2.7sec 36.41% 79.40% 5.0 (5.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:32.82%
  • precise_shots_2:3.59%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 7.3 15.1 43.4sec 13.6sec 35.6sec 85.95% 0.00% 15.1 (15.1) 6.4

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 136.7s
  • trigger_min/max:4.0s / 45.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 118.5s

Stack Uptimes

  • steady_focus_1:85.95%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.7 22.2 4.5sec 3.4sec 4.2sec 92.28% 100.00% 22.2 (22.2) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:92.28%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 63.3s 48.0s 235.0s
double_tap_rapid_fire 0.4 0.0 3.0 103.9s 59.1s 249.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.99% 0.62% 2.07% 0.6s 0.0s 2.2s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7300.0012.7082.7920.0007.392
Aimed Shot0.8790.0014.9902.5750.00011.815
Kill Shot4.3120.00130.41412.4890.00035.055
Trueshot0.7260.0012.6651.1920.0004.569
Rapid Fire2.8260.00122.30133.23611.09055.456

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
eagle_true_focus
steady_shot Focus 61.46 594.63 21.33% 9.67 20.00 3.25%
rapid_fire Focus 108.30 107.38 3.85% 0.99 0.92 0.85%
focus_regen Focus 552.94 1933.48 69.36% 3.50 24.42 1.25%
Trueshot Focus 99.81 151.95 5.45% 1.52 8.73 5.43%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.27 9.47 54.1 39.2 0.2 91.9
Usage Type Count Total Avg RPE APR
eagle_true_focus
aimed_shot Focus 50.7 1227.8 24.2 24.2 700.9
kill_shot Focus 4.3 43.3 10.0 10.0 541.1
multishot Focus 88.8 1577.2 17.8 17.8 328.7

Statistics & Data Analysis

Fight Length
eagle_true_focus Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
eagle_true_focus Damage Per Second
Count 1018
Mean 6547.20
Minimum 5918.61
Maximum 7229.94
Spread ( max - min ) 1311.33
Range [ ( max - min ) / 2 * 100% ] 10.01%
Standard Deviation 210.2508
5th Percentile 6231.88
95th Percentile 6918.04
( 95th Percentile - 5th Percentile ) 686.16
Mean Distribution
Standard Deviation 6.5897
95.00% Confidence Interval ( 6534.28 - 6560.11 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3962
0.1 Scale Factor Error with Delta=300 378
0.05 Scale Factor Error with Delta=300 1510
0.01 Scale Factor Error with Delta=300 37737
Priority Target DPS
eagle_true_focus Priority Target Damage Per Second
Count 1018
Mean 3453.22
Minimum 3107.60
Maximum 3836.73
Spread ( max - min ) 729.13
Range [ ( max - min ) / 2 * 100% ] 10.56%
Standard Deviation 124.0650
5th Percentile 3254.32
95th Percentile 3674.73
( 95th Percentile - 5th Percentile ) 420.41
Mean Distribution
Standard Deviation 3.8884
95.00% Confidence Interval ( 3445.60 - 3460.84 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4959
0.1 Scale Factor Error with Delta=300 132
0.05 Scale Factor Error with Delta=300 526
0.01 Scale Factor Error with Delta=300 13140
DPS(e)
eagle_true_focus Damage Per Second (Effective)
Count 1018
Mean 6547.20
Minimum 5918.61
Maximum 7229.94
Spread ( max - min ) 1311.33
Range [ ( max - min ) / 2 * 100% ] 10.01%
Damage
eagle_true_focus Damage
Count 1018
Mean 1965913.94
Minimum 1513740.29
Maximum 2428826.52
Spread ( max - min ) 915086.24
Range [ ( max - min ) / 2 * 100% ] 23.27%
DTPS
eagle_true_focus Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
eagle_true_focus Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
eagle_true_focus Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
eagle_true_focus Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
eagle_true_focus Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
eagle_true_focus Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
eagle_true_focusTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
eagle_true_focus Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 13.88 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 50.95 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.07 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 77.41 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.35 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 11.41 multishot,if=focus>cost+action.aimed_shot.cost
N 46.85 steady_shot

Sample Sequence

0125789FHDEKIKIKIKIKIKJKIKIKNFJKIKNKIKNFMNIKNNMMNIKJKNFGIKNMNMIKNFJKMIKNNKNMIKNNJKI9KNNKNMIKIKNFJKIGKNNIKKIHDKIKIKIKIKIKIKJKINFKINKNNKIKJKNNIKNNMGMIKNJ9KNFIKNMNMIKNFJKIKNNMNMIKNNKJKIKNNKNIGKNNKJKHDIKIKJKIKIKIKJKIKLKIKNF9IKLNIKJKNFIKLNGNMIKNEFJKLIKNNMNIKLNNJKI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask eagle_true_focus 100.0/100: 100% focus
Pre precombat 1 augmentation eagle_true_focus 100.0/100: 100% focus
Pre precombat 2 food eagle_true_focus 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, eagletalons_true_focus
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, eagletalons_true_focus
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:04.229 trickshots I aimed_shot Fluffy_Pillow 85.2/100: 85% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:05.145 trickshots K multishot Fluffy_Pillow 78.5/100: 79% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:06.060 trickshots I aimed_shot Fluffy_Pillow 79.8/100: 80% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:06.975 trickshots K multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:07.892 trickshots I aimed_shot Fluffy_Pillow 74.4/100: 74% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:08.808 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:09.724 trickshots I aimed_shot Fluffy_Pillow 69.0/100: 69% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:10.803 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:11.719 trickshots J rapid_fire Fluffy_Pillow 65.7/100: 66% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:13.227 trickshots K multishot Fluffy_Pillow 95.3/100: 95% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:14.143 trickshots I aimed_shot Fluffy_Pillow 96.6/100: 97% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:15.058 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:15.973 trickshots I aimed_shot Fluffy_Pillow 85.2/100: 85% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:16.890 trickshots K multishot Fluffy_Pillow 59.6/100: 60% focus bloodlust, precise_shots(2), potion_of_spectral_agility
0:17.870 trickshots N steady_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:19.011 trickshots F steady_shot Fluffy_Pillow 65.9/100: 66% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:20.153 trickshots J rapid_fire Fluffy_Pillow 84.7/100: 85% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.715 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.630 trickshots I aimed_shot Fluffy_Pillow 87.5/100: 88% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.155 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.071 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.137 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.051 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus bloodlust, steady_focus, trick_shots
0:28.575 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots, steady_focus
0:29.492 trickshots N steady_shot Fluffy_Pillow 24.0/100: 24% focus bloodlust, steady_focus, trick_shots
0:30.559 trickshots F steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, steady_focus, trick_shots
0:31.626 trickshots M multishot Fluffy_Pillow 61.5/100: 62% focus bloodlust, steady_focus, trick_shots
0:32.542 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus bloodlust, steady_focus, trick_shots
0:33.609 trickshots I aimed_shot Fluffy_Pillow 67.8/100: 68% focus bloodlust, steady_focus, trick_shots
0:35.134 trickshots K multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, precise_shots, steady_focus
0:36.050 trickshots N steady_shot Fluffy_Pillow 32.9/100: 33% focus bloodlust, steady_focus, trick_shots
0:37.118 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus bloodlust, steady_focus, trick_shots
0:38.184 trickshots M multishot Fluffy_Pillow 70.5/100: 70% focus bloodlust, steady_focus, trick_shots
0:39.099 trickshots M multishot Fluffy_Pillow 58.0/100: 58% focus bloodlust, steady_focus, trick_shots
0:40.014 trickshots N steady_shot Fluffy_Pillow 45.5/100: 46% focus bloodlust, steady_focus, trick_shots
0:41.080 trickshots I aimed_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
0:43.057 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
0:44.245 trickshots J rapid_fire Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
0:46.043 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
0:47.231 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
0:48.617 trickshots F steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
0:50.003 trickshots G double_tap Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots
0:51.193 trickshots I aimed_shot Fluffy_Pillow 80.2/100: 80% focus double_tap, steady_focus, trick_shots
0:53.172 trickshots K multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus
0:54.360 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
0:55.747 trickshots M multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
0:56.935 trickshots N steady_shot Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots
0:58.322 trickshots M multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
0:59.509 trickshots I aimed_shot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
1:01.610 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots(2), steady_focus
1:02.799 trickshots N steady_shot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots
1:04.185 trickshots F steady_shot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus, trick_shots
1:05.572 trickshots J rapid_fire Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
1:07.389 trickshots K multishot Fluffy_Pillow 79.4/100: 79% focus precise_shots, steady_focus
1:08.578 trickshots M multishot Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
1:09.767 trickshots I aimed_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
1:11.746 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots(2), steady_focus
1:12.936 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trick_shots
1:14.321 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
1:15.708 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trick_shots
1:16.895 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:18.280 trickshots M multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
1:19.467 trickshots I aimed_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:21.446 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots(2), steady_focus
1:22.637 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
1:24.023 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
1:25.412 trickshots J rapid_fire Fluffy_Pillow 53.5/100: 54% focus precise_shots, steady_focus, trick_shots
1:27.476 trickshots K multishot Fluffy_Pillow 73.6/100: 74% focus precise_shots, steady_focus
1:28.666 trickshots I aimed_shot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
1:30.644 default 9 use_items Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
1:30.644 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
1:31.832 trickshots N steady_shot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots
1:33.218 trickshots N steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trick_shots
1:34.604 trickshots K multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, trick_shots
1:35.793 trickshots N steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:37.179 trickshots M multishot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
1:38.369 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 58% focus lock_and_load, steady_focus, trick_shots
1:39.559 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:40.747 trickshots I aimed_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:42.725 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
1:43.912 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
1:45.298 trickshots F steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
1:46.684 trickshots J rapid_fire Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
1:48.527 trickshots K multishot Fluffy_Pillow 73.8/100: 74% focus steady_focus
1:49.717 trickshots I aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:51.695 trickshots G double_tap Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus
1:52.884 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus double_tap, precise_shots, steady_focus
1:54.074 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus double_tap, steady_focus, trick_shots
1:55.459 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus double_tap, steady_focus, trick_shots
1:56.843 trickshots I aimed_shot Fluffy_Pillow 71.4/100: 71% focus double_tap, lock_and_load, steady_focus, trick_shots
1:58.031 trickshots K multishot Fluffy_Pillow 79.0/100: 79% focus precise_shots(2), steady_focus
1:59.217 trickshots K multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
2:00.407 trickshots I aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
2:02.386 trickshots H trueshot Fluffy_Pillow 31.5/100: 32% focus precise_shots(2), steady_focus
2:02.386 cds D blood_fury Fluffy_Pillow 31.5/100: 32% focus precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:02.386 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:03.576 trickshots I aimed_shot Fluffy_Pillow 32.8/100: 33% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:04.764 trickshots K multishot Fluffy_Pillow 44.1/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:05.954 trickshots I aimed_shot Fluffy_Pillow 45.4/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:07.143 trickshots K multishot Fluffy_Pillow 38.7/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:08.331 trickshots I aimed_shot Fluffy_Pillow 40.0/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:09.521 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:10.710 trickshots I aimed_shot Fluffy_Pillow 34.6/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:11.898 trickshots K multishot Fluffy_Pillow 27.8/100: 28% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
2:13.167 trickshots I aimed_shot Fluffy_Pillow 29.1/100: 29% focus blood_fury, lock_and_load, precise_shots, trick_shots, trueshot, eagletalons_true_focus
2:14.438 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
2:15.709 trickshots I aimed_shot Fluffy_Pillow 41.6/100: 42% focus blood_fury, precise_shots, trick_shots, trueshot, eagletalons_true_focus
2:16.980 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
2:18.249 trickshots J rapid_fire Fluffy_Pillow 33.6/100: 34% focus precise_shots, trick_shots
2:20.113 trickshots K multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots
2:21.384 trickshots I aimed_shot Fluffy_Pillow 39.1/100: 39% focus trick_shots
2:23.501 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots
2:24.984 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots
2:26.468 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
2:27.657 trickshots I aimed_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
2:29.635 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots(2), steady_focus
2:31.022 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots(2), steady_focus
2:32.210 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots
2:33.596 trickshots N steady_shot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots
2:34.983 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus, trick_shots
2:36.173 trickshots I aimed_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
2:38.154 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
2:39.341 trickshots J rapid_fire Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots
2:41.089 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus steady_focus
2:42.278 trickshots N steady_shot Fluffy_Pillow 21.3/100: 21% focus steady_focus, trick_shots
2:43.666 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
2:45.055 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:47.035 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
2:48.225 trickshots N steady_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
2:49.611 trickshots N steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
2:50.997 trickshots M multishot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
2:52.186 trickshots G double_tap Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
2:53.374 trickshots M multishot Fluffy_Pillow 56.5/100: 57% focus double_tap, steady_focus, trick_shots
2:54.562 trickshots I aimed_shot Fluffy_Pillow 44.0/100: 44% focus double_tap, steady_focus, trick_shots
2:56.539 trickshots K multishot Fluffy_Pillow 21.5/100: 22% focus precise_shots, steady_focus
2:57.728 trickshots N steady_shot Fluffy_Pillow 9.1/100: 9% focus steady_focus, trick_shots
2:59.115 trickshots J rapid_fire Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
3:01.224 default 9 use_items Fluffy_Pillow 48.2/100: 48% focus steady_focus
3:01.224 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus steady_focus
3:02.412 trickshots N steady_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
3:03.800 trickshots F steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
3:05.186 trickshots I aimed_shot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
3:07.166 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus
3:08.355 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
3:09.743 trickshots M multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
3:10.933 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:12.318 trickshots M multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:13.507 trickshots I aimed_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
3:15.485 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus
3:16.673 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
3:18.059 trickshots F steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
3:19.444 trickshots J rapid_fire Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:21.294 trickshots K multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus
3:22.483 trickshots I aimed_shot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
3:24.461 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus
3:25.649 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
3:27.037 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
3:28.423 trickshots M multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
3:29.612 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
3:30.998 trickshots M multishot Fluffy_Pillow 68.6/100: 69% focus steady_focus, trick_shots
3:32.185 trickshots I aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:34.166 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus
3:35.354 trickshots N steady_shot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus, trick_shots
3:36.740 trickshots N steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
3:38.126 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus, trick_shots
3:39.315 trickshots J rapid_fire Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
3:41.252 trickshots K multishot Fluffy_Pillow 65.5/100: 66% focus steady_focus
3:42.441 trickshots I aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
3:44.420 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
3:45.609 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
3:46.994 trickshots N steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
3:48.381 trickshots K multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots
3:49.570 trickshots N steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
3:50.957 trickshots I aimed_shot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:52.935 trickshots G double_tap Fluffy_Pillow 39.5/100: 39% focus precise_shots(2), steady_focus
3:54.124 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus double_tap, precise_shots(2), steady_focus
3:55.311 trickshots N steady_shot Fluffy_Pillow 34.5/100: 35% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.697 trickshots N steady_shot Fluffy_Pillow 53.3/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.086 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.275 trickshots J rapid_fire Fluffy_Pillow 59.6/100: 60% focus double_tap, steady_focus, trick_shots
4:01.389 trickshots K multishot Fluffy_Pillow 87.0/100: 87% focus steady_focus
4:02.578 trickshots H trueshot Fluffy_Pillow 74.5/100: 75% focus steady_focus, trick_shots
4:02.578 cds D blood_fury Fluffy_Pillow 74.5/100: 75% focus steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:02.578 trickshots I aimed_shot Fluffy_Pillow 74.5/100: 75% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:03.765 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus
4:04.953 trickshots I aimed_shot Fluffy_Pillow 69.1/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:06.142 trickshots K multishot Fluffy_Pillow 62.3/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus
4:07.333 trickshots J rapid_fire Fluffy_Pillow 63.7/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:09.356 trickshots K multishot Fluffy_Pillow 92.9/100: 93% focus blood_fury, steady_focus, trueshot, eagletalons_true_focus
4:10.543 trickshots I aimed_shot Fluffy_Pillow 94.1/100: 94% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:11.730 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
4:12.919 trickshots I aimed_shot Fluffy_Pillow 85.2/100: 85% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:14.108 trickshots K multishot Fluffy_Pillow 77.8/100: 78% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
4:15.379 trickshots I aimed_shot Fluffy_Pillow 79.1/100: 79% focus blood_fury, precise_shots, trick_shots, trueshot, eagletalons_true_focus
4:16.650 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
4:17.922 trickshots J rapid_fire Fluffy_Pillow 72.7/100: 73% focus precise_shots, trick_shots
4:19.849 trickshots K multishot Fluffy_Pillow 91.1/100: 91% focus precise_shots
4:21.122 trickshots I aimed_shot Fluffy_Pillow 78.6/100: 79% focus trick_shots
4:23.238 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots(2)
4:24.509 trickshots L kill_shot Fluffy_Pillow 43.6/100: 44% focus precise_shots, trick_shots
4:25.782 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus lock_and_load, precise_shots, trick_shots
4:27.055 trickshots I aimed_shot Fluffy_Pillow 28.7/100: 29% focus lock_and_load, trick_shots
4:28.323 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots
4:29.594 trickshots N steady_shot Fluffy_Pillow 23.7/100: 24% focus trick_shots
4:31.079 trickshots F steady_shot Fluffy_Pillow 42.5/100: 42% focus trick_shots
4:32.563 default 9 use_items Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
4:32.563 trickshots I aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
4:34.542 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
4:35.729 trickshots L kill_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
4:36.918 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
4:38.304 trickshots I aimed_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
4:40.281 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots(2), steady_focus
4:41.470 trickshots J rapid_fire Fluffy_Pillow 7.6/100: 8% focus precise_shots, steady_focus, trick_shots
4:43.368 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus
4:44.556 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots
4:45.943 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
4:47.330 trickshots I aimed_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
4:49.307 trickshots K multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
4:50.496 trickshots L kill_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
4:51.684 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
4:53.072 trickshots G double_tap Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
4:54.261 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus double_tap, steady_focus, trick_shots
4:55.648 trickshots M multishot Fluffy_Pillow 59.4/100: 59% focus double_tap, steady_focus, trick_shots
4:56.837 trickshots I aimed_shot Fluffy_Pillow 46.9/100: 47% focus double_tap, steady_focus, trick_shots
4:58.815 trickshots K multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
5:00.004 trickshots N steady_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
5:01.390 cds E potion Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
5:01.483 trickshots F steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:02.868 trickshots J rapid_fire Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.680 trickshots K multishot Fluffy_Pillow 68.3/100: 68% focus steady_focus, potion_of_spectral_agility
5:05.868 trickshots L kill_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:07.058 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.037 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, potion_of_spectral_agility
5:10.224 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.610 trickshots N steady_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.995 trickshots M multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.186 trickshots N steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.572 trickshots I aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.701 trickshots K multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, potion_of_spectral_agility
5:18.890 trickshots L kill_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.078 trickshots N steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.462 trickshots N steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.849 trickshots J rapid_fire Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.587 trickshots K multishot Fluffy_Pillow 81.3/100: 81% focus steady_focus, potion_of_spectral_agility
5:25.776 trickshots I aimed_shot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Eagletalon's True Focus }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="eagle_true_focus"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7011,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 7049 dps, 3201 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7049.3 7049.3 12.4 / 0.176% 789.0 / 11.2% 702.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 7049
Aimed Shot 2355 (2622) 33.4% (37.2%) 46.5 6.40sec 16927 10682 Direct 139.4 (154.8) 4139 8288 5076 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.51 139.36 0.00 0.00 1.5846 0.0000 707489.43 1010577.90 29.99% 10682.27 10682.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 107.86 75 142 4139.46 2524 9493 4141.90 3691 4439 446544 637843 29.99%
crit 22.60% 31.49 14 51 8287.75 5048 18985 8291.96 6460 10809 260946 372735 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.72
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 3.8% 0.0 0.00sec 0 0 Direct 15.4 4228 8475 5179 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.40 0.00 0.00 0.0000 0.0000 79762.01 113932.05 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 11.96 5 19 4227.94 2524 9493 4244.97 2837 5509 50554 72211 29.99%
crit 22.36% 3.44 0 11 8474.65 5048 18985 8291.98 0 18985 29208 41721 29.34%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.7 2.65sec 986 435 Direct 113.5 805 1609 988 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.73 113.51 0.00 0.00 2.2668 0.0000 112139.52 160180.09 29.99% 434.97 434.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 87.70 64 114 805.10 774 970 805.02 791 819 70613 100864 29.99%
crit 22.73% 25.81 12 42 1609.11 1548 1940 1608.84 1561 1689 41526 59316 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.69sec 11063 0 Direct 3.7 9045 18097 11106 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41349.79 41349.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 2.88 0 4 9045.00 8937 9474 9008.44 0 9474 26034 26034 0.00%
crit 22.73% 0.85 0 4 18096.96 17875 18947 11510.71 0 18947 15316 15316 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.8 12.84sec 544 0 Direct 21.8 442 884 544 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11871.89 11871.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.97% 16.81 7 30 441.89 435 461 441.89 435 452 7426 7426 0.00%
crit 23.03% 5.03 0 11 883.93 871 923 882.37 0 923 4446 4446 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.09sec 5414 4539 Direct 4.7 4230 9526 5462 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1928 0.0000 25543.70 36486.63 29.99% 4539.49 4539.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.74% 3.59 0 7 4230.13 4065 4796 4201.78 0 4615 15183 21687 29.84%
crit 23.26% 1.09 0 4 9526.23 9146 10792 6604.88 0 10792 10361 14800 20.80%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 315 4.5% 196.2 1.54sec 483 0 Periodic 329.1 288 0 288 0.0% 72.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 196.20 0.00 329.06 329.06 0.0000 2.0000 94763.99 94763.99 0.00% 143.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 329.06 232 420 287.96 37 1962 287.96 224 369 94764 94764 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1601 22.7% 82.3 3.65sec 5848 5132 Direct 246.3 1593 3187 1954 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.27 246.28 0.00 0.00 1.1396 0.0000 481121.31 687233.67 29.99% 5131.63 5131.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 190.65 144 244 1593.47 953 2090 1593.46 1498 1692 303816 433971 29.99%
crit 22.59% 55.63 32 83 3186.71 1905 4180 3186.48 2820 3453 177305 253263 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.75
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 689 9.8% 16.1 18.82sec 12858 7360 Periodic 344.7 490 979 601 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.10 0.00 115.28 344.69 1.7471 0.2089 207061.57 295766.74 29.99% 7359.83 7359.83
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 266.57 183 362 489.80 351 881 489.79 469 510 130568 186504 29.99%
crit 22.66% 78.12 44 121 979.13 703 1762 979.03 870 1117 76493 109263 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.11
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 784 11.1% 0.0 0.00sec 0 0 Direct 46.4 501 1002 615 22.8%
Periodic 351.3 481 961 589 22.5% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.39 351.32 351.32 0.0000 2.2176 235610.32 235610.32 0.00% 302.42 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 35.83 22 50 500.75 479 600 500.76 489 511 17944 17944 0.00%
crit 22.76% 10.56 2 20 1002.32 958 1201 1002.27 958 1097 10585 10585 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.46% 272.13 193 348 481.21 0 600 481.17 469 491 130959 130959 0.00%
crit 22.54% 79.18 47 118 961.32 1 1201 961.17 912 1005 76123 76123 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.9 6.86sec 297 0 Direct 43.9 243 485 297 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.93 43.93 0.00 0.00 0.0000 0.0000 13068.80 13068.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 33.98 16 58 242.54 239 254 242.54 240 247 8241 8241 0.00%
crit 22.66% 9.95 2 20 485.00 479 508 485.01 479 500 4827 4827 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.2 4.35sec 1562 1160 Direct 70.1 1257 2514 1542 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.16 70.06 0.00 0.00 1.3472 0.0000 108054.74 154345.39 29.99% 1159.67 1159.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 54.18 36 74 1257.12 1219 1529 1256.90 1228 1283 68114 97293 29.99%
crit 22.67% 15.89 5 28 2514.11 2439 3057 2513.38 2439 2626 39941 57052 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.63
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.81
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.60sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9775 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.69sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.4s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 30.1sec 1.9sec 5.46% 18.50% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 245.1s
  • trigger_min/max:1.8s / 245.1s
  • trigger_pct:7.89%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.46%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.3sec 6.4sec 2.7sec 36.73% 80.73% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.8s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.5s

Stack Uptimes

  • precise_shots_1:31.86%
  • precise_shots_2:4.86%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 54.9sec 12.0sec 49.1sec 95.15% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 287.5s
  • trigger_min/max:3.0s / 34.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 286.3s

Stack Uptimes

  • steady_focus_1:95.15%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.8 4.7sec 3.7sec 4.3sec 89.84% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.84%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.5s 48.0s 243.1s
double_tap_rapid_fire 0.4 0.0 3.0 80.1s 58.4s 240.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.34% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7380.0012.6482.7900.0126.643
Aimed Shot1.2020.0016.8349.4232.66223.578
Kill Shot3.5030.00117.93112.0000.05926.949
Trueshot0.7400.0012.6541.2230.0004.234
Rapid Fire2.6990.00122.76535.15515.01657.243

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.15 681.45 23.09% 9.71 20.03 2.86%
rapid_fire Focus 115.32 115.22 3.90% 1.00 0.10 0.09%
focus_regen Focus 581.41 1959.28 66.40% 3.37 10.87 0.55%
Trueshot Focus 117.29 194.82 6.60% 1.66 1.16 0.59%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.3 0.1 89.7
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.5 1321.8 28.4 28.4 595.6
kill_shot Focus 4.7 47.2 10.0 10.0 541.6
multishot Focus 82.3 1645.5 20.0 20.0 292.4

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
marksmanship Damage Per Second
Count 1018
Mean 7049.34
Minimum 6499.14
Maximum 7768.75
Spread ( max - min ) 1269.62
Range [ ( max - min ) / 2 * 100% ] 9.01%
Standard Deviation 201.6395
5th Percentile 6744.14
95th Percentile 7397.61
( 95th Percentile - 5th Percentile ) 653.47
Mean Distribution
Standard Deviation 6.3198
95.00% Confidence Interval ( 7036.95 - 7061.72 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3144
0.1 Scale Factor Error with Delta=300 348
0.05 Scale Factor Error with Delta=300 1389
0.01 Scale Factor Error with Delta=300 34709
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1018
Mean 3200.52
Minimum 2901.38
Maximum 3568.61
Spread ( max - min ) 667.23
Range [ ( max - min ) / 2 * 100% ] 10.42%
Standard Deviation 108.8424
5th Percentile 3029.84
95th Percentile 3391.21
( 95th Percentile - 5th Percentile ) 361.37
Mean Distribution
Standard Deviation 3.4113
95.00% Confidence Interval ( 3193.83 - 3207.20 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4443
0.1 Scale Factor Error with Delta=300 102
0.05 Scale Factor Error with Delta=300 405
0.01 Scale Factor Error with Delta=300 10113
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1018
Mean 7049.34
Minimum 6499.14
Maximum 7768.75
Spread ( max - min ) 1269.62
Range [ ( max - min ) / 2 * 100% ] 9.01%
Damage
marksmanship Damage
Count 1018
Mean 2117837.07
Minimum 1632736.09
Maximum 2610956.06
Spread ( max - min ) 978219.97
Range [ ( max - min ) / 2 * 100% ] 23.09%
DTPS
marksmanship Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.63 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.72 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.11 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.75 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.53 multishot,if=focus>cost+action.aimed_shot.cost
N 53.81 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKIKNKIKNFIKNKIKNNJKIKNNKIKNGNKIKJKNFIKIKNNNMMIKJKNFIKNN9MNMIKNJKNFIKKIKGNIKIKJHDKNFIKIKJKNIKJKNFIKNNKIKNIKJKNFNIKNNKGIKNJK9MNFIKKIKNNMMIKINKJKNFIKIKNNKIKNJKNFIKGKIKIKIHDKJKIKNFIKINKJKILNFKNIK9NLNKIKJKLNFIKNGLNKIKJEKLNFIKNNKIKNLJKNFI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.580 trickshots K multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.495 trickshots I aimed_shot enemy3 46.9/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.411 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.327 trickshots N steady_shot Fluffy_Pillow 14.5/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.396 trickshots I aimed_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.311 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.377 trickshots F steady_shot Fluffy_Pillow 47.1/100: 47% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.443 trickshots K multishot Fluffy_Pillow 75.3/100: 75% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.358 trickshots I aimed_shot enemy2 66.6/100: 67% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.273 trickshots K multishot Fluffy_Pillow 77.9/100: 78% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.189 trickshots J rapid_fire Fluffy_Pillow 66.3/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.711 trickshots K multishot Fluffy_Pillow 85.8/100: 86% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.626 trickshots I aimed_shot enemy3 73.3/100: 73% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.148 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.063 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.131 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.046 trickshots I aimed_shot Fluffy_Pillow 44.7/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.569 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.485 trickshots N steady_shot Fluffy_Pillow 9.7/100: 10% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:27.552 trickshots F steady_shot Fluffy_Pillow 28.5/100: 29% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:28.620 trickshots I aimed_shot enemy2 47.3/100: 47% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:29.536 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus bloodlust, precise_shots(2), steady_focus
0:30.452 trickshots N steady_shot Fluffy_Pillow 42.4/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.520 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.434 trickshots I aimed_shot enemy3 48.7/100: 49% focus bloodlust, steady_focus, trick_shots
0:33.959 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:34.874 trickshots N steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.942 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.010 trickshots J rapid_fire Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.627 trickshots K multishot Fluffy_Pillow 71.6/100: 72% focus bloodlust, precise_shots, steady_focus
0:39.542 trickshots I aimed_shot Fluffy_Pillow 59.2/100: 59% focus bloodlust, steady_focus, trick_shots
0:41.067 trickshots K multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
0:42.255 trickshots N steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
0:43.641 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus, trick_shots
0:45.027 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
0:46.215 trickshots I aimed_shot enemy2 49.2/100: 49% focus steady_focus, trick_shots
0:48.193 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
0:49.382 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus, trick_shots
0:50.769 trickshots G double_tap Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
0:51.959 trickshots N steady_shot Fluffy_Pillow 40.5/100: 41% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.346 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.536 trickshots I aimed_shot enemy3 46.8/100: 47% focus double_tap, steady_focus, trick_shots
0:56.514 trickshots K multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
0:57.702 trickshots J rapid_fire Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
0:59.473 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus steady_focus
1:00.663 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus trick_shots
1:02.146 trickshots F steady_shot Fluffy_Pillow 36.1/100: 36% focus trick_shots
1:03.628 trickshots I aimed_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
1:05.606 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus lock_and_load, precise_shots, steady_focus
1:06.793 trickshots I aimed_shot enemy2 19.9/100: 20% focus lock_and_load, steady_focus, trick_shots
1:07.980 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus
1:09.167 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus steady_focus, trick_shots
1:10.555 trickshots N steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
1:11.941 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
1:13.329 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:14.516 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:15.706 trickshots I aimed_shot enemy3 46.3/100: 46% focus steady_focus, trick_shots
1:17.685 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus
1:18.873 trickshots J rapid_fire Fluffy_Pillow 11.4/100: 11% focus steady_focus, trick_shots
1:20.796 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus steady_focus
1:21.985 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
1:23.372 trickshots F steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
1:24.759 trickshots I aimed_shot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
1:26.737 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus
1:27.927 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
1:29.313 trickshots N steady_shot Fluffy_Pillow 39.5/100: 39% focus steady_focus, trick_shots
1:30.700 default 9 use_items Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
1:30.700 trickshots M multishot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
1:31.888 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
1:33.274 trickshots M multishot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
1:34.463 trickshots I aimed_shot enemy2 52.1/100: 52% focus steady_focus, trick_shots
1:36.441 trickshots K multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus
1:37.629 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
1:39.016 trickshots J rapid_fire Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
1:40.860 trickshots K multishot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus
1:42.048 trickshots N steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
1:43.434 trickshots F steady_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
1:44.822 trickshots I aimed_shot enemy3 79.6/100: 80% focus steady_focus, trick_shots
1:46.801 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus lock_and_load, precise_shots(2), steady_focus
1:47.990 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:49.178 trickshots I aimed_shot Fluffy_Pillow 32.2/100: 32% focus lock_and_load, steady_focus, trick_shots
1:50.366 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
1:51.555 trickshots G double_tap Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
1:52.743 trickshots N steady_shot Fluffy_Pillow 34.8/100: 35% focus double_tap, steady_focus, trick_shots
1:54.130 trickshots I aimed_shot enemy2 53.5/100: 54% focus double_tap, lock_and_load, steady_focus, trick_shots
1:55.318 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
1:56.507 trickshots I aimed_shot enemy3 48.6/100: 49% focus steady_focus, trick_shots
1:58.484 trickshots K multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
1:59.672 trickshots J rapid_fire Fluffy_Pillow 13.6/100: 14% focus steady_focus, trick_shots
2:01.502 trickshots H trueshot Fluffy_Pillow 31.5/100: 31% focus
2:01.502 cds D blood_fury Fluffy_Pillow 31.5/100: 31% focus trueshot
2:01.502 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus blood_fury, trueshot
2:02.776 trickshots N steady_shot Fluffy_Pillow 22.8/100: 23% focus blood_fury, trick_shots, trueshot
2:04.261 trickshots F steady_shot Fluffy_Pillow 51.0/100: 51% focus blood_fury, trick_shots, trueshot
2:05.745 trickshots I aimed_shot Fluffy_Pillow 79.1/100: 79% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.935 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus blood_fury, precise_shots, steady_focus, trueshot
2:08.125 trickshots I aimed_shot enemy2 46.7/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot
2:09.313 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.503 trickshots J rapid_fire Fluffy_Pillow 14.3/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.349 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus blood_fury, steady_focus, trueshot
2:13.535 trickshots N steady_shot Fluffy_Pillow 33.1/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.922 trickshots I aimed_shot enemy3 61.3/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.110 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:17.298 trickshots J rapid_fire Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
2:19.144 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
2:20.331 trickshots N steady_shot Fluffy_Pillow 32.5/100: 33% focus steady_focus, trick_shots
2:21.719 trickshots F steady_shot Fluffy_Pillow 50.9/100: 51% focus trick_shots
2:23.201 trickshots I aimed_shot Fluffy_Pillow 69.7/100: 70% focus steady_focus, trick_shots
2:25.178 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
2:26.367 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
2:27.754 trickshots N steady_shot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trick_shots
2:29.142 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus precise_shots, steady_focus, trick_shots
2:30.332 trickshots I aimed_shot enemy2 59.8/100: 60% focus steady_focus, trick_shots
2:32.312 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus
2:33.501 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
2:34.886 trickshots I aimed_shot enemy3 43.6/100: 44% focus steady_focus, trick_shots
2:36.865 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus
2:38.053 trickshots J rapid_fire Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
2:39.751 trickshots K multishot Fluffy_Pillow 26.4/100: 26% focus steady_focus
2:40.941 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus steady_focus, trick_shots
2:42.327 trickshots F steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
2:43.715 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
2:45.102 trickshots I aimed_shot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
2:47.081 trickshots K multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots(2), steady_focus
2:48.269 trickshots N steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, trick_shots
2:49.656 trickshots N steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
2:51.042 trickshots K multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
2:52.229 trickshots G double_tap Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
2:53.417 trickshots I aimed_shot enemy2 67.9/100: 68% focus double_tap, steady_focus, trick_shots
2:55.591 trickshots K multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots(2), steady_focus
2:56.781 trickshots N steady_shot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots
2:58.167 trickshots J rapid_fire Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trick_shots
2:59.910 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus
3:01.095 default 9 use_items Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
3:01.095 trickshots M multishot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
3:02.284 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
3:03.669 trickshots F steady_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
3:05.057 trickshots I aimed_shot enemy3 83.6/100: 84% focus steady_focus, trick_shots
3:07.037 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus lock_and_load, precise_shots(2), steady_focus
3:08.223 trickshots K multishot Fluffy_Pillow 48.6/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:09.412 trickshots I aimed_shot Fluffy_Pillow 36.1/100: 36% focus lock_and_load, steady_focus, trick_shots
3:10.599 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
3:11.786 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
3:13.173 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
3:14.561 trickshots M multishot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
3:15.748 trickshots M multishot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
3:16.937 trickshots I aimed_shot enemy2 43.8/100: 44% focus steady_focus, trick_shots
3:18.915 trickshots K multishot Fluffy_Pillow 21.3/100: 21% focus lock_and_load, precise_shots, steady_focus
3:20.104 trickshots I aimed_shot enemy3 8.8/100: 9% focus lock_and_load, steady_focus, trick_shots
3:21.291 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots(2), steady_focus
3:22.678 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots(2), steady_focus
3:23.867 trickshots J rapid_fire Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus, trick_shots
3:25.634 trickshots K multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus
3:26.823 trickshots N steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
3:28.211 trickshots F steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
3:29.599 trickshots I aimed_shot Fluffy_Pillow 65.9/100: 66% focus lock_and_load, steady_focus, trick_shots
3:30.787 trickshots K multishot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus
3:31.976 trickshots I aimed_shot enemy2 60.9/100: 61% focus steady_focus, trick_shots
3:33.955 trickshots K multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots(2), steady_focus
3:35.143 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
3:36.530 trickshots N steady_shot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots
3:37.918 trickshots K multishot Fluffy_Pillow 63.5/100: 64% focus precise_shots, steady_focus, trick_shots
3:39.105 trickshots I aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
3:41.084 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus
3:42.273 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
3:43.659 trickshots J rapid_fire Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:45.650 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus steady_focus
3:46.838 trickshots N steady_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
3:48.224 trickshots F steady_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
3:49.611 trickshots I aimed_shot Fluffy_Pillow 79.5/100: 80% focus lock_and_load, steady_focus, trick_shots
3:50.800 trickshots K multishot Fluffy_Pillow 87.1/100: 87% focus precise_shots(2), steady_focus
3:51.989 trickshots G double_tap Fluffy_Pillow 74.6/100: 75% focus precise_shots, steady_focus, trick_shots
3:53.417 trickshots K multishot Fluffy_Pillow 83.6/100: 84% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.604 trickshots I aimed_shot enemy2 71.1/100: 71% focus double_tap, steady_focus, trick_shots
3:56.582 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus lock_and_load, precise_shots, steady_focus
3:57.771 trickshots I aimed_shot enemy3 36.2/100: 36% focus lock_and_load, steady_focus, trick_shots
3:58.960 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus lock_and_load, precise_shots, steady_focus
4:00.148 trickshots I aimed_shot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, steady_focus, trick_shots
4:01.334 trickshots H trueshot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus
4:01.502 cds D blood_fury Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trueshot
4:01.502 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot
4:02.691 trickshots J rapid_fire Fluffy_Pillow 31.1/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.505 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus blood_fury, steady_focus, trueshot
4:05.692 trickshots I aimed_shot enemy2 49.9/100: 50% focus blood_fury, trick_shots, trueshot
4:06.962 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus blood_fury, precise_shots(2), trueshot
4:08.235 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus blood_fury, precise_shots, trick_shots, trueshot
4:09.720 trickshots F steady_shot Fluffy_Pillow 45.7/100: 46% focus blood_fury, precise_shots, trick_shots, trueshot
4:11.204 trickshots I aimed_shot enemy3 73.8/100: 74% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:12.391 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.581 trickshots I aimed_shot Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:14.769 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:16.156 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:17.342 trickshots J rapid_fire Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
4:19.124 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus
4:20.312 trickshots I aimed_shot enemy2 40.2/100: 40% focus steady_focus, trick_shots
4:22.291 trickshots L kill_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots(2), steady_focus
4:23.480 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2), steady_focus
4:24.867 trickshots F steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
4:26.253 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
4:27.440 trickshots N steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
4:28.827 trickshots I aimed_shot enemy3 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
4:30.804 trickshots K multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
4:31.993 default 9 use_items Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
4:31.993 trickshots N steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
4:33.380 trickshots L kill_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus, trick_shots
4:34.568 trickshots N steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
4:35.955 trickshots K multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
4:37.142 trickshots I aimed_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
4:39.121 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
4:40.311 trickshots J rapid_fire Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots
4:42.156 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots
4:43.427 trickshots L kill_shot Fluffy_Pillow 17.6/100: 18% focus trick_shots
4:44.698 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus trick_shots
4:46.182 trickshots F steady_shot Fluffy_Pillow 33.9/100: 34% focus trick_shots
4:47.666 trickshots I aimed_shot enemy2 52.7/100: 53% focus steady_focus, trick_shots
4:49.646 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
4:50.835 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
4:52.221 trickshots G double_tap Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
4:53.415 trickshots L kill_shot Fluffy_Pillow 44.1/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.617 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.004 trickshots K multishot Fluffy_Pillow 60.5/100: 60% focus double_tap, precise_shots, steady_focus, trick_shots
4:57.191 trickshots I aimed_shot enemy3 48.0/100: 48% focus double_tap, steady_focus, trick_shots
4:59.169 trickshots K multishot Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus
5:00.359 trickshots J rapid_fire Fluffy_Pillow 13.0/100: 13% focus steady_focus, trick_shots
5:02.142 cds E potion Fluffy_Pillow 31.3/100: 31% focus steady_focus
5:02.142 trickshots K multishot Fluffy_Pillow 31.3/100: 31% focus steady_focus, potion_of_spectral_agility
5:03.329 trickshots L kill_shot Fluffy_Pillow 18.5/100: 19% focus trick_shots, potion_of_spectral_agility
5:04.698 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus trick_shots, potion_of_spectral_agility
5:06.181 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus trick_shots, potion_of_spectral_agility
5:07.665 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.644 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:10.832 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:12.217 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.602 trickshots K multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.791 trickshots I aimed_shot enemy2 44.3/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.770 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:17.959 trickshots N steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.345 trickshots L kill_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:20.533 trickshots J rapid_fire Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:22.278 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, potion_of_spectral_agility
5:23.466 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.853 trickshots F steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.241 trickshots I aimed_shot enemy3 68.8/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_lego : 6272 dps, 3370 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6272.5 6272.5 11.8 / 0.189% 735.1 / 11.7% 625.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 6272
Aimed Shot 2366 (2634) 37.7% (42.0%) 46.6 6.43sec 16954 10706 Direct 139.8 (155.2) 4149 8290 5084 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.65 139.77 0.00 0.00 1.5836 0.0000 710484.41 1014855.93 29.99% 10706.00 10706.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 108.24 73 146 4149.18 2524 9493 4151.90 3794 4449 449185 641615 29.99%
crit 22.56% 31.53 15 52 8290.45 5048 18985 8289.76 6459 10646 261300 373241 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.83
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 269 4.3% 0.0 0.00sec 0 0 Direct 15.4 4238 8464 5201 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.44 0.00 0.00 0.0000 0.0000 80335.78 114751.63 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 11.93 4 18 4238.10 2524 9493 4259.69 2852 5899 50558 72217 29.99%
crit 22.77% 3.52 0 9 8463.54 5048 18985 8339.49 0 17910 29778 42534 29.37%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.9% 113.8 2.66sec 984 434 Direct 113.6 806 1611 986 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.85 113.61 0.00 0.00 2.2671 0.0000 112080.34 160095.56 29.99% 434.26 434.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 88.12 62 116 805.70 774 970 805.62 794 821 71002 101420 29.99%
crit 22.44% 25.49 12 41 1611.27 1548 1940 1610.86 1563 1682 41078 58676 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.2% 3.7 90.75sec 11049 0 Direct 3.7 9056 18124 11119 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41354.00 41354.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 2.88 0 4 9055.81 8937 9474 9033.02 0 9474 26099 26099 0.00%
crit 22.61% 0.84 0 4 18124.12 17875 18947 11216.61 0 18947 15255 15255 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.38sec 544 0 Direct 21.9 442 885 544 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 11911.64 11911.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.01% 16.86 5 32 442.32 435 461 442.33 435 454 7458 7458 0.00%
crit 22.99% 5.03 0 15 884.72 871 923 881.36 0 923 4453 4453 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.4% 4.7 13.35sec 5445 4563 Direct 4.7 4233 9542 5487 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1934 0.0000 25652.25 36641.68 29.99% 4562.83 4562.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 3.57 0 7 4232.63 4065 4796 4212.00 0 4796 15116 21591 29.90%
crit 23.62% 1.10 0 5 9542.08 9146 10792 6719.36 0 10792 10537 15051 21.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 311 5.0% 185.5 1.64sec 504 0 Periodic 319.1 293 0 293 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 185.46 0.00 319.11 319.11 0.0000 2.0000 93451.93 93451.93 0.00% 146.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 319.11 224 409 293.04 37 2271 292.97 232 387 93452 93452 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1603 25.6% 82.3 3.65sec 5856 5138 Direct 246.2 1594 3193 1956 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.26 246.23 0.00 0.00 1.1398 0.0000 481726.16 688097.65 29.99% 5138.03 5138.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 190.43 139 237 1593.94 953 2090 1593.90 1469 1683 303591 433649 29.99%
crit 22.66% 55.79 34 85 3192.60 1905 4180 3192.54 2827 3460 178135 254449 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.77
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.48
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 10.9% 16.1 18.84sec 12828 7345 Periodic 343.0 490 978 601 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 114.75 343.00 1.7466 0.2090 205980.67 294222.79 29.99% 7344.91 7344.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 265.32 179 359 489.90 351 881 489.95 470 512 129987 185673 29.99%
crit 22.65% 77.68 48 116 978.44 703 1762 977.93 862 1087 75994 108550 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 44 0.7% 44.2 6.72sec 298 0 Direct 44.2 243 486 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.16 44.16 0.00 0.00 0.0000 0.0000 13164.97 13164.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 34.19 16 54 243.28 239 254 243.28 240 249 8318 8318 0.00%
crit 22.56% 9.96 0 21 486.42 479 508 485.91 0 501 4847 4847 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.7% 69.2 4.34sec 1563 1160 Direct 70.0 1259 2518 1543 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.16 70.04 0.00 0.00 1.3472 0.0000 108111.91 154427.05 29.99% 1160.40 1160.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 54.20 35 74 1258.73 1219 1529 1258.52 1238 1288 68224 97451 29.99%
crit 22.62% 15.84 4 28 2517.61 2439 3057 2517.18 2439 2649 39888 56976 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.63
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.78
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.62sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9776 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.2sec 29.4sec 1.9sec 5.60% 18.68% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 232.3s
  • trigger_min/max:1.8s / 232.3s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.60%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.2sec 309.2sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.8 7.3sec 6.4sec 2.7sec 36.89% 80.90% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.8s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.7s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.93%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.5 55.2sec 12.0sec 48.7sec 95.05% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 271.1s
  • trigger_min/max:3.1s / 31.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 269.9s

Stack Uptimes

  • steady_focus_1:95.05%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.8 4.7sec 3.7sec 4.3sec 89.80% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.4s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • trick_shots_1:89.80%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.4s 48.0s 245.9s
double_tap_rapid_fire 0.4 0.0 4.0 78.8s 55.3s 244.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.22% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7470.0012.5822.8630.0517.167
Aimed Shot1.1910.0016.8709.5631.87022.621
Kill Shot3.5280.00118.97311.8810.09430.090
Trueshot0.7510.0022.6821.2430.0004.341
Rapid Fire2.7310.00122.64035.29811.76667.963

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
steady_shot Focus 70.15 681.47 23.10% 9.71 20.02 2.85%
rapid_fire Focus 114.75 114.66 3.89% 1.00 0.09 0.08%
focus_regen Focus 560.80 1959.01 66.41% 3.49 10.93 0.56%
Trueshot Focus 114.83 194.88 6.61% 1.70 1.12 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 35.6 0.1 99.5
Usage Type Count Total Avg RPE APR
no_lego
aimed_shot Focus 46.6 1322.4 28.4 28.3 598.0
kill_shot Focus 4.7 47.1 10.0 10.0 544.6
multishot Focus 82.2 1645.0 20.0 20.0 292.9

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
no_lego Damage Per Second
Count 1018
Mean 6272.48
Minimum 5808.04
Maximum 6926.94
Spread ( max - min ) 1118.90
Range [ ( max - min ) / 2 * 100% ] 8.92%
Standard Deviation 192.7095
5th Percentile 5972.24
95th Percentile 6610.86
( 95th Percentile - 5th Percentile ) 638.62
Mean Distribution
Standard Deviation 6.0399
95.00% Confidence Interval ( 6260.65 - 6284.32 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3626
0.1 Scale Factor Error with Delta=300 318
0.05 Scale Factor Error with Delta=300 1269
0.01 Scale Factor Error with Delta=300 31703
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 1018
Mean 3370.49
Minimum 3063.29
Maximum 3798.47
Spread ( max - min ) 735.18
Range [ ( max - min ) / 2 * 100% ] 10.91%
Standard Deviation 118.1347
5th Percentile 3190.21
95th Percentile 3568.17
( 95th Percentile - 5th Percentile ) 377.96
Mean Distribution
Standard Deviation 3.7026
95.00% Confidence Interval ( 3363.23 - 3377.75 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4720
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 477
0.01 Scale Factor Error with Delta=300 11914
DPS(e)
no_lego Damage Per Second (Effective)
Count 1018
Mean 6272.48
Minimum 5808.04
Maximum 6926.94
Spread ( max - min ) 1118.90
Range [ ( max - min ) / 2 * 100% ] 8.92%
Damage
no_lego Damage
Count 1018
Mean 1884254.07
Minimum 1446068.59
Maximum 2326828.94
Spread ( max - min ) 880760.35
Range [ ( max - min ) / 2 * 100% ] 23.37%
DTPS
no_lego Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.63 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.83 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.77 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.48 multishot,if=focus>cost+action.aimed_shot.cost
N 53.78 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKNKIKNIKNIKJKNFNIKNGKNMIKNFJKIKNNKNMIKNNMJKIKNN9MNIKIKNNJKIKNKNFGIKNMMHDJKIKNFIKIKIKJKNFIKKIKNNMNIKJKNFIKNNKMNGIKJK9NFIKNKMNIKNFJKMIKIKNFKNMIKNJKNFIKIKNMNGMIKJHDKIKINFKIKJKINKNFIKJKLN9IKNFIKLIKNKIKJKLNFGIKNELNIKNFJKIKLNKIKNFK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 100.0/100: 100% focus
Pre precombat 1 augmentation no_lego 100.0/100: 100% focus
Pre precombat 2 food no_lego 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.312 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.561 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.476 trickshots I aimed_shot Fluffy_Pillow 44.6/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.390 trickshots K multishot Fluffy_Pillow 20.9/100: 21% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.305 trickshots N steady_shot Fluffy_Pillow 12.2/100: 12% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.371 trickshots I aimed_shot Fluffy_Pillow 40.4/100: 40% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.287 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.356 trickshots F steady_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.424 trickshots K multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.340 trickshots I aimed_shot Fluffy_Pillow 64.4/100: 64% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.254 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.170 trickshots J rapid_fire Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.678 trickshots K multishot Fluffy_Pillow 48.5/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.595 trickshots I aimed_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.117 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.185 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.100 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.170 trickshots I aimed_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.692 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.759 trickshots F steady_shot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:27.826 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus bloodlust, precise_shots(2), steady_focus
0:28.740 trickshots N steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.807 trickshots K multishot Fluffy_Pillow 60.1/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.723 trickshots I aimed_shot Fluffy_Pillow 47.6/100: 48% focus bloodlust, steady_focus, trick_shots
0:32.247 trickshots K multishot Fluffy_Pillow 25.2/100: 25% focus bloodlust, precise_shots, steady_focus
0:33.163 trickshots N steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, steady_focus, trick_shots
0:34.232 trickshots I aimed_shot Fluffy_Pillow 31.5/100: 32% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:35.148 trickshots K multishot Fluffy_Pillow 39.0/100: 39% focus bloodlust, precise_shots, steady_focus
0:36.064 trickshots N steady_shot Fluffy_Pillow 26.6/100: 27% focus bloodlust, steady_focus, trick_shots
0:37.133 trickshots I aimed_shot Fluffy_Pillow 45.4/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.657 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus bloodlust, precise_shots, steady_focus
0:39.574 trickshots J rapid_fire Fluffy_Pillow 10.5/100: 10% focus bloodlust, steady_focus, trick_shots
0:40.907 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus bloodlust, steady_focus
0:41.820 trickshots N steady_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
0:43.206 trickshots F steady_shot Fluffy_Pillow 33.0/100: 33% focus trick_shots
0:44.690 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
0:46.076 trickshots I aimed_shot Fluffy_Pillow 70.5/100: 71% focus steady_focus, trick_shots
0:48.056 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
0:49.245 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
0:50.632 trickshots G double_tap Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
0:51.820 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.008 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus double_tap, steady_focus, trick_shots
0:54.394 trickshots M multishot Fluffy_Pillow 68.2/100: 68% focus double_tap, steady_focus, trick_shots
0:55.581 trickshots I aimed_shot Fluffy_Pillow 55.7/100: 56% focus double_tap, steady_focus, trick_shots
0:57.558 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
0:58.746 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
1:00.134 trickshots F steady_shot Fluffy_Pillow 39.3/100: 39% focus precise_shots, trick_shots
1:01.617 trickshots J rapid_fire Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, trick_shots
1:03.415 trickshots K multishot Fluffy_Pillow 76.5/100: 76% focus precise_shots, steady_focus
1:04.605 trickshots I aimed_shot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
1:06.605 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
1:07.794 trickshots N steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
1:09.179 trickshots N steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
1:10.568 trickshots K multishot Fluffy_Pillow 66.8/100: 67% focus precise_shots, steady_focus, trick_shots
1:11.756 trickshots N steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:13.143 trickshots M multishot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
1:14.329 trickshots I aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:16.306 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
1:17.495 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
1:18.883 trickshots N steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:20.268 trickshots M multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
1:21.458 trickshots J rapid_fire Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
1:23.465 trickshots K multishot Fluffy_Pillow 70.4/100: 70% focus steady_focus
1:24.655 trickshots I aimed_shot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
1:26.635 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus
1:27.823 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
1:29.209 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
1:30.596 default 9 use_items Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
1:30.596 trickshots M multishot Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
1:31.786 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
1:33.173 trickshots I aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
1:35.153 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus lock_and_load, precise_shots, steady_focus
1:36.343 trickshots I aimed_shot Fluffy_Pillow 31.9/100: 32% focus lock_and_load, steady_focus, trick_shots
1:37.532 trickshots K multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
1:38.719 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
1:40.106 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:41.490 trickshots J rapid_fire Fluffy_Pillow 64.5/100: 64% focus steady_focus, trick_shots
1:43.447 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus steady_focus
1:44.635 trickshots I aimed_shot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
1:46.613 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots(2), steady_focus
1:47.801 trickshots N steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:49.187 trickshots K multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
1:50.377 trickshots N steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:51.764 trickshots F steady_shot Fluffy_Pillow 61.5/100: 62% focus steady_focus, trick_shots
1:53.149 trickshots G double_tap Fluffy_Pillow 80.3/100: 80% focus steady_focus, trick_shots
1:54.337 trickshots I aimed_shot Fluffy_Pillow 87.8/100: 88% focus double_tap, steady_focus, trick_shots
1:56.315 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:57.503 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
1:58.890 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
2:00.078 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
2:01.268 trickshots H trueshot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:01.482 cds D blood_fury Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots, trueshot
2:01.482 trickshots J rapid_fire Fluffy_Pillow 47.7/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.283 trickshots K multishot Fluffy_Pillow 74.8/100: 75% focus blood_fury, steady_focus, trueshot
2:04.472 trickshots I aimed_shot Fluffy_Pillow 66.1/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.658 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:06.850 trickshots N steady_shot Fluffy_Pillow 33.7/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.237 trickshots F steady_shot Fluffy_Pillow 61.8/100: 62% focus blood_fury, precise_shots, trick_shots, trueshot
2:09.721 trickshots I aimed_shot Fluffy_Pillow 90.0/100: 90% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:10.908 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:12.098 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:13.286 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:14.475 trickshots I aimed_shot Fluffy_Pillow 25.1/100: 25% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:15.662 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:16.850 trickshots J rapid_fire Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots
2:18.717 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
2:19.906 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
2:21.293 trickshots F steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
2:22.678 trickshots I aimed_shot Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
2:24.656 trickshots K multishot Fluffy_Pillow 47.9/100: 48% focus lock_and_load, precise_shots(2), steady_focus
2:25.846 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:27.036 trickshots I aimed_shot Fluffy_Pillow 23.0/100: 23% focus lock_and_load, steady_focus, trick_shots
2:28.224 trickshots K multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus
2:29.413 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
2:30.799 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
2:32.186 trickshots M multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
2:33.374 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
2:34.761 trickshots I aimed_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
2:36.738 trickshots K multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
2:37.925 trickshots J rapid_fire Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
2:39.850 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus steady_focus
2:41.037 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
2:42.424 trickshots F steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
2:43.810 trickshots I aimed_shot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots
2:45.787 trickshots K multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots(2), steady_focus
2:46.976 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots
2:48.364 trickshots N steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
2:49.749 trickshots K multishot Fluffy_Pillow 73.7/100: 74% focus precise_shots, steady_focus, trick_shots
2:50.937 trickshots M multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
2:52.125 trickshots N steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
2:53.511 trickshots G double_tap Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
2:54.700 trickshots I aimed_shot Fluffy_Pillow 75.1/100: 75% focus double_tap, steady_focus, trick_shots
2:56.680 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus
2:57.868 trickshots J rapid_fire Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
2:59.801 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus
3:00.988 default 9 use_items Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:00.988 trickshots N steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:02.374 trickshots F steady_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:03.763 trickshots I aimed_shot Fluffy_Pillow 84.4/100: 84% focus steady_focus, trick_shots
3:05.741 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots(2), steady_focus
3:06.928 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
3:08.314 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
3:09.503 trickshots M multishot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
3:10.693 trickshots N steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
3:12.079 trickshots I aimed_shot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:14.056 trickshots K multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus
3:15.246 trickshots N steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
3:16.632 trickshots F steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
3:18.018 trickshots J rapid_fire Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots
3:19.866 trickshots K multishot Fluffy_Pillow 83.3/100: 83% focus steady_focus
3:21.054 trickshots M multishot Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots
3:22.243 trickshots I aimed_shot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
3:24.222 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus lock_and_load, precise_shots, steady_focus
3:25.410 trickshots I aimed_shot Fluffy_Pillow 23.4/100: 23% focus lock_and_load, steady_focus, trick_shots
3:26.599 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
3:27.788 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus precise_shots, steady_focus, trick_shots
3:29.175 trickshots F steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
3:30.561 trickshots K multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
3:31.750 trickshots N steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
3:33.137 trickshots M multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
3:34.325 trickshots I aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
3:36.303 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus
3:37.491 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
3:38.878 trickshots J rapid_fire Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
3:40.756 trickshots K multishot Fluffy_Pillow 52.5/100: 53% focus steady_focus
3:41.944 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
3:43.331 trickshots F steady_shot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
3:44.717 trickshots I aimed_shot Fluffy_Pillow 77.6/100: 78% focus steady_focus, trick_shots
3:46.696 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus lock_and_load, precise_shots, steady_focus
3:47.885 trickshots I aimed_shot Fluffy_Pillow 42.7/100: 43% focus lock_and_load, steady_focus, trick_shots
3:49.074 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
3:50.263 trickshots N steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
3:51.650 trickshots M multishot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
3:52.840 trickshots N steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:54.226 trickshots G double_tap Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
3:55.415 trickshots M multishot Fluffy_Pillow 70.3/100: 70% focus double_tap, steady_focus, trick_shots
3:56.603 trickshots I aimed_shot Fluffy_Pillow 57.8/100: 58% focus double_tap, steady_focus, trick_shots
3:58.581 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus lock_and_load, precise_shots(2), steady_focus
3:59.771 trickshots J rapid_fire Fluffy_Pillow 22.9/100: 23% focus lock_and_load, precise_shots, trick_shots
4:01.693 trickshots H trueshot Fluffy_Pillow 41.2/100: 41% focus lock_and_load, precise_shots
4:01.693 cds D blood_fury Fluffy_Pillow 41.2/100: 41% focus lock_and_load, precise_shots, trueshot
4:01.693 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus blood_fury, lock_and_load, precise_shots, trueshot
4:02.964 trickshots I aimed_shot Fluffy_Pillow 32.5/100: 33% focus blood_fury, lock_and_load, trick_shots, trueshot
4:04.234 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus blood_fury, precise_shots(2), trueshot
4:05.506 trickshots I aimed_shot Fluffy_Pillow 35.1/100: 35% focus blood_fury, precise_shots, trick_shots, trueshot
4:06.777 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus blood_fury, precise_shots(2), trueshot
4:08.262 trickshots F steady_shot Fluffy_Pillow 39.5/100: 40% focus blood_fury, precise_shots(2), trueshot
4:09.745 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:10.934 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:12.121 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.307 trickshots J rapid_fire Fluffy_Pillow 26.5/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:15.093 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot
4:16.279 trickshots I aimed_shot Fluffy_Pillow 43.7/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot
4:17.467 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus
4:18.853 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus
4:20.042 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
4:21.429 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
4:22.816 trickshots I aimed_shot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
4:24.794 trickshots K multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots(2), steady_focus
4:25.983 trickshots J rapid_fire Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots
4:27.768 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus
4:28.956 trickshots L kill_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
4:30.143 trickshots N steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
4:31.529 default 9 use_items Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
4:31.529 trickshots I aimed_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
4:33.507 trickshots K multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
4:34.695 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus steady_focus, trick_shots
4:36.082 trickshots F steady_shot Fluffy_Pillow 32.4/100: 32% focus lock_and_load, steady_focus, trick_shots
4:37.468 trickshots I aimed_shot Fluffy_Pillow 51.1/100: 51% focus lock_and_load, steady_focus, trick_shots
4:38.656 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots(2), steady_focus
4:39.845 trickshots L kill_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
4:41.033 trickshots I aimed_shot Fluffy_Pillow 43.7/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:42.222 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
4:43.411 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
4:44.797 trickshots K multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trick_shots
4:45.985 trickshots I aimed_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
4:47.963 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus
4:49.151 trickshots J rapid_fire Fluffy_Pillow 10.1/100: 10% focus steady_focus, trick_shots
4:50.937 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus steady_focus
4:52.124 trickshots L kill_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
4:53.314 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus trick_shots
4:54.797 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus trick_shots
4:56.279 trickshots G double_tap Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
4:57.467 trickshots I aimed_shot Fluffy_Pillow 58.1/100: 58% focus double_tap, steady_focus, trick_shots
4:59.446 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
5:00.636 trickshots N steady_shot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
5:02.022 cds E potion Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots
5:02.022 trickshots L kill_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:03.314 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:04.703 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:05.892 trickshots K multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:07.082 trickshots N steady_shot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:08.468 trickshots F steady_shot Fluffy_Pillow 72.8/100: 73% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:09.857 trickshots J rapid_fire Fluffy_Pillow 91.6/100: 92% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:11.652 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus, potion_of_spectral_agility
5:12.841 trickshots I aimed_shot Fluffy_Pillow 87.5/100: 88% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.821 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:16.011 trickshots L kill_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:17.200 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.587 trickshots K multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.776 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.753 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:22.940 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.328 trickshots F steady_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.715 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 813 813 813
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 102 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_lego"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=813

secrets_ot_unblinking_vigil : 6890 dps, 3606 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6889.8 6889.8 12.3 / 0.179% 817.5 / 11.9% 731.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.4 9.2 Focus 0.00% 46.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
secrets_ot_unblinking_vigil 6890
Aimed Shot 2986 (3248) 43.3% (47.1%) 59.2 5.07sec 16467 10027 Direct 177.5 (192.6) 4118 8261 5054 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.23 177.47 0.00 0.00 1.6422 0.0000 897069.51 1281374.09 29.99% 10027.22 10027.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 137.37 96 176 4118.03 2524 9493 4119.27 3825 4458 565676 808012 29.99%
crit 22.59% 40.10 21 69 8260.50 5048 18985 8266.36 6636 9923 331393 473362 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:59.49
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 262 3.8% 0.0 0.00sec 0 0 Direct 15.1 4220 8543 5186 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.09 0.00 0.00 0.0000 0.0000 78267.88 111797.84 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 11.71 4 18 4220.37 2524 9493 4240.60 3267 6198 49446 70628 29.99%
crit 22.36% 3.37 0 9 8542.96 5048 18985 8334.47 0 18985 28822 41169 29.05%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.4% 114.2 2.64sec 983 431 Direct 114.0 804 1608 985 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.25 114.00 0.00 0.00 2.2818 0.0000 112292.36 160398.40 29.99% 430.76 430.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 88.33 62 117 803.80 774 970 803.69 790 822 71003 101421 29.99%
crit 22.52% 25.67 12 42 1608.47 1548 1940 1608.24 1554 1705 41289 58977 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.0% 3.7 90.77sec 11132 0 Direct 3.7 9036 18075 11183 23.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41606.85 41606.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.43% 2.85 0 4 9036.15 8937 9474 8972.40 0 9474 25732 25732 0.00%
crit 23.57% 0.88 0 4 18074.86 17875 18947 11367.79 0 18947 15874 15874 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.28sec 544 0 Direct 21.9 442 885 544 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 11900.40 11900.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 16.87 7 28 442.18 435 461 442.17 435 453 7459 7459 0.00%
crit 22.94% 5.02 0 13 884.59 871 923 876.94 0 923 4441 4441 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 73 1.1% 4.1 15.14sec 5376 4457 Direct 4.0 4230 9489 5426 22.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.08 4.04 0.00 0.00 1.2061 0.0000 21947.74 31350.15 29.99% 4457.30 4457.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 3.12 0 6 4230.14 4065 4796 4191.22 0 4796 13203 18858 29.79%
crit 22.79% 0.92 0 4 9488.65 9146 10792 6215.75 0 10792 8745 12492 19.68%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.08
  • if_expr:buff.dead_eye.down
Master Marksman 345 5.0% 185.5 1.63sec 559 0 Periodic 319.0 325 0 325 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 185.50 0.00 319.04 319.04 0.0000 2.0000 103677.41 103677.41 0.00% 162.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 319.04 229 413 324.85 37 2418 324.90 250 437 103677 103677 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1706 24.8% 82.1 3.67sec 6243 5466 Direct 245.8 1699 3398 2085 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.10 245.76 0.00 0.00 1.1421 0.0000 512539.36 732111.22 29.99% 5466.27 5466.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 189.88 138 244 1699.21 953 2090 1698.96 1597 1742 322646 460868 29.99%
crit 22.74% 55.87 32 88 3398.36 1905 4180 3398.13 3175 3572 189893 271243 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:81.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:0.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 647 9.4% 15.0 20.20sec 12960 7396 Periodic 323.9 490 979 600 22.6% 2.5%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.00 0.00 108.32 323.90 1.7524 0.2079 194461.28 277768.49 29.99% 7395.65 7395.65
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 250.72 164 341 489.78 351 881 489.70 468 510 122797 175404 29.99%
crit 22.59% 73.18 40 109 979.16 703 1762 979.28 820 1102 71664 102365 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.00
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.6% 43.5 6.78sec 299 0 Direct 43.5 243 486 299 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.46 43.46 0.00 0.00 0.0000 0.0000 12990.29 12990.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 33.50 19 52 243.18 239 254 243.17 239 248 8147 8147 0.00%
crit 22.91% 9.96 1 21 486.28 479 508 486.28 479 508 4843 4843 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 276 4.0% 53.3 5.56sec 1560 1144 Direct 54.2 1254 2507 1533 22.3%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 53.31 54.22 0.00 0.00 1.3627 0.0000 83138.59 118755.17 29.99% 1144.48 1144.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 42.15 25 60 1254.23 1219 1529 1253.78 1227 1289 52870 75520 29.99%
crit 22.26% 12.07 3 26 2507.25 2439 3057 2506.27 2439 2671 30268 43235 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.82
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:36.71
Simple Action Stats Execute Interval
secrets_ot_unblinking_vigil
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.60sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.72sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9814 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.63sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 3.9sec 7.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 10.9s

Stack Uptimes

  • double_tap_1:7.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.3sec 29.6sec 1.8sec 5.28% 14.81% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 309.9s
  • trigger_min/max:1.8s / 309.9s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.28%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 38.8 20.5 7.7sec 5.1sec 4.1sec 52.67% 94.76% 10.3 (10.3) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 55.6s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.4s

Stack Uptimes

  • precise_shots_1:45.62%
  • precise_shots_2:7.04%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Secrets of the Unblinking Vigil 32.4 8.6 9.2sec 7.2sec 2.0sec 21.90% 32.55% 8.6 (8.6) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_secrets_of_the_unblinking_vigil
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:50.00%
  • default_value:-1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 71.8s
  • trigger_min/max:0.9s / 68.6s
  • trigger_pct:49.99%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • secrets_of_the_unblinking_vigil_1:21.90%

Spelldata

  • id:336892
  • name:Secrets of the Unblinking Vigil
  • tooltip:Your next Aimed Shot will consume {$s1=100}% less Focus.
  • description:{$@spelldesc336878=When you gain the Trick Shots effect, you have a {$h=50}% chance to refund a charge of Aimed Shot, and cause your next Aimed Shot to not consume any Focus.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:336878
  • name:Secrets of the Unblinking Vigil
  • tooltip:
  • description:When you gain the Trick Shots effect, you have a {$h=50}% chance to refund a charge of Aimed Shot, and cause your next Aimed Shot to not consume any Focus.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:50.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 9.0 12.0 34.9sec 14.5sec 29.0sec 86.84% 0.00% 12.0 (12.0) 8.2

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 207.2s
  • trigger_min/max:3.0s / 50.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 206.8s

Stack Uptimes

  • steady_focus_1:86.84%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 75.0 7.1 4.0sec 3.7sec 3.5sec 88.13% 100.00% 7.1 (7.1) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.1s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • trick_shots_1:88.13%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.0 2.0 7.0 64.2s 48.0s 187.4s
double_tap_rapid_fire 0.5 0.0 3.0 123.7s 56.0s 245.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.54% 0.41% 1.40% 0.6s 0.0s 1.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.8190.0012.7163.2230.0008.013
Aimed Shot1.6290.00110.02961.14527.704102.384
Kill Shot5.2620.00132.53815.3640.00037.644
Trueshot0.7950.0012.7011.3540.0004.839
Rapid Fire3.9060.00134.70552.24319.12189.778

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
secrets_ot_unblinking_vigil
steady_shot Focus 54.29 522.94 18.92% 9.63 20.00 3.68%
rapid_fire Focus 108.32 108.21 3.92% 1.00 0.10 0.09%
focus_regen Focus 548.72 1948.82 70.51% 3.55 10.66 0.54%
Trueshot Focus 110.70 183.84 6.65% 1.66 1.70 0.92%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.19 9.41 32.5 32.5 0.4 96.3
Usage Type Count Total Avg RPE APR
secrets_ot_unblinking_vigil
aimed_shot Focus 59.2 1148.5 19.4 19.4 849.2
kill_shot Focus 4.1 40.8 10.0 10.0 537.6
multishot Focus 82.1 1641.9 20.0 20.0 312.2

Statistics & Data Analysis

Fight Length
secrets_ot_unblinking_vigil Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
secrets_ot_unblinking_vigil Damage Per Second
Count 1018
Mean 6889.77
Minimum 6311.63
Maximum 7566.38
Spread ( max - min ) 1254.76
Range [ ( max - min ) / 2 * 100% ] 9.11%
Standard Deviation 200.7134
5th Percentile 6567.42
95th Percentile 7227.91
( 95th Percentile - 5th Percentile ) 660.49
Mean Distribution
Standard Deviation 6.2908
95.00% Confidence Interval ( 6877.44 - 6902.10 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3261
0.1 Scale Factor Error with Delta=300 344
0.05 Scale Factor Error with Delta=300 1376
0.01 Scale Factor Error with Delta=300 34391
Priority Target DPS
secrets_ot_unblinking_vigil Priority Target Damage Per Second
Count 1018
Mean 3606.05
Minimum 3242.76
Maximum 4090.91
Spread ( max - min ) 848.15
Range [ ( max - min ) / 2 * 100% ] 11.76%
Standard Deviation 122.5850
5th Percentile 3408.66
95th Percentile 3815.75
( 95th Percentile - 5th Percentile ) 407.09
Mean Distribution
Standard Deviation 3.8421
95.00% Confidence Interval ( 3598.52 - 3613.59 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4440
0.1 Scale Factor Error with Delta=300 129
0.05 Scale Factor Error with Delta=300 514
0.01 Scale Factor Error with Delta=300 12828
DPS(e)
secrets_ot_unblinking_vigil Damage Per Second (Effective)
Count 1018
Mean 6889.77
Minimum 6311.63
Maximum 7566.38
Spread ( max - min ) 1254.76
Range [ ( max - min ) / 2 * 100% ] 9.11%
Damage
secrets_ot_unblinking_vigil Damage
Count 1018
Mean 2069891.66
Minimum 1532122.31
Maximum 2650681.61
Spread ( max - min ) 1118559.29
Range [ ( max - min ) / 2 * 100% ] 27.02%
DTPS
secrets_ot_unblinking_vigil Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
secrets_ot_unblinking_vigil Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
secrets_ot_unblinking_vigil Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
secrets_ot_unblinking_vigil Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
secrets_ot_unblinking_vigil Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
secrets_ot_unblinking_vigil Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
secrets_ot_unblinking_vigilTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
secrets_ot_unblinking_vigil Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.82 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 59.49 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.00 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 81.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.08 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 0.53 multishot,if=focus>cost+action.aimed_shot.cost
N 36.71 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKIKJKIKNFIKKIKNNJKIKNNMIKNNNKMIKIKGJKNFIKNNKIKIKIKJKNFIKNNKIKN9INKJKIKNFKIKNGIKNFJKIHDKNIKJKIKINFKIKJKIKNFIKNNKIKNJKIKNFGIKIKIKN9FJKIKNIKNFIKIKIKJKIKNFIKIKNKIKJKNFGIKNNKIKHDIKIKIKJKIKNFIKIKJKIKLN9FIKNIKLNFIKJKGLNIKNFENLMIKNJKIKILNFKKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 1 augmentation secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 2 food secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:02.396 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:03.311 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.225 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.140 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.055 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.971 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:07.887 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.377 trickshots K multishot Fluffy_Pillow 53.2/100: 53% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:10.293 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:11.210 trickshots K multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:12.126 trickshots I aimed_shot Fluffy_Pillow 47.1/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.042 trickshots K multishot Fluffy_Pillow 23.5/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.958 trickshots J rapid_fire Fluffy_Pillow 14.8/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.537 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:16.452 trickshots I aimed_shot Fluffy_Pillow 36.5/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:17.366 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus bloodlust, precise_shots(2), secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:18.347 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:19.488 trickshots F steady_shot Fluffy_Pillow 50.0/100: 50% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:20.628 trickshots I aimed_shot Fluffy_Pillow 68.8/100: 69% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.545 trickshots K multishot Fluffy_Pillow 76.3/100: 76% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.462 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.379 trickshots I aimed_shot Fluffy_Pillow 51.4/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.902 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.817 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.885 trickshots N steady_shot Fluffy_Pillow 35.3/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:27.952 trickshots J rapid_fire Fluffy_Pillow 54.1/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.295 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus bloodlust, precise_shots, steady_focus
0:30.209 trickshots I aimed_shot Fluffy_Pillow 59.6/100: 60% focus bloodlust, steady_focus, trick_shots
0:31.733 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, precise_shots, steady_focus
0:32.647 trickshots N steady_shot Fluffy_Pillow 24.7/100: 25% focus bloodlust, steady_focus, trick_shots
0:33.714 trickshots N steady_shot Fluffy_Pillow 43.5/100: 43% focus bloodlust, steady_focus, trick_shots
0:34.782 trickshots M multishot Fluffy_Pillow 62.2/100: 62% focus bloodlust, steady_focus, trick_shots
0:35.697 trickshots I aimed_shot Fluffy_Pillow 49.8/100: 50% focus bloodlust, steady_focus, trick_shots
0:37.223 trickshots K multishot Fluffy_Pillow 27.3/100: 27% focus bloodlust, precise_shots(2), steady_focus
0:38.137 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.203 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.272 trickshots N steady_shot Fluffy_Pillow 52.4/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.340 trickshots K multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus, trick_shots
0:42.528 trickshots M multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
0:43.715 trickshots I aimed_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
0:45.692 trickshots K multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
0:46.881 trickshots I aimed_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
0:48.860 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus
0:50.045 trickshots G double_tap Fluffy_Pillow 10.7/100: 11% focus steady_focus, trick_shots
0:51.231 trickshots J rapid_fire Fluffy_Pillow 18.2/100: 18% focus double_tap, steady_focus, trick_shots
0:53.204 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus steady_focus
0:54.392 trickshots N steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
0:55.779 trickshots F steady_shot Fluffy_Pillow 50.7/100: 51% focus trick_shots
0:57.263 trickshots I aimed_shot Fluffy_Pillow 69.5/100: 70% focus steady_focus, trick_shots
0:59.242 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus precise_shots(2), steady_focus
1:00.429 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
1:01.816 trickshots N steady_shot Fluffy_Pillow 53.3/100: 53% focus precise_shots, steady_focus, trick_shots
1:03.203 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots, steady_focus, trick_shots
1:04.392 trickshots I aimed_shot Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
1:06.369 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
1:07.556 trickshots I aimed_shot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
1:09.535 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
1:10.724 trickshots I aimed_shot Fluffy_Pillow 24.7/100: 25% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:11.914 trickshots K multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots(2), steady_focus
1:13.103 trickshots J rapid_fire Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus, trick_shots
1:14.943 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
1:16.132 trickshots N steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
1:17.519 trickshots F steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
1:18.905 trickshots I aimed_shot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
1:20.885 trickshots K multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots(2), steady_focus
1:22.076 trickshots N steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
1:23.462 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
1:24.849 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus, trick_shots
1:26.040 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:28.017 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
1:29.205 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
1:30.592 default 9 use_items Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
1:30.592 trickshots I aimed_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
1:32.571 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
1:33.959 trickshots K multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots(2), steady_focus
1:35.149 trickshots J rapid_fire Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
1:36.939 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus
1:38.127 trickshots I aimed_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
1:40.105 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), secrets_of_the_unblinking_vigil
1:41.377 trickshots N steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, trick_shots
1:42.858 trickshots F steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, trick_shots
1:44.341 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
1:45.527 trickshots I aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
1:47.505 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots(2), steady_focus
1:48.693 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
1:50.077 trickshots G double_tap Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
1:51.266 trickshots I aimed_shot Fluffy_Pillow 43.2/100: 43% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.246 trickshots K multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
1:54.437 trickshots N steady_shot Fluffy_Pillow 8.2/100: 8% focus precise_shots, steady_focus, trick_shots
1:55.823 trickshots F steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
1:57.210 trickshots J rapid_fire Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
1:59.021 trickshots K multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus
2:00.211 trickshots I aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
2:02.188 trickshots H trueshot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
2:02.188 cds D blood_fury Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trueshot
2:02.188 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus blood_fury, precise_shots, steady_focus, trueshot
2:03.376 trickshots N steady_shot Fluffy_Pillow 20.6/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.763 trickshots I aimed_shot Fluffy_Pillow 48.7/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.950 trickshots K multishot Fluffy_Pillow 25.0/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.139 trickshots J rapid_fire Fluffy_Pillow 16.3/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.917 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.107 trickshots I aimed_shot Fluffy_Pillow 36.5/100: 36% focus blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil
2:11.295 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot, secrets_of_the_unblinking_vigil
2:12.482 trickshots I aimed_shot Fluffy_Pillow 38.8/100: 39% focus blood_fury, trick_shots, trueshot
2:13.753 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus blood_fury, precise_shots, trueshot
2:15.237 trickshots F steady_shot Fluffy_Pillow 43.3/100: 43% focus blood_fury, precise_shots, trueshot
2:16.721 trickshots K multishot Fluffy_Pillow 71.5/100: 71% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.910 trickshots I aimed_shot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
2:19.889 trickshots K multishot Fluffy_Pillow 73.0/100: 73% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
2:21.077 trickshots J rapid_fire Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus, trick_shots
2:22.850 trickshots K multishot Fluffy_Pillow 78.7/100: 79% focus precise_shots, steady_focus
2:24.038 trickshots I aimed_shot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
2:26.018 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus
2:27.208 trickshots N steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
2:28.594 trickshots F steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
2:29.980 trickshots I aimed_shot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots
2:31.959 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots(2), steady_focus
2:33.147 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
2:34.534 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
2:35.923 trickshots K multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
2:37.113 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
2:39.090 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
2:40.278 trickshots N steady_shot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
2:41.666 trickshots J rapid_fire Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
2:43.514 trickshots K multishot Fluffy_Pillow 61.5/100: 62% focus precise_shots, steady_focus
2:44.703 trickshots I aimed_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
2:46.682 trickshots K multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
2:47.870 trickshots N steady_shot Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots
2:49.257 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
2:50.644 trickshots G double_tap Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
2:51.831 trickshots I aimed_shot Fluffy_Pillow 59.2/100: 59% focus double_tap, lock_and_load, steady_focus, trick_shots
2:53.019 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots(2), steady_focus
2:54.206 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
2:56.185 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
2:57.373 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, trick_shots
2:59.350 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
3:00.538 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
3:01.923 default 9 use_items Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
3:01.923 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
3:03.309 trickshots J rapid_fire Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
3:05.092 trickshots K multishot Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus
3:06.281 trickshots I aimed_shot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
3:08.259 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
3:09.447 trickshots N steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
3:10.833 trickshots I aimed_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:12.810 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus
3:13.999 trickshots N steady_shot Fluffy_Pillow 11.5/100: 11% focus steady_focus, trick_shots
3:15.384 trickshots F steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
3:16.771 trickshots I aimed_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:18.749 trickshots K multishot Fluffy_Pillow 26.5/100: 27% focus precise_shots(2), steady_focus
3:19.937 trickshots I aimed_shot Fluffy_Pillow 14.0/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:21.126 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots(2), steady_focus
3:22.315 trickshots I aimed_shot Fluffy_Pillow 9.1/100: 9% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:24.293 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
3:25.482 trickshots J rapid_fire Fluffy_Pillow 9.1/100: 9% focus precise_shots, steady_focus, trick_shots
3:27.215 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
3:28.403 trickshots I aimed_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:30.382 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
3:31.573 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:32.959 trickshots F steady_shot Fluffy_Pillow 33.0/100: 33% focus trick_shots
3:34.443 trickshots I aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:36.422 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus lock_and_load, precise_shots, steady_focus
3:37.612 trickshots I aimed_shot Fluffy_Pillow 16.8/100: 17% focus lock_and_load, steady_focus, trick_shots
3:38.801 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
3:39.989 trickshots N steady_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:41.375 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:42.565 trickshots I aimed_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:44.545 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
3:45.734 trickshots J rapid_fire Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
3:47.479 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus steady_focus
3:48.667 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
3:50.054 trickshots F steady_shot Fluffy_Pillow 42.3/100: 42% focus trick_shots
3:51.539 trickshots G double_tap Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:52.729 trickshots I aimed_shot Fluffy_Pillow 68.6/100: 69% focus double_tap, steady_focus, trick_shots
3:54.706 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus
3:55.893 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
3:57.280 trickshots N steady_shot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus, trick_shots
3:58.667 trickshots K multishot Fluffy_Pillow 71.2/100: 71% focus precise_shots, steady_focus, trick_shots
3:59.855 trickshots I aimed_shot Fluffy_Pillow 58.7/100: 59% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
4:01.833 trickshots K multishot Fluffy_Pillow 71.2/100: 71% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
4:03.021 trickshots H trueshot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
4:03.021 cds D blood_fury Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots, trueshot
4:03.021 trickshots I aimed_shot Fluffy_Pillow 58.8/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.209 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:05.398 trickshots I aimed_shot Fluffy_Pillow 26.3/100: 26% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:06.586 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:07.774 trickshots I aimed_shot Fluffy_Pillow 28.9/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil
4:08.962 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, secrets_of_the_unblinking_vigil
4:10.150 trickshots J rapid_fire Fluffy_Pillow 31.4/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:11.867 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot
4:13.056 trickshots I aimed_shot Fluffy_Pillow 50.0/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.245 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus blood_fury, precise_shots, trueshot
4:15.516 trickshots N steady_shot Fluffy_Pillow 17.2/100: 17% focus blood_fury, trick_shots, trueshot
4:17.001 trickshots F steady_shot Fluffy_Pillow 45.4/100: 45% focus blood_fury, trick_shots, trueshot
4:18.485 trickshots I aimed_shot Fluffy_Pillow 67.2/100: 67% focus lock_and_load, steady_focus, trick_shots
4:19.674 trickshots K multishot Fluffy_Pillow 74.7/100: 75% focus precise_shots, steady_focus
4:20.864 trickshots I aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
4:22.841 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
4:24.029 trickshots J rapid_fire Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
4:25.838 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
4:27.027 trickshots I aimed_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
4:29.005 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
4:30.194 trickshots L kill_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
4:31.384 trickshots N steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
4:32.773 default 9 use_items Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
4:32.773 trickshots F steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
4:34.162 trickshots I aimed_shot Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots
4:36.142 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
4:37.331 trickshots N steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
4:38.718 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
4:40.696 trickshots K multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus
4:41.885 trickshots L kill_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
4:43.074 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:44.461 trickshots F steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
4:45.850 trickshots I aimed_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
4:47.829 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
4:49.017 trickshots J rapid_fire Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
4:50.779 trickshots K multishot Fluffy_Pillow 35.3/100: 35% focus steady_focus
4:51.968 trickshots G double_tap Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
4:53.156 trickshots L kill_shot Fluffy_Pillow 30.4/100: 30% focus double_tap, steady_focus, trick_shots
4:54.344 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus double_tap, steady_focus, trick_shots
4:55.732 trickshots I aimed_shot Fluffy_Pillow 46.7/100: 47% focus double_tap, steady_focus, trick_shots
4:57.711 trickshots K multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus
4:58.899 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
5:00.284 trickshots F steady_shot Fluffy_Pillow 30.5/100: 30% focus steady_focus, trick_shots
5:01.670 cds E potion Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
5:01.670 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:03.056 trickshots L kill_shot Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.343 trickshots M multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots, potion_of_spectral_agility
5:05.532 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:07.512 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, potion_of_spectral_agility
5:08.700 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots, potion_of_spectral_agility
5:10.085 trickshots J rapid_fire Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.786 trickshots K multishot Fluffy_Pillow 54.9/100: 55% focus steady_focus, potion_of_spectral_agility
5:12.974 trickshots I aimed_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
5:14.951 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
5:16.140 trickshots I aimed_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.119 trickshots L kill_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots(2), potion_of_spectral_agility
5:19.389 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots(2), potion_of_spectral_agility
5:20.872 trickshots F steady_shot Fluffy_Pillow 35.7/100: 36% focus lock_and_load, precise_shots(2), potion_of_spectral_agility
5:22.355 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:23.545 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.733 trickshots I aimed_shot Fluffy_Pillow 29.5/100: 30% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:25.922 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2), steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Secrets of the Unblinking Vigil }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="secrets_ot_unblinking_vigil"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7014,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

serpentstalkers_trickery : 7069 dps, 3198 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7068.7 7068.7 13.1 / 0.185% 834.4 / 11.8% 704.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
serpentstalkers_trickery 7069
Aimed Shot 2369 (2638) 33.5% (37.3%) 46.7 6.44sec 16952 10712 Direct 140.0 (155.4) 4139 8293 5081 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.72 139.96 0.00 0.00 1.5826 0.0000 711391.46 1016151.57 29.99% 10711.81 10711.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 108.18 74 145 4138.97 2524 9493 4141.07 3838 4470 447751 639568 29.99%
crit 22.71% 31.78 15 57 8292.91 5048 18985 8296.74 6580 10889 263640 376583 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.90
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 269 3.8% 0.0 0.00sec 0 0 Direct 15.5 4212 8578 5206 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.48 0.00 0.00 0.0000 0.0000 80575.43 115093.94 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 11.96 5 20 4211.73 2524 9493 4225.77 3119 5585 50358 71931 29.99%
crit 22.75% 3.52 0 10 8578.48 5048 18985 8422.21 0 18985 30218 43163 29.20%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.8 2.65sec 985 435 Direct 113.6 805 1610 988 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.81 113.56 0.00 0.00 2.2670 0.0000 112147.00 160190.77 29.99% 434.65 434.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 87.81 61 124 805.10 774 970 805.00 793 819 70693 100978 29.99%
crit 22.68% 25.75 10 41 1609.77 1548 1940 1609.58 1556 1670 41454 59212 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.0% 3.7 90.71sec 11152 0 Direct 3.7 9041 18111 11181 23.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41695.52 41695.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.43% 2.85 0 4 9041.48 8937 9474 9032.32 0 9474 25773 25773 0.00%
crit 23.57% 0.88 0 3 18111.28 17875 18947 11370.95 0 18947 15922 15922 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.44sec 542 0 Direct 21.7 442 883 542 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.75 21.75 0.00 0.00 0.0000 0.0000 11790.81 11790.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 16.80 6 30 441.74 435 461 441.74 435 453 7422 7422 0.00%
crit 22.75% 4.95 0 15 883.14 871 923 879.81 0 923 4369 4369 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.42sec 5350 4484 Direct 4.7 4228 9502 5401 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1935 0.0000 25265.07 36088.63 29.99% 4483.60 4483.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.84% 3.64 0 7 4228.24 4065 4796 4209.75 0 4796 15407 22008 29.90%
crit 22.16% 1.04 0 5 9501.86 9146 10792 6499.30 0 10792 9858 14081 20.53%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 196.4 1.53sec 486 0 Periodic 328.7 290 0 290 0.0% 72.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 196.40 0.00 328.66 328.66 0.0000 2.0000 95360.64 95360.64 0.00% 145.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.66 239 438 290.01 37 2160 290.23 227 375 95361 95361 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1604 22.7% 82.3 3.65sec 5859 5141 Direct 246.2 1597 3195 1957 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.25 246.21 0.00 0.00 1.1397 0.0000 481880.17 688317.64 29.99% 5140.66 5140.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 190.74 135 239 1596.90 953 2090 1596.76 1468 1683 304630 435133 29.99%
crit 22.53% 55.47 32 82 3195.17 1905 4180 3194.63 2857 3452 177250 253184 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.91
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.33
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 9.7% 16.0 18.75sec 12847 7353 Periodic 343.0 490 977 601 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.68 342.97 1.7473 0.2092 206010.54 294265.45 29.99% 7352.79 7352.79
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.28% 265.06 179 359 489.96 351 881 490.02 472 509 129879 185519 29.99%
crit 22.72% 77.92 45 114 977.31 703 1762 976.85 862 1081 76131 108746 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.03
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 787 11.1% 0.0 0.00sec 0 0 Direct 46.6 501 1003 617 23.1%
Periodic 352.1 481 962 590 22.6% 86.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.59 352.08 352.08 0.0000 2.2187 236497.76 236497.76 0.00% 302.76 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 35.83 22 52 500.71 479 600 500.70 489 513 17941 17941 0.00%
crit 23.10% 10.76 2 22 1003.37 958 1201 1003.24 958 1079 10800 10800 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 272.42 198 342 481.40 0 600 481.33 472 492 131146 131146 0.00%
crit 22.63% 79.66 43 113 961.76 1 1201 961.53 908 1000 76611 76611 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 44.1 6.64sec 296 0 Direct 44.1 242 485 297 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.05 44.05 0.00 0.00 0.0000 0.0000 13060.51 13060.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.73% 34.24 17 52 242.47 239 254 242.48 239 247 8303 8303 0.00%
crit 22.27% 9.81 1 22 484.91 479 508 484.87 479 500 4758 4758 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.1 4.34sec 1563 1160 Direct 70.0 1258 2514 1544 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.11 70.01 0.00 0.00 1.3473 0.0000 108034.84 154316.96 29.99% 1160.30 1160.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 54.09 33 74 1257.59 1219 1529 1257.30 1235 1286 68020 97159 29.99%
crit 22.74% 15.92 6 35 2513.63 2439 3057 2513.02 2439 2645 40015 57158 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.68
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.71
Simple Action Stats Execute Interval
serpentstalkers_trickery
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.62sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9776 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.74sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 29.9sec 29.2sec 1.8sec 5.55% 18.91% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 322.4s
  • trigger_min/max:1.8s / 322.4s
  • trigger_pct:8.13%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.3sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.0s
  • trigger_min/max:300.0s / 333.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.8 7.3sec 6.4sec 2.7sec 37.23% 81.21% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.0s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.6s

Stack Uptimes

  • precise_shots_1:32.21%
  • precise_shots_2:5.03%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.0sec 12.0sec 49.2sec 95.10% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 308.6s
  • trigger_min/max:3.0s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 308.2s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 18.7 4.7sec 3.7sec 4.2sec 89.76% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.1s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • trick_shots_1:89.76%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 3.0 7.0 61.7s 48.0s 187.9s
double_tap_rapid_fire 0.4 0.0 3.0 95.9s 58.1s 185.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.47% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7360.0012.6562.8160.0207.101
Aimed Shot1.1870.0016.8809.6272.37921.489
Kill Shot3.5690.00121.53412.2661.07828.064
Trueshot0.7360.0012.6071.2460.0004.637
Rapid Fire2.7480.00120.24435.53414.66658.539

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
serpentstalkers_trickery
steady_shot Focus 70.11 681.05 23.09% 9.71 20.01 2.85%
rapid_fire Focus 114.67 114.59 3.88% 1.00 0.08 0.07%
focus_regen Focus 580.73 1959.13 66.42% 3.37 10.96 0.56%
Trueshot Focus 117.10 194.92 6.61% 1.66 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.4 0.4 92.2
Usage Type Count Total Avg RPE APR
serpentstalkers_trickery
aimed_shot Focus 46.7 1321.2 28.3 28.3 599.4
kill_shot Focus 4.7 47.2 10.0 10.0 535.2
multishot Focus 82.2 1644.8 20.0 20.0 293.0

Statistics & Data Analysis

Fight Length
serpentstalkers_trickery Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
serpentstalkers_trickery Damage Per Second
Count 1018
Mean 7068.67
Minimum 6382.84
Maximum 7761.37
Spread ( max - min ) 1378.53
Range [ ( max - min ) / 2 * 100% ] 9.75%
Standard Deviation 212.4977
5th Percentile 6731.00
95th Percentile 7404.03
( 95th Percentile - 5th Percentile ) 673.03
Mean Distribution
Standard Deviation 6.6601
95.00% Confidence Interval ( 7055.61 - 7081.72 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3472
0.1 Scale Factor Error with Delta=300 386
0.05 Scale Factor Error with Delta=300 1542
0.01 Scale Factor Error with Delta=300 38548
Priority Target DPS
serpentstalkers_trickery Priority Target Damage Per Second
Count 1018
Mean 3197.71
Minimum 2838.56
Maximum 3638.69
Spread ( max - min ) 800.13
Range [ ( max - min ) / 2 * 100% ] 12.51%
Standard Deviation 111.7710
5th Percentile 3023.54
95th Percentile 3400.07
( 95th Percentile - 5th Percentile ) 376.53
Mean Distribution
Standard Deviation 3.5031
95.00% Confidence Interval ( 3190.84 - 3204.57 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4694
0.1 Scale Factor Error with Delta=300 107
0.05 Scale Factor Error with Delta=300 427
0.01 Scale Factor Error with Delta=300 10665
DPS(e)
serpentstalkers_trickery Damage Per Second (Effective)
Count 1018
Mean 7068.67
Minimum 6382.84
Maximum 7761.37
Spread ( max - min ) 1378.53
Range [ ( max - min ) / 2 * 100% ] 9.75%
Damage
serpentstalkers_trickery Damage
Count 1018
Mean 2123709.76
Minimum 1609071.25
Maximum 2616837.36
Spread ( max - min ) 1007766.10
Range [ ( max - min ) / 2 * 100% ] 23.73%
DTPS
serpentstalkers_trickery Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
serpentstalkers_trickery Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
serpentstalkers_trickery Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
serpentstalkers_trickery Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
serpentstalkers_trickery Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
serpentstalkers_trickery Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
serpentstalkers_trickeryTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
serpentstalkers_trickery Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.68 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.90 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.03 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.91 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.33 multishot,if=focus>cost+action.aimed_shot.cost
N 53.71 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKIKINFKNKIKNNNKNIKJKNMIKNFNGMIKIKJKNFIKNKNMNIKNFJKMIKNN9MNIKNKNJKIKNFMGMIKNNKJHDKIKNIKJKINFKIKIKJKIKNFKIKINKNNKJKIKNGNFKIKN9MNIKJKNFMIKNNKNIKIKJKNFIKNMNMNIKNFJGKIKNKMNFHDIKIKJKINFKIKJKLNIKNFKI9KIKLNJKIKNFIKLGNKIKNFIEKJKIKLNFIKNNKIKIKJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 1 augmentation serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 2 food serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.443 trickshots K multishot Fluffy_Pillow 53.9/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.359 trickshots I aimed_shot enemy3 45.2/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.273 trickshots K multishot Fluffy_Pillow 21.5/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.187 trickshots N steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.255 trickshots I aimed_shot Fluffy_Pillow 40.9/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.170 trickshots N steady_shot Fluffy_Pillow 17.2/100: 17% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.236 trickshots F steady_shot Fluffy_Pillow 45.4/100: 45% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.302 trickshots K multishot Fluffy_Pillow 73.5/100: 74% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.217 trickshots I aimed_shot enemy2 64.8/100: 65% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.133 trickshots K multishot Fluffy_Pillow 76.1/100: 76% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.051 trickshots J rapid_fire Fluffy_Pillow 65.1/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.542 trickshots K multishot Fluffy_Pillow 84.4/100: 84% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.457 trickshots I aimed_shot enemy3 71.9/100: 72% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.981 trickshots K multishot Fluffy_Pillow 49.5/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.895 trickshots I aimed_shot Fluffy_Pillow 37.0/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.420 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.489 trickshots F steady_shot Fluffy_Pillow 33.3/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.557 trickshots K multishot Fluffy_Pillow 52.1/100: 52% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.473 trickshots N steady_shot Fluffy_Pillow 39.6/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.540 trickshots K multishot Fluffy_Pillow 58.4/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.456 trickshots I aimed_shot enemy2 46.0/100: 46% focus bloodlust, steady_focus, trick_shots
0:29.980 trickshots K multishot Fluffy_Pillow 23.5/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:30.897 trickshots N steady_shot Fluffy_Pillow 11.0/100: 11% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.965 trickshots N steady_shot Fluffy_Pillow 29.8/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.033 trickshots N steady_shot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.102 trickshots K multishot Fluffy_Pillow 67.4/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.018 trickshots N steady_shot Fluffy_Pillow 55.0/100: 55% focus bloodlust, steady_focus, trick_shots
0:36.087 trickshots I aimed_shot enemy3 73.7/100: 74% focus bloodlust, steady_focus, trick_shots
0:37.610 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots(2), steady_focus
0:38.525 trickshots J rapid_fire Fluffy_Pillow 38.8/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.053 trickshots K multishot Fluffy_Pillow 58.4/100: 58% focus bloodlust, precise_shots, steady_focus
0:40.968 trickshots N steady_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, steady_focus, trick_shots
0:42.035 trickshots M multishot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
0:43.225 trickshots I aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
0:45.385 trickshots K multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus
0:46.574 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus steady_focus, trick_shots
0:47.961 trickshots F steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
0:49.347 trickshots N steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
0:50.732 trickshots G double_tap Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
0:51.922 trickshots M multishot Fluffy_Pillow 79.8/100: 80% focus double_tap, steady_focus, trick_shots
0:53.112 trickshots I aimed_shot enemy2 67.3/100: 67% focus double_tap, steady_focus, trick_shots
0:55.090 trickshots K multishot Fluffy_Pillow 44.8/100: 45% focus lock_and_load, precise_shots, steady_focus
0:56.279 trickshots I aimed_shot enemy3 32.3/100: 32% focus lock_and_load, steady_focus, trick_shots
0:57.467 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
0:58.657 trickshots J rapid_fire Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
1:00.506 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus
1:01.695 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
1:03.081 trickshots F steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
1:04.467 trickshots I aimed_shot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots
1:06.551 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots(2), steady_focus
1:07.740 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots
1:09.126 trickshots K multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus, trick_shots
1:10.315 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
1:11.703 trickshots M multishot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:12.892 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:14.277 trickshots I aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
1:16.255 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus
1:17.443 trickshots N steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
1:18.828 trickshots F steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
1:20.215 trickshots J rapid_fire Fluffy_Pillow 70.5/100: 70% focus precise_shots, steady_focus, trick_shots
1:22.135 trickshots K multishot Fluffy_Pillow 89.6/100: 90% focus precise_shots, steady_focus
1:23.324 trickshots M multishot Fluffy_Pillow 77.1/100: 77% focus steady_focus, trick_shots
1:24.514 trickshots I aimed_shot enemy3 64.7/100: 65% focus steady_focus, trick_shots
1:26.493 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus
1:27.682 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots
1:29.070 trickshots N steady_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
1:30.456 default 9 use_items Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
1:30.456 trickshots M multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
1:31.645 trickshots N steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
1:33.032 trickshots I aimed_shot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
1:35.035 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
1:36.224 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
1:37.610 trickshots K multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
1:38.796 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:40.183 trickshots J rapid_fire Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
1:42.009 trickshots K multishot Fluffy_Pillow 82.4/100: 82% focus steady_focus
1:43.197 trickshots I aimed_shot enemy2 69.9/100: 70% focus steady_focus, trick_shots
1:45.176 trickshots K multishot Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus
1:46.364 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus trick_shots
1:47.848 trickshots F steady_shot Fluffy_Pillow 53.4/100: 53% focus trick_shots
1:49.332 trickshots M multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:50.521 trickshots G double_tap Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
1:51.921 trickshots M multishot Fluffy_Pillow 68.5/100: 69% focus double_tap, steady_focus, trick_shots
1:53.110 trickshots I aimed_shot enemy3 56.1/100: 56% focus double_tap, steady_focus, trick_shots
1:55.091 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus
1:56.278 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots
1:57.665 trickshots N steady_shot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus, trick_shots
1:59.050 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus, trick_shots
2:00.238 trickshots J rapid_fire Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
2:02.088 trickshots H trueshot Fluffy_Pillow 64.9/100: 65% focus steady_focus
2:02.088 cds D blood_fury Fluffy_Pillow 64.9/100: 65% focus steady_focus, trueshot
2:02.088 trickshots K multishot Fluffy_Pillow 64.9/100: 65% focus blood_fury, steady_focus, trueshot
2:03.277 trickshots I aimed_shot Fluffy_Pillow 56.2/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.466 trickshots K multishot Fluffy_Pillow 32.5/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.654 trickshots N steady_shot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:07.040 trickshots I aimed_shot enemy2 51.9/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.229 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:09.416 trickshots J rapid_fire Fluffy_Pillow 19.5/100: 19% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:11.197 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot
2:12.386 trickshots I aimed_shot enemy3 38.7/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.573 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus blood_fury, precise_shots, steady_focus, trueshot
2:14.958 trickshots F steady_shot Fluffy_Pillow 42.5/100: 43% focus blood_fury, precise_shots, trueshot
2:16.441 trickshots K multishot Fluffy_Pillow 70.7/100: 71% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.629 trickshots I aimed_shot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
2:19.607 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus lock_and_load, precise_shots, steady_focus
2:20.795 trickshots I aimed_shot enemy2 25.3/100: 25% focus lock_and_load, steady_focus, trick_shots
2:21.983 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus lock_and_load, precise_shots(2), steady_focus
2:23.170 trickshots J rapid_fire Fluffy_Pillow 20.3/100: 20% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:24.941 trickshots K multishot Fluffy_Pillow 38.5/100: 39% focus lock_and_load, precise_shots, steady_focus
2:26.130 trickshots I aimed_shot enemy3 26.0/100: 26% focus lock_and_load, steady_focus, trick_shots
2:27.317 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus
2:28.504 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots
2:29.892 trickshots F steady_shot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus, trick_shots
2:31.278 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
2:32.466 trickshots I aimed_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
2:34.444 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus lock_and_load, precise_shots, steady_focus
2:35.635 trickshots I aimed_shot enemy2 11.2/100: 11% focus lock_and_load, steady_focus, trick_shots
2:36.826 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots(2), steady_focus
2:38.213 trickshots K multishot Fluffy_Pillow 37.5/100: 38% focus precise_shots(2), steady_focus
2:39.402 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
2:40.788 trickshots N steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, trick_shots
2:42.174 trickshots K multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus, trick_shots
2:43.362 trickshots J rapid_fire Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
2:45.049 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus steady_focus
2:46.238 trickshots I aimed_shot enemy3 55.3/100: 55% focus steady_focus, trick_shots
2:48.216 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots(2), steady_focus
2:49.405 trickshots N steady_shot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
2:50.793 trickshots G double_tap Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus, trick_shots
2:51.982 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.366 trickshots F steady_shot Fluffy_Pillow 65.4/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.753 trickshots K multishot Fluffy_Pillow 84.2/100: 84% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.941 trickshots I aimed_shot Fluffy_Pillow 71.7/100: 72% focus double_tap, steady_focus, trick_shots
2:57.920 trickshots K multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus
2:59.108 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
3:00.493 default 9 use_items Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
3:00.493 trickshots M multishot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
3:01.682 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
3:03.069 trickshots I aimed_shot enemy2 61.8/100: 62% focus steady_focus, trick_shots
3:05.047 trickshots K multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
3:06.236 trickshots J rapid_fire Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
3:08.127 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus steady_focus
3:09.317 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
3:10.703 trickshots F steady_shot Fluffy_Pillow 51.8/100: 52% focus trick_shots
3:12.186 trickshots M multishot Fluffy_Pillow 70.5/100: 71% focus steady_focus, trick_shots
3:13.374 trickshots I aimed_shot enemy3 58.0/100: 58% focus steady_focus, trick_shots
3:15.354 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
3:16.544 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:17.930 trickshots N steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
3:19.317 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trick_shots
3:20.506 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:21.889 trickshots I aimed_shot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
3:23.973 trickshots K multishot Fluffy_Pillow 45.1/100: 45% focus lock_and_load, precise_shots, steady_focus
3:25.160 trickshots I aimed_shot enemy2 32.6/100: 33% focus lock_and_load, steady_focus, trick_shots
3:26.348 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots(2), steady_focus
3:27.534 trickshots J rapid_fire Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots
3:29.325 trickshots K multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus
3:30.515 trickshots N steady_shot Fluffy_Pillow 33.5/100: 34% focus steady_focus, trick_shots
3:31.903 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:33.288 trickshots I aimed_shot enemy3 71.1/100: 71% focus steady_focus, trick_shots
3:35.426 trickshots K multishot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus
3:36.614 trickshots N steady_shot Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots
3:38.000 trickshots M multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
3:39.188 trickshots N steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
3:40.576 trickshots M multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
3:41.765 trickshots N steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
3:43.152 trickshots I aimed_shot Fluffy_Pillow 68.5/100: 69% focus steady_focus, trick_shots
3:45.130 trickshots K multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots(2), steady_focus
3:46.317 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
3:47.705 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus, trick_shots
3:49.095 trickshots J rapid_fire Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots
3:50.907 trickshots G double_tap Fluffy_Pillow 89.3/100: 89% focus precise_shots, steady_focus
3:52.094 trickshots K multishot Fluffy_Pillow 96.8/100: 97% focus double_tap, precise_shots, steady_focus
3:53.283 trickshots I aimed_shot enemy2 84.3/100: 84% focus double_tap, steady_focus, trick_shots
3:55.261 trickshots K multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots(2), steady_focus
3:56.448 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:57.834 trickshots K multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus, trick_shots
3:59.023 trickshots M multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
4:00.212 trickshots N steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
4:01.598 trickshots F steady_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
4:02.984 trickshots H trueshot Fluffy_Pillow 80.7/100: 81% focus steady_focus, trick_shots
4:02.984 cds D blood_fury Fluffy_Pillow 80.7/100: 81% focus steady_focus, trick_shots, trueshot
4:02.984 trickshots I aimed_shot enemy3 80.7/100: 81% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.173 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.361 trickshots I aimed_shot Fluffy_Pillow 48.3/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.768 trickshots K multishot Fluffy_Pillow 26.6/100: 27% focus blood_fury, precise_shots, steady_focus, trueshot
4:07.956 trickshots J rapid_fire Fluffy_Pillow 17.9/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.653 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus blood_fury, steady_focus, trueshot
4:10.840 trickshots I aimed_shot enemy2 35.3/100: 35% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.028 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus blood_fury, precise_shots, steady_focus, trueshot
4:13.416 trickshots F steady_shot Fluffy_Pillow 39.7/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot
4:14.803 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus blood_fury, precise_shots, steady_focus, trueshot
4:15.993 trickshots I aimed_shot enemy3 59.2/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
4:17.183 trickshots K multishot Fluffy_Pillow 35.5/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:18.371 trickshots J rapid_fire Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots
4:20.216 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
4:21.405 trickshots L kill_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
4:22.593 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
4:23.978 trickshots I aimed_shot Fluffy_Pillow 48.1/100: 48% focus lock_and_load, steady_focus, trick_shots
4:25.165 trickshots K multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots(2), steady_focus
4:26.353 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus, trick_shots
4:27.741 trickshots F steady_shot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus, trick_shots
4:29.128 trickshots K multishot Fluffy_Pillow 80.7/100: 81% focus precise_shots, steady_focus, trick_shots
4:30.317 trickshots I aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
4:32.296 default 9 use_items Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus
4:32.296 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus
4:33.485 trickshots I aimed_shot enemy3 33.2/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:34.675 trickshots K multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots(2), steady_focus
4:35.864 trickshots L kill_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
4:37.051 trickshots N steady_shot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots
4:38.437 trickshots J rapid_fire Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus, trick_shots
4:40.313 trickshots K multishot Fluffy_Pillow 63.4/100: 63% focus precise_shots, steady_focus
4:41.501 trickshots I aimed_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
4:43.481 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus precise_shots(2), steady_focus
4:44.672 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, trick_shots
4:46.157 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus lock_and_load, precise_shots, trick_shots
4:47.641 trickshots I aimed_shot enemy2 53.4/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:48.829 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots(2), steady_focus
4:50.016 trickshots L kill_shot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus, trick_shots
4:51.202 trickshots G double_tap Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trick_shots
4:52.390 trickshots N steady_shot Fluffy_Pillow 53.4/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
4:53.777 trickshots K multishot Fluffy_Pillow 72.2/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.965 trickshots I aimed_shot enemy3 59.7/100: 60% focus double_tap, steady_focus, trick_shots
4:56.943 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
4:58.132 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
4:59.519 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
5:00.906 trickshots I aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
5:02.885 cds E potion Fluffy_Pillow 39.9/100: 40% focus lock_and_load, precise_shots(2), steady_focus
5:02.885 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:04.074 trickshots J rapid_fire Fluffy_Pillow 27.4/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:05.911 trickshots K multishot Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:07.100 trickshots I aimed_shot enemy2 33.5/100: 34% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:08.288 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus, potion_of_spectral_agility
5:09.476 trickshots L kill_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:10.663 trickshots N steady_shot Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.050 trickshots F steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.436 trickshots I aimed_shot enemy3 63.6/100: 64% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.414 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:16.601 trickshots N steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:17.987 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.373 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:20.561 trickshots I aimed_shot Fluffy_Pillow 53.7/100: 54% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:21.749 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus precise_shots, steady_focus, potion_of_spectral_agility
5:22.939 trickshots I aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.916 trickshots K multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, potion_of_spectral_agility
5:26.104 trickshots J rapid_fire Fluffy_Pillow 13.8/100: 14% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="serpentstalkers_trickery"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soulforge_embers : 7158 dps, 3602 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7158.1 7158.1 11.5 / 0.160% 728.1 / 10.2% 751.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.5 9.3 Focus 0.00% 47.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soulforge_embers 7158
Aimed Shot 2309 (2576) 32.2% (36.0%) 45.5 6.59sec 16983 10704 Direct 136.4 (151.7) 4148 8270 5082 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.53 136.42 0.00 0.00 1.5866 0.0000 693421.64 990483.47 29.99% 10703.88 10703.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 105.47 71 150 4147.71 2524 9493 4149.34 3769 4447 437418 624809 29.99%
crit 22.68% 30.95 14 52 8270.21 5048 18985 8279.50 6509 10352 256003 365675 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:45.72
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 3.7% 0.0 0.00sec 0 0 Direct 15.3 4242 8544 5214 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.29 0.00 0.00 0.0000 0.0000 79783.65 113962.96 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 11.82 5 19 4241.55 2524 9493 4263.00 3002 5854 50153 71639 29.99%
crit 22.69% 3.47 0 10 8543.63 5048 18985 8333.96 0 18985 29631 42324 29.26%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 5.2% 113.9 2.65sec 983 431 Direct 113.6 804 1608 985 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.89 113.64 0.00 0.00 2.2799 0.0000 111895.85 159832.03 29.99% 430.95 430.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 88.12 62 117 804.10 774 970 804.01 791 818 70861 101217 29.99%
crit 22.46% 25.52 11 45 1607.69 1548 1940 1607.72 1567 1684 41035 58615 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.9% 3.7 90.75sec 11116 0 Direct 3.7 9030 18072 11147 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.73 0.00 0.00 0.0000 0.0000 41494.30 41494.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.69% 2.86 0 4 9030.45 8937 9474 8960.41 0 9474 25804 25804 0.00%
crit 23.31% 0.87 0 4 18071.81 17875 18947 11143.47 0 18947 15690 15690 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.35sec 543 0 Direct 21.9 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.91 21.91 0.00 0.00 0.0000 0.0000 11900.59 11900.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 16.90 6 32 442.20 435 461 442.23 435 453 7475 7475 0.00%
crit 22.85% 5.00 0 14 884.26 871 923 876.19 0 923 4426 4426 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.1% 4.3 14.22sec 5353 4458 Direct 4.2 4228 9509 5405 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.27 4.22 0.00 0.00 1.2007 0.0000 22831.00 32611.80 29.99% 4458.31 4458.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.72% 3.28 0 6 4228.22 4065 4796 4214.82 0 4634 13881 19828 29.96%
crit 22.28% 0.94 0 4 9508.78 9146 10792 6054.83 0 10792 8950 12784 19.12%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [N]:4.26
  • if_expr:buff.dead_eye.down
Master Marksman 298 4.2% 176.3 1.72sec 508 0 Periodic 309.5 289 0 289 0.0% 68.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 176.35 0.00 309.52 309.52 0.0000 2.0000 89589.38 89589.38 0.00% 144.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 309.52 224 398 289.34 37 2476 289.58 225 370 89589 89589 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1521 21.3% 76.9 3.90sec 5944 5208 Direct 230.1 1619 3239 1985 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.88 230.12 0.00 0.00 1.1414 0.0000 457000.81 652779.96 29.99% 5208.22 5208.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 178.08 133 235 1619.03 953 2090 1619.11 1487 1725 288380 411923 29.99%
crit 22.62% 52.05 28 80 3238.58 1905 4180 3239.52 2771 3483 168620 240857 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [M]:71.49
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [O]:5.40
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 667 9.3% 15.5 19.39sec 12883 7364 Periodic 333.6 489 979 600 22.7% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.55 0.00 111.58 333.56 1.7496 0.2088 200318.48 286134.92 29.99% 7363.57 7363.57
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 257.86 165 403 489.42 351 881 489.40 471 508 126207 180274 29.99%
crit 22.69% 75.69 36 118 978.96 703 1762 979.18 860 1104 74111 105860 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [L]:15.55
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.6% 43.5 6.80sec 299 0 Direct 43.5 243 486 299 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.48 43.48 0.00 0.00 0.0000 0.0000 12998.52 12998.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 33.52 18 58 243.21 239 254 243.22 239 248 8152 8152 0.00%
crit 22.92% 9.97 2 25 486.25 479 508 486.29 479 508 4847 4847 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Soulforge Embers 1127 15.8% 14.4 21.51sec 23585 0 Periodic 349.1 792 1583 971 22.6% 56.1%

Stats Details: Soulforge Embers

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.37 0.00 349.09 349.09 0.0000 1.4498 338833.42 338833.42 0.00% 669.46 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 270.20 198 342 791.65 81 1007 791.73 775 809 213921 213921 0.00%
crit 22.60% 78.89 42 111 1583.28 162 2015 1583.27 1481 1670 124913 124913 0.00%

Action Details: Soulforge Embers

  • id:336746
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.400000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:336746
  • name:Soulforge Embers
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc336745=Launching a Flare into your Tar Trap causes up to {$s1=5} enemies inside of the Tar Trap to burn for $336746o Fire damage over {$331269d=12 seconds}.}
Steady Shot 300 4.2% 57.7 5.17sec 1565 1158 Direct 58.6 1257 2512 1541 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.66 58.55 0.00 0.00 1.3518 0.0000 90252.81 128917.12 29.99% 1158.01 1158.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 45.29 28 63 1257.06 1219 1529 1256.84 1233 1286 56938 81330 29.99%
crit 22.65% 13.26 4 28 2512.02 2439 3057 2511.33 2439 2665 33315 47587 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.72
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [P]:41.14
Simple Action Stats Execute Interval
soulforge_embers
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.74sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9799 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Flare 14.4 21.51sec

Stats Details: Flare

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.37 0.00 0.00 0.00 1.1531 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flare

  • id:1543
  • school:arcane
  • range:40.0
  • travel_speed:25.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1543
  • name:Flare
  • school:arcane
  • tooltip:
  • description:Exposes all hidden and invisible enemies within the targeted area for $m1 sec.

Action Priority List

    trickshots
    [I]:14.36
  • if_expr:tar_trap.up&runeforge.soulforge_embers
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Tar Trap 7.5 43.17sec

Stats Details: Tar Trap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.0313 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tar Trap

  • id:187698
  • school:physical
  • range:40.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:187698
  • name:Tar Trap
  • school:physical
  • tooltip:
  • description:Hurls a tar trap to the target location that creates a {$187699s1=8} yd radius pool of tar around itself for {$13810d=30 seconds} when the first enemy approaches. All enemies have {$135299s1=50}% reduced movement speed while in the area of effect. Trap will exist for {$13809d=60 seconds}.

Action Priority List

    trickshots
    [H]:6.48
  • if_expr:runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
Trueshot 3.0 120.74sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [J]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.5s
  • trigger_min/max:120.0s / 123.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.8sec 9.03% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.4s

Stack Uptimes

  • double_tap_1:9.03%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.4sec 29.5sec 2.1sec 6.19% 19.24% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 307.4s
  • trigger_min/max:1.8s / 307.4s
  • trigger_pct:8.08%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:6.19%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.2sec 309.2sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.0s
  • trigger_min/max:300.0s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 39.5 6.0 7.6sec 6.6sec 3.0sec 39.33% 84.34% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 38.1s
  • trigger_min/max:0.9s / 15.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.1s

Stack Uptimes

  • precise_shots_1:33.43%
  • precise_shots_2:5.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 8.8 13.1 36.1sec 13.9sec 30.7sec 89.30% 0.00% 13.1 (13.1) 7.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 181.8s
  • trigger_min/max:4.0s / 47.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 181.6s

Stack Uptimes

  • steady_focus_1:89.30%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 61.9 15.0 4.9sec 3.9sec 4.3sec 87.52% 100.00% 15.0 (15.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 13.6s
  • trigger_min/max:0.9s / 11.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.6s

Stack Uptimes

  • trick_shots_1:87.52%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.5s
  • trigger_min/max:120.0s / 123.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.9s 47.1s 190.5s
double_tap_rapid_fire 0.4 0.0 3.0 86.2s 58.9s 181.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.62% 2.28% 0.7s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Tar Trap18.03316.11122.531116.80184.852150.178
Double Tap0.7510.0012.6642.9550.0466.975
Aimed Shot1.3750.0018.43712.4091.93428.979
Kill Shot4.7610.00124.44114.3531.03337.212
Flare1.6750.0015.94520.07111.41630.156
Trueshot0.7820.0013.4931.3190.0004.589
Rapid Fire3.1050.00126.03240.43113.82267.312

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soulforge_embers
steady_shot Focus 58.65 566.42 20.23% 9.66 20.06 3.42%
rapid_fire Focus 111.60 111.35 3.98% 1.00 0.25 0.23%
focus_regen Focus 565.16 1941.69 69.37% 3.44 21.15 1.08%
Trueshot Focus 111.05 179.76 6.42% 1.62 6.57 3.53%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.31 9.52 48.0 37.1 0.1 100.0
Usage Type Count Total Avg RPE APR
soulforge_embers
aimed_shot Focus 45.5 1281.9 28.2 28.2 603.2
kill_shot Focus 4.3 42.6 10.0 10.0 535.7
multishot Focus 76.9 1537.7 20.0 20.0 297.2

Statistics & Data Analysis

Fight Length
soulforge_embers Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
soulforge_embers Damage Per Second
Count 1018
Mean 7158.06
Minimum 6485.38
Maximum 7780.30
Spread ( max - min ) 1294.92
Range [ ( max - min ) / 2 * 100% ] 9.05%
Standard Deviation 186.8050
5th Percentile 6855.01
95th Percentile 7460.10
( 95th Percentile - 5th Percentile ) 605.10
Mean Distribution
Standard Deviation 5.8548
95.00% Confidence Interval ( 7146.58 - 7169.53 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2617
0.1 Scale Factor Error with Delta=300 298
0.05 Scale Factor Error with Delta=300 1192
0.01 Scale Factor Error with Delta=300 29790
Priority Target DPS
soulforge_embers Priority Target Damage Per Second
Count 1018
Mean 3601.88
Minimum 3259.30
Maximum 4037.97
Spread ( max - min ) 778.67
Range [ ( max - min ) / 2 * 100% ] 10.81%
Standard Deviation 116.2779
5th Percentile 3421.04
95th Percentile 3798.71
( 95th Percentile - 5th Percentile ) 377.67
Mean Distribution
Standard Deviation 3.6444
95.00% Confidence Interval ( 3594.74 - 3609.02 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4004
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 462
0.01 Scale Factor Error with Delta=300 11542
DPS(e)
soulforge_embers Damage Per Second (Effective)
Count 1018
Mean 7158.06
Minimum 6485.38
Maximum 7780.30
Spread ( max - min ) 1294.92
Range [ ( max - min ) / 2 * 100% ] 9.05%
Damage
soulforge_embers Damage
Count 1018
Mean 2150320.45
Minimum 1616094.95
Maximum 2602753.87
Spread ( max - min ) 986658.92
Range [ ( max - min ) / 2 * 100% ] 22.94%
DTPS
soulforge_embers Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soulforge_embers Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soulforge_embers Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soulforge_embers Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soulforge_embers Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soulforge_embers Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soulforge_embersTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soulforge_embers Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.72 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
H 6.48 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
I 14.36 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
J 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
K 45.72 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
L 15.55 rapid_fire,if=buff.trick_shots.remains>=execute_time
M 71.49 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
N 4.26 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
O 5.40 multishot,if=focus>cost+action.aimed_shot.cost
P 41.14 steady_shot

Sample Sequence

01245789FJDEMIKMKMLMKMPFKMKPMKMLMIPFKMPPMKMPKMPPPKMHLIMKMGKMPFMKMPMKIMLMPFKMMKMPPKHMIK9MLMPFKMPKMPMKIMGLMKMPFJDKMPKPHMIKMLMKMPFKMPLMIKMKPFMKMKPMMKPFGHMIKM9LMKPFMPKMPMKIMPFLMKMPMKMPFHKIMKMLMKMMKGMPFPIKJDMLMKMPFKMKMLHMIKMNPFK9MPMKMLMNIPFKMPPMGKMNLEMHKIMPFNPMKMPLMKNI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soulforge_embers 100.0/100: 100% focus
Pre precombat 1 augmentation soulforge_embers 100.0/100: 100% focus
Pre precombat 2 food soulforge_embers 100.0/100: 100% focus
Pre precombat 4 tar_trap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots J trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots M multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I flare Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K aimed_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:04.230 trickshots M multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:05.146 trickshots K aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.063 trickshots M multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.979 trickshots L rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:08.505 trickshots M multishot Fluffy_Pillow 54.7/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:09.421 trickshots K aimed_shot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:10.338 trickshots M multishot Fluffy_Pillow 22.3/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:11.253 trickshots P steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.321 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.387 trickshots K aimed_shot Fluffy_Pillow 69.9/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.303 trickshots M multishot Fluffy_Pillow 46.2/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.218 trickshots K aimed_shot Fluffy_Pillow 37.5/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.135 trickshots P steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.202 trickshots M multishot Fluffy_Pillow 34.1/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.116 trickshots K aimed_shot Fluffy_Pillow 21.6/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.032 trickshots M multishot Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.948 trickshots L rapid_fire Fluffy_Pillow 16.7/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.399 trickshots M multishot Fluffy_Pillow 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.315 trickshots I flare Fluffy_Pillow 23.1/100: 23% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.315 trickshots P steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.382 trickshots F steady_shot Fluffy_Pillow 50.1/100: 50% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.448 trickshots K aimed_shot Fluffy_Pillow 68.9/100: 69% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.971 trickshots M multishot Fluffy_Pillow 46.4/100: 46% focus bloodlust, precise_shots(2), steady_focus
0:27.885 trickshots P steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.952 trickshots P steady_shot Fluffy_Pillow 52.7/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.020 trickshots M multishot Fluffy_Pillow 71.5/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.936 trickshots K aimed_shot Fluffy_Pillow 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:32.461 trickshots M multishot Fluffy_Pillow 36.6/100: 37% focus bloodlust, precise_shots, steady_focus
0:33.377 trickshots P steady_shot Fluffy_Pillow 24.2/100: 24% focus bloodlust, steady_focus, trick_shots
0:34.444 trickshots K aimed_shot Fluffy_Pillow 42.9/100: 43% focus bloodlust, steady_focus, trick_shots
0:35.967 trickshots M multishot Fluffy_Pillow 20.5/100: 20% focus bloodlust, precise_shots, steady_focus
0:36.884 trickshots P steady_shot Fluffy_Pillow 8.0/100: 8% focus bloodlust, steady_focus, trick_shots
0:37.952 trickshots P steady_shot Fluffy_Pillow 26.8/100: 27% focus bloodlust, steady_focus, trick_shots
0:39.019 trickshots P steady_shot Fluffy_Pillow 45.6/100: 46% focus bloodlust, steady_focus, trick_shots
0:40.086 trickshots K aimed_shot Fluffy_Pillow 64.4/100: 64% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:41.001 trickshots M multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots(2), steady_focus
0:42.189 trickshots H tar_trap Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
0:43.377 trickshots L rapid_fire Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
0:45.275 trickshots I flare Fluffy_Pillow 85.9/100: 86% focus precise_shots, steady_focus
0:46.464 trickshots M multishot Fluffy_Pillow 93.5/100: 93% focus precise_shots, steady_focus
0:47.652 trickshots K aimed_shot Fluffy_Pillow 81.0/100: 81% focus steady_focus, trick_shots
0:49.631 trickshots M multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus
0:50.819 trickshots G double_tap Fluffy_Pillow 46.0/100: 46% focus lock_and_load, steady_focus, trick_shots
0:52.006 trickshots K aimed_shot Fluffy_Pillow 53.5/100: 54% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.193 trickshots M multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots(2), steady_focus
0:54.382 trickshots P steady_shot Fluffy_Pillow 48.4/100: 48% focus precise_shots, trick_shots
0:55.865 trickshots F steady_shot Fluffy_Pillow 67.2/100: 67% focus precise_shots, trick_shots
0:57.349 trickshots M multishot Fluffy_Pillow 86.0/100: 86% focus precise_shots, steady_focus, trick_shots
0:58.538 trickshots K aimed_shot Fluffy_Pillow 73.5/100: 74% focus steady_focus, trick_shots
1:00.516 trickshots M multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
1:01.705 trickshots P steady_shot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus, trick_shots
1:03.092 trickshots M multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
1:04.280 trickshots K aimed_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
1:06.260 trickshots I flare Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus
1:07.448 trickshots M multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus
1:08.636 trickshots L rapid_fire Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots
1:10.386 trickshots M multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus
1:11.574 trickshots P steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
1:12.961 trickshots F steady_shot Fluffy_Pillow 41.5/100: 42% focus trick_shots
1:14.444 trickshots K aimed_shot Fluffy_Pillow 60.3/100: 60% focus lock_and_load, steady_focus, trick_shots
1:15.632 trickshots M multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots(2), steady_focus
1:16.819 trickshots M multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus, trick_shots
1:18.009 trickshots K aimed_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:19.987 trickshots M multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus
1:21.176 trickshots P steady_shot Fluffy_Pillow 7.9/100: 8% focus steady_focus, trick_shots
1:22.563 trickshots P steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
1:23.950 trickshots K aimed_shot Fluffy_Pillow 45.5/100: 45% focus lock_and_load, steady_focus, trick_shots
1:25.138 trickshots H tar_trap Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus
1:26.326 trickshots M multishot Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus
1:27.514 trickshots I flare Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
1:28.703 trickshots K aimed_shot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
1:30.683 default 9 use_items Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
1:30.683 trickshots M multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
1:31.872 trickshots L rapid_fire Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus, trick_shots
1:33.710 trickshots M multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus
1:34.899 trickshots P steady_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
1:36.287 trickshots F steady_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
1:37.673 trickshots K aimed_shot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
1:39.652 trickshots M multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
1:40.840 trickshots P steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
1:42.227 trickshots K aimed_shot Fluffy_Pillow 48.1/100: 48% focus lock_and_load, steady_focus, trick_shots
1:43.415 trickshots M multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots(2), steady_focus
1:44.604 trickshots P steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
1:45.988 trickshots M multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
1:47.175 trickshots K aimed_shot Fluffy_Pillow 49.5/100: 49% focus steady_focus, trick_shots
1:49.154 trickshots I flare Fluffy_Pillow 27.0/100: 27% focus precise_shots(2), steady_focus
1:50.342 trickshots M multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
1:51.530 trickshots G double_tap Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
1:52.717 trickshots L rapid_fire Fluffy_Pillow 29.5/100: 30% focus double_tap, precise_shots, trick_shots
1:54.843 trickshots M multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots
1:56.115 trickshots K aimed_shot Fluffy_Pillow 43.6/100: 44% focus trick_shots
1:58.233 trickshots M multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots
1:59.504 trickshots P steady_shot Fluffy_Pillow 8.7/100: 9% focus trick_shots
2:00.987 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus trick_shots
2:02.469 trickshots J trueshot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
2:02.469 cds D blood_fury Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots, trueshot
2:02.469 trickshots K aimed_shot Fluffy_Pillow 46.2/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.668 trickshots M multishot Fluffy_Pillow 22.6/100: 23% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.857 trickshots P steady_shot Fluffy_Pillow 13.9/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.243 trickshots K aimed_shot Fluffy_Pillow 42.0/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
2:07.432 trickshots P steady_shot Fluffy_Pillow 18.3/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot
2:08.816 trickshots H tar_trap Fluffy_Pillow 46.5/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.004 trickshots M multishot Fluffy_Pillow 57.7/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot
2:11.194 trickshots I flare Fluffy_Pillow 49.0/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.384 trickshots K aimed_shot Fluffy_Pillow 60.3/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.572 trickshots M multishot Fluffy_Pillow 36.6/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:14.761 trickshots L rapid_fire Fluffy_Pillow 27.9/100: 28% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:16.512 trickshots M multishot Fluffy_Pillow 55.5/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.700 trickshots K aimed_shot Fluffy_Pillow 46.0/100: 46% focus trick_shots
2:19.819 trickshots M multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots
2:21.092 trickshots P steady_shot Fluffy_Pillow 11.0/100: 11% focus trick_shots
2:22.575 trickshots F steady_shot Fluffy_Pillow 29.8/100: 30% focus trick_shots
2:24.058 trickshots K aimed_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
2:26.037 trickshots M multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
2:27.226 trickshots P steady_shot Fluffy_Pillow 13.6/100: 14% focus steady_focus, trick_shots
2:28.614 trickshots L rapid_fire Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
2:30.357 trickshots M multishot Fluffy_Pillow 50.5/100: 50% focus steady_focus
2:31.545 trickshots I flare Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
2:32.733 trickshots K aimed_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
2:34.712 trickshots M multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus
2:35.901 trickshots K aimed_shot Fluffy_Pillow 10.5/100: 11% focus lock_and_load, steady_focus, trick_shots
2:37.088 trickshots P steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus
2:38.474 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
2:39.860 trickshots M multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus
2:41.049 trickshots K aimed_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
2:43.028 trickshots M multishot Fluffy_Pillow 20.3/100: 20% focus lock_and_load, precise_shots, steady_focus
2:44.216 trickshots K aimed_shot Fluffy_Pillow 7.8/100: 8% focus lock_and_load, steady_focus, trick_shots
2:45.407 trickshots P steady_shot Fluffy_Pillow 15.4/100: 15% focus lock_and_load, precise_shots(2), steady_focus
2:46.792 trickshots M multishot Fluffy_Pillow 34.1/100: 34% focus lock_and_load, precise_shots(2), steady_focus
2:47.981 trickshots M multishot Fluffy_Pillow 21.7/100: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:49.170 trickshots K aimed_shot Fluffy_Pillow 9.2/100: 9% focus lock_and_load, steady_focus, trick_shots
2:50.359 trickshots P steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus
2:51.744 trickshots F steady_shot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus
2:53.132 trickshots G double_tap Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus
2:54.321 trickshots H tar_trap Fluffy_Pillow 61.8/100: 62% focus double_tap, precise_shots, steady_focus
2:55.510 trickshots M multishot Fluffy_Pillow 69.3/100: 69% focus double_tap, precise_shots, steady_focus
2:56.699 trickshots I flare Fluffy_Pillow 56.9/100: 57% focus double_tap, steady_focus, trick_shots
2:57.888 trickshots K aimed_shot Fluffy_Pillow 64.4/100: 64% focus double_tap, steady_focus, trick_shots
2:59.867 trickshots M multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
3:01.056 default 9 use_items Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots
3:01.056 trickshots L rapid_fire Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots
3:02.811 trickshots M multishot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus
3:04.000 trickshots K aimed_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
3:05.977 trickshots P steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots(2), steady_focus
3:07.364 trickshots F steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
3:08.749 trickshots M multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:09.939 trickshots P steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
3:11.325 trickshots K aimed_shot Fluffy_Pillow 56.2/100: 56% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:12.514 trickshots M multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots(2), steady_focus
3:13.704 trickshots P steady_shot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus, trick_shots
3:15.091 trickshots M multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus, trick_shots
3:16.279 trickshots K aimed_shot Fluffy_Pillow 57.5/100: 58% focus steady_focus, trick_shots
3:18.257 trickshots I flare Fluffy_Pillow 35.0/100: 35% focus precise_shots(2), steady_focus
3:19.446 trickshots M multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots(2), steady_focus
3:20.635 trickshots P steady_shot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, trick_shots
3:22.022 trickshots F steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
3:23.411 trickshots L rapid_fire Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
3:25.197 trickshots M multishot Fluffy_Pillow 86.0/100: 86% focus precise_shots, steady_focus
3:26.386 trickshots K aimed_shot Fluffy_Pillow 73.5/100: 73% focus steady_focus, trick_shots
3:28.366 trickshots M multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
3:29.556 trickshots P steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
3:30.943 trickshots M multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
3:32.130 trickshots K aimed_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
3:34.110 trickshots M multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
3:35.298 trickshots P steady_shot Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
3:36.686 trickshots F steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
3:38.072 trickshots H tar_trap Fluffy_Pillow 47.5/100: 47% focus lock_and_load, steady_focus, trick_shots
3:39.261 trickshots K aimed_shot Fluffy_Pillow 55.0/100: 55% focus lock_and_load, steady_focus, trick_shots
3:40.448 trickshots I flare Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus
3:41.637 trickshots M multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus
3:42.825 trickshots K aimed_shot Fluffy_Pillow 57.5/100: 58% focus lock_and_load, steady_focus, trick_shots
3:44.014 trickshots M multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots(2), steady_focus
3:45.201 trickshots L rapid_fire Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
3:46.947 trickshots M multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus
3:48.135 trickshots K aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:50.113 trickshots M multishot Fluffy_Pillow 35.7/100: 36% focus lock_and_load, precise_shots(2), steady_focus
3:51.300 trickshots M multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:52.488 trickshots K aimed_shot Fluffy_Pillow 10.7/100: 11% focus lock_and_load, steady_focus, trick_shots
3:53.676 trickshots G double_tap Fluffy_Pillow 18.0/100: 18% focus precise_shots
3:54.947 trickshots M multishot Fluffy_Pillow 25.5/100: 25% focus double_tap, precise_shots
3:56.217 trickshots P steady_shot Fluffy_Pillow 13.0/100: 13% focus double_tap, trick_shots
3:57.700 trickshots F steady_shot Fluffy_Pillow 31.8/100: 32% focus double_tap, trick_shots
3:59.184 trickshots P steady_shot Fluffy_Pillow 50.5/100: 51% focus double_tap, steady_focus, trick_shots
4:00.570 trickshots I flare Fluffy_Pillow 69.3/100: 69% focus double_tap, steady_focus, trick_shots
4:01.758 trickshots K aimed_shot Fluffy_Pillow 76.8/100: 77% focus double_tap, steady_focus, trick_shots
4:03.736 trickshots J trueshot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus
4:03.736 cds D blood_fury Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trueshot
4:03.736 trickshots M multishot Fluffy_Pillow 54.4/100: 54% focus blood_fury, precise_shots, steady_focus, trueshot
4:04.924 trickshots L rapid_fire Fluffy_Pillow 45.6/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.778 trickshots M multishot Fluffy_Pillow 72.2/100: 72% focus blood_fury, steady_focus, trueshot
4:07.967 trickshots K aimed_shot Fluffy_Pillow 63.5/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.157 trickshots M multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.346 trickshots P steady_shot Fluffy_Pillow 31.1/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot
4:11.731 trickshots F steady_shot Fluffy_Pillow 59.3/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.117 trickshots K aimed_shot Fluffy_Pillow 87.4/100: 87% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.306 trickshots M multishot Fluffy_Pillow 63.7/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot
4:15.494 trickshots K aimed_shot Fluffy_Pillow 55.0/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
4:16.683 trickshots M multishot Fluffy_Pillow 31.3/100: 31% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:17.872 trickshots L rapid_fire Fluffy_Pillow 22.6/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:19.681 trickshots H tar_trap Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus
4:20.870 trickshots M multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus
4:22.058 trickshots I flare Fluffy_Pillow 39.8/100: 40% focus steady_focus, trick_shots
4:23.246 trickshots K aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
4:25.226 trickshots M multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
4:26.416 trickshots N kill_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
4:27.605 trickshots P steady_shot Fluffy_Pillow 9.9/100: 10% focus precise_shots, steady_focus, trick_shots
4:28.992 trickshots F steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, trick_shots
4:30.476 trickshots K aimed_shot Fluffy_Pillow 47.1/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.667 default 9 use_items Fluffy_Pillow 54.6/100: 55% focus precise_shots(2), steady_focus
4:31.667 trickshots M multishot Fluffy_Pillow 54.6/100: 55% focus precise_shots(2), steady_focus
4:32.855 trickshots P steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
4:34.240 trickshots M multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
4:35.428 trickshots K aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
4:37.406 trickshots M multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
4:38.597 trickshots L rapid_fire Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
4:40.446 trickshots M multishot Fluffy_Pillow 32.2/100: 32% focus steady_focus
4:41.634 trickshots N kill_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
4:42.823 trickshots I flare Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
4:44.012 trickshots P steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
4:45.399 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
4:46.785 trickshots K aimed_shot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
4:48.764 trickshots M multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
4:49.953 trickshots P steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
4:51.340 trickshots P steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
4:52.726 trickshots M multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots
4:53.915 trickshots G double_tap Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
4:55.103 trickshots K aimed_shot Fluffy_Pillow 59.4/100: 59% focus double_tap, steady_focus, trick_shots
4:57.081 trickshots M multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
4:58.268 trickshots N kill_shot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trick_shots
4:59.457 trickshots L rapid_fire Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
5:01.260 cds E potion Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus
5:01.483 trickshots M multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, potion_of_spectral_agility
5:02.670 trickshots H tar_trap Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:03.860 trickshots K aimed_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:05.838 trickshots I flare Fluffy_Pillow 14.4/100: 14% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:07.027 trickshots M multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:08.215 trickshots P steady_shot Fluffy_Pillow 9.2/100: 9% focus precise_shots, trick_shots, potion_of_spectral_agility
5:09.698 trickshots F steady_shot Fluffy_Pillow 28.0/100: 28% focus precise_shots, trick_shots, potion_of_spectral_agility
5:11.183 trickshots N kill_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:12.371 trickshots P steady_shot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.758 trickshots M multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.946 trickshots K aimed_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.925 trickshots M multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:18.112 trickshots P steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.499 trickshots L rapid_fire Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:21.354 trickshots M multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, potion_of_spectral_agility
5:22.542 trickshots K aimed_shot Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.521 trickshots N kill_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:25.710 trickshots I flare Fluffy_Pillow 15.7/100: 16% focus precise_shots(2), steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Soulforge Embers }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soulforge_embers"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7005,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

surging_shots : 6522 dps, 3466 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6522.1 6522.1 12.1 / 0.185% 764.6 / 11.7% 657.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 46.7 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
surging_shots 6522
Aimed Shot 2225 (2475) 34.1% (37.9%) 44.1 6.79sec 16861 10462 Direct 132.1 (146.3) 4126 8256 5060 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.07 132.08 0.00 0.00 1.6117 0.0000 668300.08 954599.83 29.99% 10461.87 10461.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 102.21 66 135 4125.86 2524 9493 4127.93 3803 4433 421715 602378 29.99%
crit 22.62% 29.87 13 48 8255.64 5048 18985 8256.48 6210 10939 246585 352222 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:44.28
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 250 3.8% 0.0 0.00sec 0 0 Direct 14.2 4265 8551 5254 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 14.23 0.00 0.00 0.0000 0.0000 74775.33 106809.09 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.92% 10.95 2 18 4265.17 2524 9493 4286.47 3039 6198 46660 66649 29.99%
crit 23.08% 3.28 0 9 8551.36 5048 18985 8318.30 0 18985 28115 40160 29.11%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 350 5.4% 107.2 2.81sec 982 432 Direct 106.9 803 1605 984 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 107.16 106.92 0.00 0.00 2.2729 0.0000 105245.18 150332.22 29.99% 432.10 432.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 82.78 60 108 803.32 774 970 803.20 788 820 66506 94997 29.99%
crit 22.57% 24.14 10 46 1604.79 1548 1940 1604.76 1555 1676 38740 55336 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.1% 3.7 90.78sec 11120 0 Direct 3.7 9042 18093 11139 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41573.31 41573.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.71% 2.86 0 4 9042.37 8937 9474 8968.32 0 9474 25865 25865 0.00%
crit 23.29% 0.87 0 4 18092.98 17875 18947 11072.01 0 18947 15708 15708 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.29sec 543 0 Direct 21.9 442 885 543 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.90 21.90 0.00 0.00 0.0000 0.0000 11890.08 11890.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 16.92 6 31 442.27 435 461 442.21 435 454 7483 7483 0.00%
crit 22.74% 4.98 0 13 885.01 871 923 880.86 0 923 4407 4407 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 81 1.2% 4.5 13.64sec 5398 4514 Direct 4.5 4224 9528 5444 23.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.53 4.50 0.00 0.00 1.1961 0.0000 24478.72 34965.41 29.99% 4513.87 4513.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.99% 3.46 0 6 4223.90 4065 4796 4204.22 0 4796 14620 20884 29.90%
crit 23.01% 1.03 0 4 9528.25 9146 10792 6398.52 0 10792 9858 14082 20.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.53
  • if_expr:buff.dead_eye.down
Master Marksman 326 5.0% 208.0 1.45sec 471 0 Periodic 333.8 294 0 294 0.0% 74.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 208.04 0.00 333.79 333.79 0.0000 2.0000 97995.79 97995.79 0.00% 146.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 333.79 246 429 293.51 46 2225 293.60 229 384 97996 97996 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1603 24.6% 83.9 3.56sec 5743 5038 Direct 251.1 1566 3125 1918 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.87 251.05 0.00 0.00 1.1400 0.0000 481630.70 687961.29 29.99% 5037.61 5037.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 194.29 142 244 1565.52 953 2090 1565.85 1457 1670 304225 434555 29.99%
crit 22.61% 56.76 29 86 3125.31 1905 4180 3126.15 2770 3394 177406 253407 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.73
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.13
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1135 17.4% 20.8 14.45sec 16375 9391 Periodic 451.4 615 1232 755 22.7% 3.4%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.82 0.00 150.99 451.44 1.7437 0.2057 340860.98 486885.83 29.99% 9391.14 9391.14
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 348.98 230 482 615.02 439 1101 615.14 593 644 214630 306578 29.99%
crit 22.70% 102.46 62 153 1231.89 878 2202 1232.15 1115 1353 126231 180308 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:20.01
  • if_expr:buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
    trickshots
    [K]:0.80
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 44 0.7% 43.8 6.70sec 298 0 Direct 43.8 243 487 299 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.78 43.78 0.00 0.00 0.0000 0.0000 13068.19 13068.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 33.85 20 51 243.32 239 254 243.32 239 247 8237 8237 0.00%
crit 22.68% 9.93 2 21 486.57 479 508 486.52 479 508 4832 4832 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 330 5.1% 63.6 4.74sec 1563 1154 Direct 64.5 1255 2509 1541 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 63.57 64.47 0.00 0.00 1.3540 0.0000 99330.81 141884.12 29.99% 1154.03 1154.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 49.79 31 67 1255.16 1219 1529 1254.79 1233 1281 62499 89273 29.99%
crit 22.77% 14.68 5 30 2508.89 2439 3057 2508.69 2439 2622 36832 52611 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.81
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:48.01
Simple Action Stats Execute Interval
surging_shots
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.72sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.63sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.74sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.2sec 7.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • double_tap_1:7.94%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.3 0.2 32.7sec 31.9sec 2.3sec 6.37% 18.32% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 276.5s
  • trigger_min/max:1.8s / 276.5s
  • trigger_pct:7.92%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:6.37%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.3s
  • trigger_min/max:300.0s / 334.3s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.7 2.4 7.2sec 6.8sec 2.4sec 32.98% 76.95% 1.2 (1.2) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 23.1s
  • trigger_min/max:0.9s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.0s

Stack Uptimes

  • precise_shots_1:29.35%
  • precise_shots_2:3.63%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 7.0 17.2 44.9sec 12.6sec 39.7sec 92.93% 0.00% 17.2 (17.2) 6.1

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 265.3s
  • trigger_min/max:4.0s / 42.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 263.5s

Stack Uptimes

  • steady_focus_1:92.93%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.7 18.2 4.6sec 3.6sec 4.2sec 91.07% 100.00% 18.2 (18.2) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:91.07%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.8 1.0 7.0 67.3s 48.0s 246.7s
Surging Shots Rapid Fire reset 6.5 1.0 16.0 39.8s 2.4s 256.9s
double_tap_rapid_fire 0.8 0.0 4.0 95.7s 55.6s 305.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.72% 0.41% 1.64% 0.5s 0.0s 2.1s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7200.0012.6162.7530.1037.689
Aimed Shot1.8720.0018.94316.5964.97332.228
Kill Shot4.0130.00122.91712.7920.06728.874
Trueshot0.7860.0012.7011.3330.0004.785
Rapid Fire1.3470.00110.08324.0219.18040.479

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
surging_shots
steady_shot Focus 64.56 625.61 21.45% 9.69 20.03 3.10%
rapid_fire Focus 151.00 148.64 5.10% 0.98 2.36 1.56%
focus_regen Focus 576.92 1951.56 66.90% 3.38 15.69 0.80%
Trueshot Focus 127.25 191.46 6.56% 1.50 4.33 2.21%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.70 9.90 42.5 38.9 0.2 100.0
Usage Type Count Total Avg RPE APR
surging_shots
aimed_shot Focus 44.1 1255.7 28.5 28.5 591.8
kill_shot Focus 4.5 45.3 10.0 10.0 540.0
multishot Focus 83.9 1677.4 20.0 20.0 287.1

Statistics & Data Analysis

Fight Length
surging_shots Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
surging_shots Damage Per Second
Count 1018
Mean 6522.13
Minimum 6021.61
Maximum 7243.68
Spread ( max - min ) 1222.07
Range [ ( max - min ) / 2 * 100% ] 9.37%
Standard Deviation 196.2698
5th Percentile 6213.21
95th Percentile 6873.64
( 95th Percentile - 5th Percentile ) 660.43
Mean Distribution
Standard Deviation 6.1515
95.00% Confidence Interval ( 6510.07 - 6534.19 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3479
0.1 Scale Factor Error with Delta=300 329
0.05 Scale Factor Error with Delta=300 1316
0.01 Scale Factor Error with Delta=300 32885
Priority Target DPS
surging_shots Priority Target Damage Per Second
Count 1018
Mean 3466.05
Minimum 3122.45
Maximum 3916.59
Spread ( max - min ) 794.14
Range [ ( max - min ) / 2 * 100% ] 11.46%
Standard Deviation 119.5482
5th Percentile 3285.11
95th Percentile 3666.25
( 95th Percentile - 5th Percentile ) 381.14
Mean Distribution
Standard Deviation 3.7469
95.00% Confidence Interval ( 3458.70 - 3473.39 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4570
0.1 Scale Factor Error with Delta=300 123
0.05 Scale Factor Error with Delta=300 489
0.01 Scale Factor Error with Delta=300 12201
DPS(e)
surging_shots Damage Per Second (Effective)
Count 1018
Mean 6522.13
Minimum 6021.61
Maximum 7243.68
Spread ( max - min ) 1222.07
Range [ ( max - min ) / 2 * 100% ] 9.37%
Damage
surging_shots Damage
Count 1018
Mean 1959149.17
Minimum 1493158.90
Maximum 2423346.30
Spread ( max - min ) 930187.40
Range [ ( max - min ) / 2 * 100% ] 23.74%
DTPS
surging_shots Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
surging_shots Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
surging_shots Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
surging_shots Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
surging_shots Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
surging_shots Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
surging_shotsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
surging_shots Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.81 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
I 20.01 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 44.28 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 0.80 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.73 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.53 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.13 multishot,if=focus>cost+action.aimed_shot.cost
O 48.01 steady_shot

Sample Sequence

0125789FHDELJLILJLJOLILJLOFJLILJOLOJOFLOLOJLOOLILJLJLLJGLOFOJLILONJLOFOLJLJLILOFJLO9ONOJLOOILNJLOOGLNJLOOOHDILJLJLILJLILOFJLOOLJLILOJLOFOLJLOOLGJLILOO9JLILJLOOLJLJLOOOJLILJOFLOLJLOLJLOFILGJLJLOFJHDLOILJLJLILOFJLILJLMJ9LOFJLOJLMILOFJLGJMOLOFEJLILMOJLOFOMJLILO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask surging_shots 100.0/100: 100% focus
Pre precombat 1 augmentation surging_shots 100.0/100: 100% focus
Pre precombat 2 food surging_shots 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I rapid_fire Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.691 trickshots L multishot Fluffy_Pillow 84.2/100: 84% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.606 trickshots J aimed_shot Fluffy_Pillow 75.5/100: 76% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.523 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.440 trickshots J aimed_shot Fluffy_Pillow 43.2/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.356 trickshots O steady_shot Fluffy_Pillow 19.5/100: 19% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.424 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:11.340 trickshots I rapid_fire Fluffy_Pillow 39.0/100: 39% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.813 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:13.727 trickshots J aimed_shot Fluffy_Pillow 57.4/100: 57% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.642 trickshots L multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.557 trickshots O steady_shot Fluffy_Pillow 25.0/100: 25% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.626 trickshots F steady_shot Fluffy_Pillow 47.5/100: 48% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:17.766 trickshots J aimed_shot Fluffy_Pillow 66.3/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.289 trickshots L multishot Fluffy_Pillow 43.8/100: 44% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.204 trickshots I rapid_fire Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.528 trickshots L multishot Fluffy_Pillow 49.3/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.443 trickshots J aimed_shot Fluffy_Pillow 36.8/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.968 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.037 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.952 trickshots O steady_shot Fluffy_Pillow 20.7/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.020 trickshots J aimed_shot Fluffy_Pillow 39.5/100: 39% focus bloodlust, steady_focus, trick_shots
0:28.543 trickshots O steady_shot Fluffy_Pillow 17.0/100: 17% focus bloodlust, precise_shots(2), steady_focus
0:29.610 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:30.677 trickshots L multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, precise_shots(2), steady_focus
0:31.593 trickshots O steady_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.661 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.576 trickshots O steady_shot Fluffy_Pillow 48.4/100: 48% focus bloodlust, steady_focus, trick_shots
0:34.643 trickshots J aimed_shot Fluffy_Pillow 67.2/100: 67% focus bloodlust, steady_focus, trick_shots
0:36.164 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots(2), steady_focus
0:37.082 trickshots O steady_shot Fluffy_Pillow 32.2/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.150 trickshots O steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.219 trickshots L multishot Fluffy_Pillow 69.8/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.136 trickshots I rapid_fire Fluffy_Pillow 57.4/100: 57% focus bloodlust, steady_focus, trick_shots
0:41.662 trickshots L multishot Fluffy_Pillow 75.7/100: 76% focus lock_and_load, steady_focus
0:42.852 trickshots J aimed_shot Fluffy_Pillow 63.2/100: 63% focus lock_and_load, steady_focus, trick_shots
0:44.040 trickshots L multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus
0:45.228 trickshots J aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
0:47.207 trickshots L multishot Fluffy_Pillow 35.8/100: 36% focus lock_and_load, precise_shots(2), steady_focus
0:48.394 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:49.583 trickshots J aimed_shot Fluffy_Pillow 10.8/100: 11% focus lock_and_load, steady_focus, trick_shots
0:50.772 trickshots G double_tap Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus
0:51.961 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus double_tap, precise_shots, steady_focus
0:53.150 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus double_tap, steady_focus, trick_shots
0:54.534 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus double_tap, trick_shots
0:56.017 trickshots O steady_shot Fluffy_Pillow 50.8/100: 51% focus double_tap, steady_focus, trick_shots
0:57.403 trickshots J aimed_shot Fluffy_Pillow 69.6/100: 70% focus double_tap, steady_focus, trick_shots
0:59.382 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots(2), steady_focus
1:00.571 trickshots I rapid_fire Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
1:02.441 trickshots L multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus
1:03.631 trickshots O steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
1:05.015 trickshots N multishot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
1:06.204 trickshots J aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
1:08.256 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
1:09.444 trickshots O steady_shot Fluffy_Pillow 12.8/100: 13% focus precise_shots, steady_focus, trick_shots
1:10.832 trickshots F steady_shot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus, trick_shots
1:12.219 trickshots O steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
1:13.606 trickshots L multishot Fluffy_Pillow 68.6/100: 69% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:14.796 trickshots J aimed_shot Fluffy_Pillow 56.1/100: 56% focus lock_and_load, steady_focus, trick_shots
1:15.983 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus
1:17.171 trickshots J aimed_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:19.151 trickshots L multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots(2), steady_focus
1:20.338 trickshots I rapid_fire Fluffy_Pillow 16.2/100: 16% focus precise_shots, steady_focus, trick_shots
1:22.388 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
1:23.576 trickshots O steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
1:24.961 trickshots F steady_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots
1:26.348 trickshots J aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:28.325 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
1:29.513 trickshots O steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
1:30.899 default 9 use_items Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:30.899 trickshots O steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:32.287 trickshots N multishot Fluffy_Pillow 63.8/100: 64% focus steady_focus, trick_shots
1:33.474 trickshots O steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
1:34.860 trickshots J aimed_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:36.838 trickshots L multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
1:38.026 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
1:39.414 trickshots O steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
1:40.800 trickshots I rapid_fire Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
1:42.557 trickshots L multishot Fluffy_Pillow 90.8/100: 91% focus steady_focus
1:43.746 trickshots N multishot Fluffy_Pillow 78.4/100: 78% focus steady_focus, trick_shots
1:44.934 trickshots J aimed_shot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
1:46.913 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
1:48.099 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
1:49.485 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
1:50.871 trickshots G double_tap Fluffy_Pillow 68.5/100: 68% focus precise_shots, steady_focus, trick_shots
1:52.061 trickshots L multishot Fluffy_Pillow 76.0/100: 76% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.249 trickshots N multishot Fluffy_Pillow 63.5/100: 64% focus double_tap, steady_focus, trick_shots
1:54.438 trickshots J aimed_shot Fluffy_Pillow 51.0/100: 51% focus double_tap, steady_focus, trick_shots
1:56.416 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
1:57.604 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
1:58.992 trickshots O steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots
2:00.379 trickshots O steady_shot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
2:01.766 trickshots H trueshot Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots
2:01.766 cds D blood_fury Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.766 trickshots I rapid_fire Fluffy_Pillow 72.4/100: 72% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.575 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.763 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.949 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.138 trickshots J aimed_shot Fluffy_Pillow 58.2/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.327 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:09.514 trickshots I rapid_fire Fluffy_Pillow 25.7/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:11.227 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus blood_fury, precise_shots, steady_focus, trueshot
2:12.417 trickshots J aimed_shot Fluffy_Pillow 46.3/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.607 trickshots L multishot Fluffy_Pillow 22.6/100: 23% focus blood_fury, precise_shots, steady_focus, trueshot
2:14.796 trickshots I rapid_fire Fluffy_Pillow 13.9/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.602 trickshots L multishot Fluffy_Pillow 41.3/100: 41% focus blood_fury, trueshot
2:17.873 trickshots O steady_shot Fluffy_Pillow 29.3/100: 29% focus trick_shots
2:19.356 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus trick_shots
2:20.840 trickshots J aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
2:22.819 trickshots L multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus
2:24.010 trickshots O steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
2:25.397 trickshots O steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
2:26.783 trickshots L multishot Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
2:27.971 trickshots J aimed_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
2:29.949 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus
2:31.138 trickshots I rapid_fire Fluffy_Pillow 22.0/100: 22% focus steady_focus, trick_shots
2:33.007 trickshots L multishot Fluffy_Pillow 40.8/100: 41% focus steady_focus
2:34.196 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
2:35.580 trickshots J aimed_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
2:37.557 trickshots L multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots(2), steady_focus
2:38.746 trickshots O steady_shot Fluffy_Pillow 12.2/100: 12% focus precise_shots, steady_focus, trick_shots
2:40.131 trickshots F steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
2:41.516 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
2:42.900 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots
2:44.089 trickshots J aimed_shot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
2:46.068 trickshots L multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots(2), steady_focus
2:47.257 trickshots O steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
2:48.643 trickshots O steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
2:50.029 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
2:51.218 trickshots G double_tap Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
2:52.407 trickshots J aimed_shot Fluffy_Pillow 53.6/100: 54% focus double_tap, steady_focus, trick_shots
2:54.386 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
2:55.574 trickshots I rapid_fire Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
2:57.242 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus steady_focus
2:58.431 trickshots O steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
2:59.817 trickshots O steady_shot Fluffy_Pillow 42.5/100: 43% focus steady_focus, trick_shots
3:01.204 default 9 use_items Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
3:01.204 trickshots J aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
3:03.185 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots(2), steady_focus
3:04.373 trickshots I rapid_fire Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
3:06.131 trickshots L multishot Fluffy_Pillow 44.5/100: 44% focus lock_and_load, precise_shots, steady_focus
3:07.321 trickshots J aimed_shot Fluffy_Pillow 32.0/100: 32% focus lock_and_load, steady_focus, trick_shots
3:08.509 trickshots L multishot Fluffy_Pillow 39.5/100: 40% focus precise_shots(2), steady_focus
3:09.697 trickshots O steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
3:11.083 trickshots O steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:12.469 trickshots L multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
3:13.658 trickshots J aimed_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
3:15.637 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus lock_and_load, precise_shots, steady_focus
3:16.825 trickshots J aimed_shot Fluffy_Pillow 17.2/100: 17% focus lock_and_load, steady_focus, trick_shots
3:18.011 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
3:19.199 trickshots O steady_shot Fluffy_Pillow 12.2/100: 12% focus precise_shots, steady_focus, trick_shots
3:20.586 trickshots O steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
3:21.974 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
3:23.360 trickshots J aimed_shot Fluffy_Pillow 68.5/100: 69% focus precise_shots, steady_focus, trick_shots
3:25.339 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots(2), steady_focus
3:26.527 trickshots I rapid_fire Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
3:28.336 trickshots L multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus
3:29.526 trickshots J aimed_shot Fluffy_Pillow 39.5/100: 40% focus steady_focus, trick_shots
3:31.504 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots(2), steady_focus
3:32.888 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
3:34.274 trickshots L multishot Fluffy_Pillow 54.6/100: 55% focus precise_shots(2), steady_focus
3:35.461 trickshots O steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
3:36.846 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
3:38.036 trickshots J aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:40.014 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus lock_and_load, precise_shots(2), steady_focus
3:41.204 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:42.590 trickshots L multishot Fluffy_Pillow 32.2/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:43.778 trickshots J aimed_shot Fluffy_Pillow 19.8/100: 20% focus lock_and_load, steady_focus, trick_shots
3:44.966 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots(2), steady_focus
3:46.156 trickshots O steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots, steady_focus, trick_shots
3:47.543 trickshots F steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
3:48.929 trickshots I rapid_fire Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus, trick_shots
3:50.755 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus precise_shots, steady_focus
3:51.943 trickshots G double_tap Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
3:53.130 trickshots J aimed_shot Fluffy_Pillow 65.9/100: 66% focus double_tap, steady_focus, trick_shots
3:55.108 trickshots L multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots, steady_focus
3:56.296 trickshots J aimed_shot Fluffy_Pillow 31.0/100: 31% focus lock_and_load, steady_focus, trick_shots
3:57.485 trickshots L multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus
3:58.674 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
4:00.059 trickshots F steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
4:01.445 trickshots J aimed_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
4:03.425 trickshots H trueshot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
4:03.425 cds D blood_fury Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trueshot
4:03.425 trickshots L multishot Fluffy_Pillow 41.1/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot
4:04.614 trickshots O steady_shot Fluffy_Pillow 32.4/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.001 trickshots I rapid_fire Fluffy_Pillow 60.6/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot
4:07.882 trickshots L multishot Fluffy_Pillow 89.4/100: 89% focus blood_fury, steady_focus, trueshot
4:09.071 trickshots J aimed_shot Fluffy_Pillow 80.7/100: 81% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.258 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot
4:11.447 trickshots J aimed_shot Fluffy_Pillow 48.3/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.635 trickshots L multishot Fluffy_Pillow 24.5/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.824 trickshots I rapid_fire Fluffy_Pillow 15.8/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:15.646 trickshots L multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
4:16.834 trickshots O steady_shot Fluffy_Pillow 33.2/100: 33% focus blood_fury, trick_shots, trueshot
4:18.318 trickshots F steady_shot Fluffy_Pillow 61.3/100: 61% focus blood_fury, trick_shots, trueshot
4:19.799 trickshots J aimed_shot Fluffy_Pillow 80.4/100: 80% focus steady_focus, trick_shots
4:21.777 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus
4:22.965 trickshots I rapid_fire Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
4:24.797 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus
4:25.985 trickshots J aimed_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
4:27.965 trickshots L multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
4:29.154 trickshots M kill_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
4:30.343 trickshots J aimed_shot Fluffy_Pillow 14.1/100: 14% focus lock_and_load, steady_focus, trick_shots
4:31.531 default 9 use_items Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus
4:31.531 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus
4:32.719 trickshots O steady_shot Fluffy_Pillow 9.2/100: 9% focus steady_focus, trick_shots
4:34.106 trickshots F steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
4:35.494 trickshots J aimed_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
4:37.471 trickshots L multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
4:38.660 trickshots O steady_shot Fluffy_Pillow 11.5/100: 11% focus precise_shots, steady_focus, trick_shots
4:40.047 trickshots J aimed_shot Fluffy_Pillow 30.3/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:41.236 trickshots L multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots(2), steady_focus
4:42.424 trickshots M kill_shot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trick_shots
4:43.614 trickshots I rapid_fire Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus, trick_shots
4:45.473 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
4:46.661 trickshots O steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
4:48.047 trickshots F steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
4:49.434 trickshots J aimed_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
4:51.412 trickshots L multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
4:52.602 trickshots G double_tap Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
4:53.789 trickshots J aimed_shot Fluffy_Pillow 39.2/100: 39% focus double_tap, steady_focus, trick_shots
4:55.767 trickshots M kill_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus
4:56.952 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus
4:58.339 trickshots L multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
4:59.527 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
5:00.913 trickshots F steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
5:02.298 cds E potion Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
5:02.298 trickshots J aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.277 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, potion_of_spectral_agility
5:05.468 trickshots I rapid_fire Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:07.273 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus steady_focus, potion_of_spectral_agility
5:08.462 trickshots M kill_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.650 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.037 trickshots J aimed_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.015 trickshots L multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots, steady_focus, potion_of_spectral_agility
5:14.205 trickshots O steady_shot Fluffy_Pillow 10.5/100: 10% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.592 trickshots F steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.980 trickshots O steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.367 trickshots M kill_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.651 trickshots J aimed_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.823 trickshots L multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:23.012 trickshots I rapid_fire Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.815 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, potion_of_spectral_agility
5:26.004 trickshots O steady_shot Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Surging Shots }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="surging_shots"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7012,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

trapping_app : 6263 dps, 3367 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6263.4 6263.4 11.9 / 0.191% 790.0 / 12.6% 624.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
trapping_app 6263
Aimed Shot 2360 (2627) 37.7% (41.9%) 46.5 6.41sec 16948 10694 Direct 139.4 (154.8) 4148 8287 5083 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.53 139.43 0.00 0.00 1.5848 0.0000 708900.72 1012593.79 29.99% 10694.24 10694.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 107.90 67 144 4148.07 2524 9493 4150.51 3864 4483 447580 639324 29.99%
crit 22.61% 31.53 14 53 8286.99 5048 18985 8295.16 6323 10465 261321 373270 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.72
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 4.2% 0.0 0.00sec 0 0 Direct 15.4 4244 8464 5174 22.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.39 0.00 0.00 0.0000 0.0000 79703.34 113848.25 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.89% 11.99 2 18 4243.55 2524 9493 4266.81 3346 6371 50882 72679 29.99%
crit 22.11% 3.40 0 12 8463.91 5048 18985 8257.06 0 18985 28822 41169 29.26%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 6.0% 113.8 2.65sec 988 436 Direct 113.5 806 1611 990 22.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.77 113.53 0.00 0.00 2.2671 0.0000 112389.45 160537.09 29.99% 435.76 435.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 87.56 59 120 805.70 774 970 805.62 792 821 70553 100778 29.99%
crit 22.87% 25.97 11 44 1610.85 1548 1940 1610.72 1560 1665 41837 59759 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 2.2% 3.7 90.81sec 11017 0 Direct 3.7 9049 18134 11073 22.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41210.20 41210.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.82% 2.90 0 4 9048.97 8937 9474 9011.33 0 9474 26232 26232 0.00%
crit 22.18% 0.83 0 4 18134.34 17875 18947 11149.01 0 18947 14979 14979 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.24sec 542 0 Direct 22.0 442 884 542 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.98 21.98 0.00 0.00 0.0000 0.0000 11915.92 11915.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 17.03 6 33 442.36 435 461 442.35 435 454 7532 7532 0.00%
crit 22.55% 4.96 0 13 884.40 871 923 879.13 0 923 4384 4384 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.3% 4.7 13.28sec 5377 4506 Direct 4.7 4229 9549 5411 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.68 0.00 0.00 1.1934 0.0000 25320.63 36167.99 29.99% 4506.25 4506.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.71% 3.63 0 7 4228.72 4065 4796 4213.90 0 4552 15368 21951 29.93%
crit 22.29% 1.04 0 5 9548.74 9146 10792 6446.33 0 10792 9953 14217 20.24%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 310 5.0% 185.6 1.63sec 502 0 Periodic 319.4 292 0 292 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 185.59 0.00 319.40 319.40 0.0000 2.0000 93256.69 93256.69 0.00% 145.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 319.40 221 422 291.81 37 2271 291.97 227 370 93257 93257 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1601 25.6% 82.3 3.65sec 5850 5132 Direct 246.2 1592 3183 1954 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.28 246.24 0.00 0.00 1.1398 0.0000 481308.36 687500.86 29.99% 5132.37 5132.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 190.11 139 234 1592.22 953 2090 1591.80 1483 1678 302676 432342 29.99%
crit 22.79% 56.13 32 88 3182.72 1905 4180 3182.55 2850 3459 178632 255158 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.68
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.60
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 11.0% 16.1 18.99sec 12843 7348 Periodic 343.7 490 978 600 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 114.94 343.65 1.7478 0.2088 206221.93 294567.41 29.99% 7348.27 7348.27
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 266.13 180 375 489.83 351 881 489.78 471 511 130356 186201 29.99%
crit 22.56% 77.53 43 110 978.47 703 1762 978.34 863 1107 75866 108367 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.7% 43.6 6.89sec 298 0 Direct 43.6 243 487 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.60 43.60 0.00 0.00 0.0000 0.0000 13009.47 13009.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 33.73 16 53 243.31 239 254 243.30 240 248 8207 8207 0.00%
crit 22.64% 9.87 1 21 486.53 479 508 486.54 479 508 4802 4802 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 5.8% 69.2 4.33sec 1566 1162 Direct 70.1 1259 2517 1546 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.23 70.11 0.00 0.00 1.3470 0.0000 108386.43 154819.18 29.99% 1162.22 1162.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 54.13 36 74 1258.82 1219 1529 1258.56 1233 1279 68144 97336 29.99%
crit 22.80% 15.99 5 31 2517.28 2439 3057 2517.21 2439 2647 40243 57483 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.57
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.93
Simple Action Stats Execute Interval
trapping_app
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.60sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.67sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9777 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.54% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.54%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.8sec 30.0sec 1.9sec 5.51% 18.48% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 300.4s
  • trigger_min/max:1.8s / 300.4s
  • trigger_pct:7.91%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.51%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.3sec 11.38% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.38%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.4sec 6.4sec 2.7sec 36.62% 80.56% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.0s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s

Stack Uptimes

  • precise_shots_1:31.80%
  • precise_shots_2:4.82%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.6 55.7sec 12.0sec 49.3sec 95.06% 0.00% 19.6 (19.6) 4.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 286.2s
  • trigger_min/max:3.0s / 34.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 282.3s

Stack Uptimes

  • steady_focus_1:95.06%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.9 4.7sec 3.7sec 4.3sec 89.89% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.4s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.89%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 247.2s
double_tap_rapid_fire 0.4 0.0 3.0 81.7s 55.9s 243.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.14% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7590.0012.6082.9060.0797.066
Aimed Shot1.2030.0016.8219.5182.60221.170
Kill Shot3.5290.00119.71111.8550.10627.883
Trueshot0.7270.0022.7041.2130.0004.675
Rapid Fire2.7260.00120.30635.34811.47959.597

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
trapping_app
steady_shot Focus 70.21 682.13 23.11% 9.71 20.02 2.85%
rapid_fire Focus 114.95 114.84 3.89% 1.00 0.11 0.10%
focus_regen Focus 560.86 1959.15 66.39% 3.49 10.86 0.55%
Trueshot Focus 114.91 195.07 6.61% 1.70 1.03 0.53%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.0 36.1 0.1 87.5
Usage Type Count Total Avg RPE APR
trapping_app
aimed_shot Focus 46.5 1322.5 28.4 28.4 596.3
kill_shot Focus 4.7 47.1 10.0 10.0 538.2
multishot Focus 82.3 1645.5 20.0 20.0 292.5

Statistics & Data Analysis

Fight Length
trapping_app Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
trapping_app Damage Per Second
Count 1018
Mean 6263.43
Minimum 5748.83
Maximum 6953.03
Spread ( max - min ) 1204.20
Range [ ( max - min ) / 2 * 100% ] 9.61%
Standard Deviation 194.3536
5th Percentile 5935.92
95th Percentile 6592.90
( 95th Percentile - 5th Percentile ) 656.98
Mean Distribution
Standard Deviation 6.0914
95.00% Confidence Interval ( 6251.49 - 6275.36 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3699
0.1 Scale Factor Error with Delta=300 323
0.05 Scale Factor Error with Delta=300 1290
0.01 Scale Factor Error with Delta=300 32246
Priority Target DPS
trapping_app Priority Target Damage Per Second
Count 1018
Mean 3366.75
Minimum 3002.59
Maximum 3828.31
Spread ( max - min ) 825.72
Range [ ( max - min ) / 2 * 100% ] 12.26%
Standard Deviation 121.3176
5th Percentile 3169.49
95th Percentile 3584.02
( 95th Percentile - 5th Percentile ) 414.53
Mean Distribution
Standard Deviation 3.8023
95.00% Confidence Interval ( 3359.30 - 3374.20 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4988
0.1 Scale Factor Error with Delta=300 126
0.05 Scale Factor Error with Delta=300 503
0.01 Scale Factor Error with Delta=300 12565
DPS(e)
trapping_app Damage Per Second (Effective)
Count 1018
Mean 6263.43
Minimum 5748.83
Maximum 6953.03
Spread ( max - min ) 1204.20
Range [ ( max - min ) / 2 * 100% ] 9.61%
Damage
trapping_app Damage
Count 1018
Mean 1881623.15
Minimum 1408298.70
Maximum 2306240.11
Spread ( max - min ) 897941.41
Range [ ( max - min ) / 2 * 100% ] 23.86%
DTPS
trapping_app Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
trapping_app Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
trapping_app Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
trapping_app Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
trapping_app Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
trapping_app Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
trapping_appTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
trapping_app Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.57 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.72 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.68 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.60 multishot,if=focus>cost+action.aimed_shot.cost
N 53.93 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKIKNNKIKNIKJKNFNIKIGKNMIKNFJKIKNNKNMIKNNNJKIKNM9NFIKKIKNJKIKNFGIKKIKNNIHDKJKIKNFIKINKJKINFKNKIKNNIKIKJKNFIKGNNMNIK9IKJKNFIKNMNMNIKNFJKMIKNNKIKIKNKIKJKNFGIKNIKNFHDKIKJKIKNFIKIKJKLNFIKN9NKIKLNJKINFKLNKGIKNFIKEJKIKLNFIKNNKIKJKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask trapping_app 100.0/100: 100% focus
Pre precombat 1 augmentation trapping_app 100.0/100: 100% focus
Pre precombat 2 food trapping_app 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.397 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.313 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.441 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.356 trickshots I aimed_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.272 trickshots K multishot Fluffy_Pillow 20.5/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.187 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.254 trickshots I aimed_shot Fluffy_Pillow 39.9/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.169 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.237 trickshots F steady_shot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.306 trickshots K multishot Fluffy_Pillow 72.6/100: 73% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.220 trickshots I aimed_shot Fluffy_Pillow 63.9/100: 64% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.134 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.050 trickshots J rapid_fire Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.470 trickshots K multishot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.384 trickshots I aimed_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.907 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.975 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.890 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.957 trickshots I aimed_shot Fluffy_Pillow 38.0/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.479 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.548 trickshots F steady_shot Fluffy_Pillow 34.3/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:27.616 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:28.531 trickshots I aimed_shot Fluffy_Pillow 40.6/100: 41% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:29.447 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:30.361 trickshots N steady_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.429 trickshots N steady_shot Fluffy_Pillow 54.5/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.496 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.410 trickshots I aimed_shot Fluffy_Pillow 60.8/100: 61% focus bloodlust, steady_focus, trick_shots
0:34.934 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus bloodlust, precise_shots, steady_focus
0:35.848 trickshots N steady_shot Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots
0:36.915 trickshots I aimed_shot Fluffy_Pillow 44.6/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.439 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots(2), steady_focus
0:39.354 trickshots J rapid_fire Fluffy_Pillow 9.7/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.732 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus bloodlust, precise_shots, steady_focus
0:41.649 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
0:43.033 trickshots F steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
0:44.420 trickshots N steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
0:45.807 trickshots I aimed_shot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
0:47.786 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus
0:48.976 trickshots I aimed_shot Fluffy_Pillow 35.7/100: 36% focus lock_and_load, steady_focus, trick_shots
0:50.163 trickshots G double_tap Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
0:51.352 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus double_tap, precise_shots, steady_focus
0:52.541 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus double_tap, steady_focus, trick_shots
0:53.927 trickshots M multishot Fluffy_Pillow 57.0/100: 57% focus double_tap, steady_focus, trick_shots
0:55.115 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 45% focus double_tap, steady_focus, trick_shots
0:57.095 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots(2), steady_focus
0:58.284 trickshots N steady_shot Fluffy_Pillow 9.6/100: 10% focus precise_shots, steady_focus, trick_shots
0:59.669 trickshots F steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, trick_shots
1:01.153 trickshots J rapid_fire Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
1:02.877 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:04.067 trickshots I aimed_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
1:06.045 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots(2), steady_focus
1:07.234 trickshots N steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots, steady_focus, trick_shots
1:08.620 trickshots N steady_shot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus, trick_shots
1:10.007 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots
1:11.196 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
1:12.584 trickshots M multishot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
1:13.772 trickshots I aimed_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
1:15.751 trickshots K multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus
1:16.938 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus steady_focus, trick_shots
1:18.324 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
1:19.711 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
1:21.097 trickshots J rapid_fire Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:23.100 trickshots K multishot Fluffy_Pillow 89.9/100: 90% focus steady_focus
1:24.287 trickshots I aimed_shot Fluffy_Pillow 77.5/100: 77% focus steady_focus, trick_shots
1:26.267 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus
1:27.456 trickshots N steady_shot Fluffy_Pillow 42.5/100: 43% focus steady_focus, trick_shots
1:28.841 trickshots M multishot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:30.031 default 9 use_items Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:30.031 trickshots N steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:31.417 trickshots F steady_shot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:32.804 trickshots I aimed_shot Fluffy_Pillow 86.4/100: 86% focus steady_focus, trick_shots
1:34.783 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots(2), steady_focus
1:35.972 trickshots K multishot Fluffy_Pillow 51.4/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:37.159 trickshots I aimed_shot Fluffy_Pillow 38.9/100: 39% focus lock_and_load, steady_focus, trick_shots
1:38.349 trickshots K multishot Fluffy_Pillow 46.5/100: 46% focus precise_shots, steady_focus
1:39.538 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
1:40.925 trickshots J rapid_fire Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
1:42.925 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus
1:44.113 trickshots I aimed_shot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
1:46.090 trickshots K multishot Fluffy_Pillow 37.5/100: 37% focus precise_shots(2), steady_focus
1:47.279 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
1:48.665 trickshots F steady_shot Fluffy_Pillow 43.4/100: 43% focus lock_and_load, precise_shots, trick_shots
1:50.151 trickshots G double_tap Fluffy_Pillow 62.2/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:51.352 trickshots I aimed_shot Fluffy_Pillow 69.8/100: 70% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:52.541 trickshots K multishot Fluffy_Pillow 77.3/100: 77% focus precise_shots(2), steady_focus
1:53.730 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
1:54.919 trickshots I aimed_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
1:56.900 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
1:58.088 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
1:59.476 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
2:00.864 trickshots I aimed_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
2:02.989 trickshots H trueshot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
2:02.989 cds D blood_fury Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trueshot
2:02.989 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.178 trickshots J rapid_fire Fluffy_Pillow 24.7/100: 25% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.918 trickshots K multishot Fluffy_Pillow 54.3/100: 54% focus blood_fury, steady_focus, trueshot
2:07.107 trickshots I aimed_shot Fluffy_Pillow 45.5/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.296 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus blood_fury, precise_shots, steady_focus, trueshot
2:09.484 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus blood_fury, steady_focus, trick_shots, trueshot
2:10.869 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.254 trickshots I aimed_shot Fluffy_Pillow 69.4/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.442 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
2:14.632 trickshots I aimed_shot Fluffy_Pillow 37.0/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot
2:15.821 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:17.207 trickshots K multishot Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:18.395 trickshots J rapid_fire Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
2:20.258 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
2:21.447 trickshots I aimed_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
2:23.427 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2), steady_focus
2:24.813 trickshots F steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
2:26.198 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
2:27.385 trickshots N steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
2:28.772 trickshots K multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
2:29.960 trickshots I aimed_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
2:31.938 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
2:33.126 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
2:34.512 trickshots N steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
2:35.901 trickshots I aimed_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
2:37.879 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus lock_and_load, precise_shots, steady_focus
2:39.068 trickshots I aimed_shot Fluffy_Pillow 14.3/100: 14% focus lock_and_load, steady_focus, trick_shots
2:40.257 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
2:41.445 trickshots J rapid_fire Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
2:43.352 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus
2:44.541 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
2:45.930 trickshots F steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
2:47.318 trickshots I aimed_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
2:49.334 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
2:50.524 trickshots G double_tap Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
2:51.712 trickshots N steady_shot Fluffy_Pillow 26.3/100: 26% focus double_tap, steady_focus, trick_shots
2:53.098 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus double_tap, steady_focus, trick_shots
2:54.484 trickshots M multishot Fluffy_Pillow 63.8/100: 64% focus double_tap, steady_focus, trick_shots
2:55.671 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus double_tap, steady_focus, trick_shots
2:57.059 trickshots I aimed_shot Fluffy_Pillow 70.1/100: 70% focus double_tap, steady_focus, trick_shots
2:59.038 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus lock_and_load, precise_shots, steady_focus
3:00.225 default 9 use_items Fluffy_Pillow 35.2/100: 35% focus lock_and_load, steady_focus, trick_shots
3:00.225 trickshots I aimed_shot Fluffy_Pillow 35.2/100: 35% focus lock_and_load, steady_focus, trick_shots
3:01.412 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
3:02.601 trickshots J rapid_fire Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
3:04.427 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus steady_focus
3:05.614 trickshots N steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
3:06.998 trickshots F steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
3:08.384 trickshots I aimed_shot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
3:10.493 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus
3:11.680 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
3:13.066 trickshots M multishot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
3:14.255 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
3:15.642 trickshots M multishot Fluffy_Pillow 64.7/100: 65% focus steady_focus, trick_shots
3:16.830 trickshots N steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:18.217 trickshots I aimed_shot Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
3:20.195 trickshots K multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots(2), steady_focus
3:21.384 trickshots N steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots
3:22.771 trickshots F steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
3:24.159 trickshots J rapid_fire Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus, trick_shots
3:25.977 trickshots K multishot Fluffy_Pillow 91.8/100: 92% focus precise_shots, steady_focus
3:27.164 trickshots M multishot Fluffy_Pillow 79.4/100: 79% focus steady_focus, trick_shots
3:28.354 trickshots I aimed_shot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
3:30.333 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
3:31.522 trickshots N steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
3:32.908 trickshots N steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
3:34.293 trickshots K multishot Fluffy_Pillow 69.5/100: 69% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:35.482 trickshots I aimed_shot Fluffy_Pillow 57.0/100: 57% focus lock_and_load, steady_focus, trick_shots
3:36.670 trickshots K multishot Fluffy_Pillow 64.5/100: 65% focus precise_shots, steady_focus
3:37.858 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
3:39.836 trickshots K multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus
3:41.026 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:42.412 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:43.600 trickshots I aimed_shot Fluffy_Pillow 23.4/100: 23% focus lock_and_load, steady_focus, trick_shots
3:44.788 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
3:45.976 trickshots J rapid_fire Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
3:47.763 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus
3:48.951 trickshots N steady_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
3:50.338 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus trick_shots
3:51.822 trickshots G double_tap Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
3:53.009 trickshots I aimed_shot Fluffy_Pillow 68.9/100: 69% focus double_tap, steady_focus, trick_shots
3:54.986 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
3:56.174 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
3:57.561 trickshots I aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
3:59.539 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
4:00.727 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
4:02.113 trickshots F steady_shot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
4:03.501 trickshots H trueshot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus, trick_shots
4:03.501 cds D blood_fury Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.501 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.690 trickshots I aimed_shot Fluffy_Pillow 46.6/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.878 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus blood_fury, precise_shots, steady_focus, trueshot
4:07.065 trickshots J rapid_fire Fluffy_Pillow 14.1/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot
4:08.849 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus blood_fury, lock_and_load, steady_focus, trueshot
4:10.038 trickshots I aimed_shot Fluffy_Pillow 32.4/100: 32% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
4:11.228 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:12.416 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:13.802 trickshots F steady_shot Fluffy_Pillow 63.1/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:15.189 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:16.378 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:17.565 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:18.753 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus
4:19.941 trickshots J rapid_fire Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus, trick_shots
4:21.758 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
4:22.948 trickshots L kill_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
4:24.138 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
4:25.523 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
4:26.910 trickshots I aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
4:28.890 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
4:30.079 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
4:31.466 default 9 use_items Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
4:31.466 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
4:32.851 trickshots K multishot Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
4:34.039 trickshots I aimed_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
4:36.017 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus
4:37.207 trickshots L kill_shot Fluffy_Pillow 17.5/100: 17% focus precise_shots, steady_focus, trick_shots
4:38.397 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
4:39.784 trickshots J rapid_fire Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus, trick_shots
4:41.701 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
4:42.890 trickshots I aimed_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
4:44.869 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus precise_shots(2), steady_focus
4:46.255 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
4:47.642 trickshots K multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots(2), steady_focus
4:48.830 trickshots L kill_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
4:50.020 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
4:51.408 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
4:52.598 trickshots G double_tap Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
4:53.786 trickshots I aimed_shot Fluffy_Pillow 54.4/100: 54% focus double_tap, steady_focus, trick_shots
4:55.766 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
4:56.955 trickshots N steady_shot Fluffy_Pillow 19.5/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:58.341 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:59.727 trickshots I aimed_shot Fluffy_Pillow 57.0/100: 57% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:00.915 trickshots K multishot Fluffy_Pillow 64.5/100: 65% focus precise_shots(2), steady_focus
5:02.103 cds E potion Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
5:02.103 trickshots J rapid_fire Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:03.884 trickshots K multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus, potion_of_spectral_agility
5:05.074 trickshots I aimed_shot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:07.054 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility
5:08.243 trickshots L kill_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.430 trickshots N steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots, potion_of_spectral_agility
5:10.816 trickshots F steady_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.204 trickshots I aimed_shot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.182 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:15.367 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.754 trickshots N steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.142 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.331 trickshots I aimed_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.310 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:22.498 trickshots J rapid_fire Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.329 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:25.520 trickshots L kill_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Nesingwary's Trapping Apparatus }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="trapping_app"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7004,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1034
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.8 )

Performance:

Total Events Processed: 26720216
Max Event Queue: 395
Sim Seconds: 310980
CPU Seconds: 31.4219
Physical Seconds: 3.2402
Speed Up: 9897

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
call_ot_wild call_ot_wild aimed_shot 19434 742249 2468 29.23 4140 8263 48.9 146.5 22.4% 0.0% 0.0% 0.0% 6.15sec 1060228 300.75sec
call_ot_wild call_ot_wild aimed_shot_double_tap 19434 78726 262 2.98 4269 8584 0.0 14.9 23.1% 0.0% 0.0% 0.0% 0.00sec 112452 300.75sec
call_ot_wild call_ot_wild augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
call_ot_wild call_ot_wild auto_shot 75 111254 370 22.49 805 1609 112.9 112.7 22.6% 0.0% 0.0% 0.0% 2.67sec 158915 300.75sec
call_ot_wild call_ot_wild blood_fury 20572 0 0 0.00 0 0 2.7 0.0 0.0% 0.0% 0.0% 0.0% 151.11sec 0 300.75sec
call_ot_wild call_ot_wild double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.75sec
call_ot_wild call_ot_wild dreadfire_vessel 344732 41159 137 0.74 9035 18048 3.7 3.7 22.3% 0.0% 0.0% 0.0% 90.79sec 41159 300.75sec
call_ot_wild call_ot_wild eternal_skirmish 323889 11881 40 4.35 442 885 21.8 21.8 23.2% 0.0% 0.0% 0.0% 13.44sec 11881 300.75sec
call_ot_wild call_ot_wild flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
call_ot_wild call_ot_wild food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
call_ot_wild call_ot_wild kill_shot 53351 24500 81 0.90 4237 9526 4.6 4.5 22.2% 0.0% 0.0% 0.0% 13.67sec 34995 300.75sec
call_ot_wild call_ot_wild master_marksman ticks -269576 95703 319 64.53 297 0 191.2 322.6 0.0% 0.0% 0.0% 0.0% 1.59sec 95703 300.75sec
call_ot_wild call_ot_wild multishot 257620 486458 1617 48.92 1616 3230 81.9 245.2 22.8% 0.0% 0.0% 0.0% 3.67sec 694856 300.75sec
call_ot_wild call_ot_wild potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 305.87sec 0 300.75sec
call_ot_wild call_ot_wild rapid_fire ticks -257044 218109 727 24.36 488 976 16.9 121.8 22.7% 0.0% 0.0% 0.0% 18.14sec 311547 300.75sec
call_ot_wild call_ot_wild shadowcore_oil_blast 336463 13068 43 8.74 243 486 43.8 43.8 22.6% 0.0% 0.0% 0.0% 6.82sec 13068 300.75sec
call_ot_wild call_ot_wild steady_shot 56641 105254 350 13.61 1258 2514 67.3 68.2 22.7% 0.0% 0.0% 0.0% 4.41sec 150345 300.75sec
call_ot_wild call_ot_wild trueshot 288613 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 78.57sec 0 300.75sec
eagle_true_focus eagle_true_focus aimed_shot 19434 781446 2598 30.32 4190 8361 50.7 152.0 22.8% 0.0% 0.0% 0.0% 5.93sec 1116218 300.75sec
eagle_true_focus eagle_true_focus aimed_shot_double_tap 19434 79028 263 3.05 4232 8360 0.0 15.3 22.6% 0.0% 0.0% 0.0% 0.00sec 112883 300.75sec
eagle_true_focus eagle_true_focus augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
eagle_true_focus eagle_true_focus auto_shot 75 111910 372 22.62 805 1611 113.6 113.4 22.5% 0.0% 0.0% 0.0% 2.66sec 159852 300.75sec
eagle_true_focus eagle_true_focus blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 300.75sec
eagle_true_focus eagle_true_focus double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.75sec
eagle_true_focus eagle_true_focus dreadfire_vessel 344732 41644 138 0.74 9055 18110 3.7 3.7 23.4% 0.0% 0.0% 0.0% 90.81sec 41644 300.75sec
eagle_true_focus eagle_true_focus eternal_skirmish 323889 11927 40 4.39 442 885 22.0 22.0 22.6% 0.0% 0.0% 0.0% 13.32sec 11927 300.75sec
eagle_true_focus eagle_true_focus flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
eagle_true_focus eagle_true_focus food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
eagle_true_focus eagle_true_focus kill_shot 53351 23429 78 0.86 4210 9486 4.4 4.3 23.1% 0.0% 0.0% 0.0% 13.47sec 33466 300.75sec
eagle_true_focus eagle_true_focus master_marksman ticks -269576 98125 327 64.27 305 0 186.4 321.4 0.0% 0.0% 0.0% 0.0% 1.62sec 98125 300.75sec
eagle_true_focus eagle_true_focus multishot 257620 518377 1724 53.04 1590 3180 88.8 265.9 22.6% 0.0% 0.0% 0.0% 3.39sec 740450 300.75sec
eagle_true_focus eagle_true_focus potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.67sec 0 300.75sec
eagle_true_focus eagle_true_focus rapid_fire ticks -257044 193368 645 21.66 487 974 15.1 108.3 22.6% 0.0% 0.0% 0.0% 19.74sec 276207 300.75sec
eagle_true_focus eagle_true_focus shadowcore_oil_blast 336463 12903 43 8.62 243 486 43.2 43.2 22.7% 0.0% 0.0% 0.0% 6.93sec 12903 300.75sec
eagle_true_focus eagle_true_focus steady_shot 56641 93756 312 12.25 1248 2496 60.5 61.4 22.4% 0.0% 0.0% 0.0% 4.92sec 133921 300.75sec
eagle_true_focus eagle_true_focus trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 300.75sec
marksmanship marksmanship aimed_shot 19434 707489 2352 27.80 4139 8288 46.5 139.4 22.6% 0.0% 0.0% 0.0% 6.40sec 1010578 300.75sec
marksmanship marksmanship aimed_shot_double_tap 19434 79762 265 3.07 4228 8475 0.0 15.4 22.4% 0.0% 0.0% 0.0% 0.00sec 113932 300.75sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
marksmanship marksmanship auto_shot 75 112140 373 22.64 805 1609 113.7 113.5 22.7% 0.0% 0.0% 0.0% 2.65sec 160180 300.75sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.75sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 300.75sec
marksmanship marksmanship dreadfire_vessel 344732 41350 137 0.74 9045 18097 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.69sec 41350 300.75sec
marksmanship marksmanship eternal_skirmish 323889 11872 39 4.36 442 884 21.8 21.8 23.0% 0.0% 0.0% 0.0% 12.84sec 11872 300.75sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
marksmanship marksmanship kill_shot 53351 25544 85 0.93 4230 9526 4.7 4.7 23.3% 0.0% 0.0% 0.0% 13.09sec 36487 300.75sec
marksmanship marksmanship master_marksman ticks -269576 94764 316 65.81 288 0 196.2 329.1 0.0% 0.0% 0.0% 0.0% 1.54sec 94764 300.75sec
marksmanship marksmanship multishot 257620 481121 1600 49.13 1593 3187 82.3 246.3 22.6% 0.0% 0.0% 0.0% 3.65sec 687234 300.75sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.69sec 0 300.75sec
marksmanship marksmanship rapid_fire ticks -257044 207062 690 23.06 490 979 16.1 115.3 22.7% 0.0% 0.0% 0.0% 18.82sec 295767 300.75sec
marksmanship marksmanship serpent_sting 271788 28529 95 9.26 501 1002 0.0 46.4 22.8% 0.0% 0.0% 0.0% 0.00sec 235610 300.75sec
marksmanship marksmanship serpent_sting ticks -271788 207081 690 70.26 481 961 0.0 351.3 22.5% 0.0% 0.0% 0.0% 0.00sec 235610 300.75sec
marksmanship marksmanship shadowcore_oil_blast 336463 13069 43 8.76 243 485 43.9 43.9 22.7% 0.0% 0.0% 0.0% 6.86sec 13069 300.75sec
marksmanship marksmanship steady_shot 56641 108055 359 13.98 1257 2514 69.2 70.1 22.7% 0.0% 0.0% 0.0% 4.35sec 154345 300.75sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.75sec
no_lego no_lego aimed_shot 19434 710484 2362 27.88 4149 8290 46.6 139.8 22.6% 0.0% 0.0% 0.0% 6.43sec 1014856 300.75sec
no_lego no_lego aimed_shot_double_tap 19434 80336 267 3.08 4238 8464 0.0 15.4 22.8% 0.0% 0.0% 0.0% 0.00sec 114752 300.75sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
no_lego no_lego auto_shot 75 112080 373 22.67 806 1611 113.8 113.6 22.4% 0.0% 0.0% 0.0% 2.66sec 160096 300.75sec
no_lego no_lego blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 300.75sec
no_lego no_lego double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 300.75sec
no_lego no_lego dreadfire_vessel 344732 41354 138 0.74 9056 18124 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.75sec 41354 300.75sec
no_lego no_lego eternal_skirmish 323889 11912 40 4.37 442 885 21.9 21.9 23.0% 0.0% 0.0% 0.0% 13.38sec 11912 300.75sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
no_lego no_lego kill_shot 53351 25652 85 0.93 4233 9542 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.35sec 36642 300.75sec
no_lego no_lego master_marksman ticks -269576 93452 312 63.82 293 0 185.5 319.1 0.0% 0.0% 0.0% 0.0% 1.64sec 93452 300.75sec
no_lego no_lego multishot 257620 481726 1602 49.12 1594 3193 82.3 246.2 22.7% 0.0% 0.0% 0.0% 3.65sec 688098 300.75sec
no_lego no_lego potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.70sec 0 300.75sec
no_lego no_lego rapid_fire ticks -257044 205981 687 22.95 490 978 16.1 114.7 22.6% 0.0% 0.0% 0.0% 18.84sec 294223 300.75sec
no_lego no_lego shadowcore_oil_blast 336463 13165 44 8.81 243 486 44.2 44.2 22.6% 0.0% 0.0% 0.0% 6.72sec 13165 300.75sec
no_lego no_lego steady_shot 56641 108112 359 13.97 1259 2518 69.2 70.0 22.6% 0.0% 0.0% 0.0% 4.34sec 154427 300.75sec
no_lego no_lego trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil aimed_shot 19434 897070 2983 35.41 4118 8261 59.2 177.5 22.6% 0.0% 0.0% 0.0% 5.07sec 1281374 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil aimed_shot_double_tap 19434 78268 260 3.01 4220 8543 0.0 15.1 22.4% 0.0% 0.0% 0.0% 0.00sec 111798 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil auto_shot 75 112292 373 22.74 804 1608 114.2 114.0 22.5% 0.0% 0.0% 0.0% 2.64sec 160398 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.72sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil dreadfire_vessel 344732 41607 138 0.74 9036 18075 3.7 3.7 23.6% 0.0% 0.0% 0.0% 90.77sec 41607 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil eternal_skirmish 323889 11900 40 4.37 442 885 21.9 21.9 22.9% 0.0% 0.0% 0.0% 13.28sec 11900 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil kill_shot 53351 21948 73 0.81 4230 9489 4.1 4.0 22.8% 0.0% 0.0% 0.0% 15.14sec 31350 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil master_marksman ticks -269576 103677 346 63.81 325 0 185.5 319.0 0.0% 0.0% 0.0% 0.0% 1.63sec 103677 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil multishot 257620 512539 1704 49.03 1699 3398 82.1 245.8 22.7% 0.0% 0.0% 0.0% 3.67sec 732111 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.63sec 0 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil rapid_fire ticks -257044 194461 648 21.66 490 979 15.0 108.3 22.6% 0.0% 0.0% 0.0% 20.20sec 277768 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil shadowcore_oil_blast 336463 12990 43 8.67 243 486 43.5 43.5 22.9% 0.0% 0.0% 0.0% 6.78sec 12990 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil steady_shot 56641 83139 276 10.82 1254 2507 53.3 54.2 22.3% 0.0% 0.0% 0.0% 5.56sec 118755 300.75sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery aimed_shot 19434 711391 2365 27.92 4139 8293 46.7 140.0 22.7% 0.0% 0.0% 0.0% 6.44sec 1016152 300.75sec
serpentstalkers_trickery serpentstalkers_trickery aimed_shot_double_tap 19434 80575 268 3.09 4212 8578 0.0 15.5 22.8% 0.0% 0.0% 0.0% 0.00sec 115094 300.75sec
serpentstalkers_trickery serpentstalkers_trickery augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery auto_shot 75 112147 373 22.65 805 1610 113.8 113.6 22.7% 0.0% 0.0% 0.0% 2.65sec 160191 300.75sec
serpentstalkers_trickery serpentstalkers_trickery blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery dreadfire_vessel 344732 41696 139 0.74 9041 18111 3.7 3.7 23.6% 0.0% 0.0% 0.0% 90.71sec 41696 300.75sec
serpentstalkers_trickery serpentstalkers_trickery eternal_skirmish 323889 11791 39 4.34 442 883 21.7 21.7 22.7% 0.0% 0.0% 0.0% 13.44sec 11791 300.75sec
serpentstalkers_trickery serpentstalkers_trickery flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery kill_shot 53351 25265 84 0.93 4228 9502 4.7 4.7 22.2% 0.0% 0.0% 0.0% 13.42sec 36089 300.75sec
serpentstalkers_trickery serpentstalkers_trickery master_marksman ticks -269576 95361 318 65.73 290 0 196.4 328.7 0.0% 0.0% 0.0% 0.0% 1.53sec 95361 300.75sec
serpentstalkers_trickery serpentstalkers_trickery multishot 257620 481880 1602 49.12 1597 3195 82.3 246.2 22.5% 0.0% 0.0% 0.0% 3.65sec 688318 300.75sec
serpentstalkers_trickery serpentstalkers_trickery potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.74sec 0 300.75sec
serpentstalkers_trickery serpentstalkers_trickery rapid_fire ticks -257044 206011 687 22.94 490 977 16.0 114.7 22.7% 0.0% 0.0% 0.0% 18.75sec 294265 300.75sec
serpentstalkers_trickery serpentstalkers_trickery serpent_sting 271788 28741 96 9.30 501 1003 0.0 46.6 23.1% 0.0% 0.0% 0.0% 0.00sec 236498 300.75sec
serpentstalkers_trickery serpentstalkers_trickery serpent_sting ticks -271788 207756 693 70.42 481 962 0.0 352.1 22.6% 0.0% 0.0% 0.0% 0.00sec 236498 300.75sec
serpentstalkers_trickery serpentstalkers_trickery shadowcore_oil_blast 336463 13061 43 8.79 242 485 44.1 44.1 22.3% 0.0% 0.0% 0.0% 6.64sec 13061 300.75sec
serpentstalkers_trickery serpentstalkers_trickery steady_shot 56641 108035 359 13.97 1258 2514 69.1 70.0 22.7% 0.0% 0.0% 0.0% 4.34sec 154317 300.75sec
serpentstalkers_trickery serpentstalkers_trickery trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 300.75sec
soulforge_embers soulforge_embers aimed_shot 19434 693422 2306 27.22 4148 8270 45.5 136.4 22.7% 0.0% 0.0% 0.0% 6.59sec 990483 300.75sec
soulforge_embers soulforge_embers aimed_shot_double_tap 19434 79784 265 3.05 4242 8544 0.0 15.3 22.7% 0.0% 0.0% 0.0% 0.00sec 113963 300.75sec
soulforge_embers soulforge_embers augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
soulforge_embers soulforge_embers auto_shot 75 111896 372 22.67 804 1608 113.9 113.6 22.5% 0.0% 0.0% 0.0% 2.65sec 159832 300.75sec
soulforge_embers soulforge_embers blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.74sec 0 300.75sec
soulforge_embers soulforge_embers double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.75sec
soulforge_embers soulforge_embers dreadfire_vessel 344732 41494 138 0.74 9030 18072 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.75sec 41494 300.75sec
soulforge_embers soulforge_embers eternal_skirmish 323889 11901 40 4.37 442 884 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.35sec 11901 300.75sec
soulforge_embers soulforge_embers flare 1543 0 0 0.00 0 0 14.4 0.0 0.0% 0.0% 0.0% 0.0% 21.51sec 0 300.75sec
soulforge_embers soulforge_embers flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
soulforge_embers soulforge_embers food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
soulforge_embers soulforge_embers kill_shot 53351 22831 76 0.84 4228 9509 4.3 4.2 22.3% 0.0% 0.0% 0.0% 14.22sec 32612 300.75sec
soulforge_embers soulforge_embers master_marksman ticks -269576 89589 299 61.90 289 0 176.3 309.5 0.0% 0.0% 0.0% 0.0% 1.72sec 89589 300.75sec
soulforge_embers soulforge_embers multishot 257620 457001 1520 45.91 1619 3239 76.9 230.1 22.6% 0.0% 0.0% 0.0% 3.90sec 652780 300.75sec
soulforge_embers soulforge_embers potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.70sec 0 300.75sec
soulforge_embers soulforge_embers rapid_fire ticks -257044 200318 668 22.32 489 979 15.5 111.6 22.7% 0.0% 0.0% 0.0% 19.39sec 286135 300.75sec
soulforge_embers soulforge_embers shadowcore_oil_blast 336463 12999 43 8.68 243 486 43.5 43.5 22.9% 0.0% 0.0% 0.0% 6.80sec 12999 300.75sec
soulforge_embers soulforge_embers soulforge_embers ticks -336746 338833 1129 69.82 792 1583 14.4 349.1 22.6% 0.0% 0.0% 0.0% 21.51sec 338833 300.75sec
soulforge_embers soulforge_embers steady_shot 56641 90253 300 11.68 1257 2512 57.7 58.6 22.6% 0.0% 0.0% 0.0% 5.17sec 128917 300.75sec
soulforge_embers soulforge_embers tar_trap 187698 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 43.17sec 0 300.75sec
soulforge_embers soulforge_embers trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.74sec 0 300.75sec
surging_shots surging_shots aimed_shot 19434 668300 2222 26.35 4126 8256 44.1 132.1 22.6% 0.0% 0.0% 0.0% 6.79sec 954600 300.75sec
surging_shots surging_shots aimed_shot_double_tap 19434 74775 249 2.84 4265 8551 0.0 14.2 23.1% 0.0% 0.0% 0.0% 0.00sec 106809 300.75sec
surging_shots surging_shots augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
surging_shots surging_shots auto_shot 75 105245 350 21.33 803 1605 107.2 106.9 22.6% 0.0% 0.0% 0.0% 2.81sec 150332 300.75sec
surging_shots surging_shots blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.72sec 0 300.75sec
surging_shots surging_shots double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 300.75sec
surging_shots surging_shots dreadfire_vessel 344732 41573 138 0.74 9042 18093 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.78sec 41573 300.75sec
surging_shots surging_shots eternal_skirmish 323889 11890 40 4.37 442 885 21.9 21.9 22.7% 0.0% 0.0% 0.0% 13.29sec 11890 300.75sec
surging_shots surging_shots flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
surging_shots surging_shots food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
surging_shots surging_shots kill_shot 53351 24479 81 0.90 4224 9528 4.5 4.5 23.0% 0.0% 0.0% 0.0% 13.64sec 34965 300.75sec
surging_shots surging_shots master_marksman ticks -269576 97996 327 66.76 294 0 208.0 333.8 0.0% 0.0% 0.0% 0.0% 1.45sec 97996 300.75sec
surging_shots surging_shots multishot 257620 481631 1601 50.08 1566 3125 83.9 251.1 22.6% 0.0% 0.0% 0.0% 3.56sec 687961 300.75sec
surging_shots surging_shots potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.63sec 0 300.75sec
surging_shots surging_shots rapid_fire ticks -257044 340861 1136 30.20 615 1232 20.8 151.0 22.7% 0.0% 0.0% 0.0% 14.45sec 486886 300.75sec
surging_shots surging_shots shadowcore_oil_blast 336463 13068 43 8.73 243 487 43.8 43.8 22.7% 0.0% 0.0% 0.0% 6.70sec 13068 300.75sec
surging_shots surging_shots steady_shot 56641 99331 330 12.86 1255 2509 63.6 64.5 22.8% 0.0% 0.0% 0.0% 4.74sec 141884 300.75sec
surging_shots surging_shots trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.74sec 0 300.75sec
trapping_app trapping_app aimed_shot 19434 708901 2357 27.82 4148 8287 46.5 139.4 22.6% 0.0% 0.0% 0.0% 6.41sec 1012594 300.75sec
trapping_app trapping_app aimed_shot_double_tap 19434 79703 265 3.07 4244 8464 0.0 15.4 22.1% 0.0% 0.0% 0.0% 0.00sec 113848 300.75sec
trapping_app trapping_app augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
trapping_app trapping_app auto_shot 75 112389 374 22.65 806 1611 113.8 113.5 22.9% 0.0% 0.0% 0.0% 2.65sec 160537 300.75sec
trapping_app trapping_app blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.75sec
trapping_app trapping_app double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.67sec 0 300.75sec
trapping_app trapping_app dreadfire_vessel 344732 41210 137 0.74 9049 18134 3.7 3.7 22.2% 0.0% 0.0% 0.0% 90.81sec 41210 300.75sec
trapping_app trapping_app eternal_skirmish 323889 11916 40 4.39 442 884 22.0 22.0 22.5% 0.0% 0.0% 0.0% 13.24sec 11916 300.75sec
trapping_app trapping_app flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
trapping_app trapping_app food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.75sec
trapping_app trapping_app kill_shot 53351 25321 84 0.93 4229 9549 4.7 4.7 22.3% 0.0% 0.0% 0.0% 13.28sec 36168 300.75sec
trapping_app trapping_app master_marksman ticks -269576 93257 311 63.88 292 0 185.6 319.4 0.0% 0.0% 0.0% 0.0% 1.63sec 93257 300.75sec
trapping_app trapping_app multishot 257620 481308 1600 49.12 1592 3183 82.3 246.2 22.8% 0.0% 0.0% 0.0% 3.65sec 687501 300.75sec
trapping_app trapping_app potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.70sec 0 300.75sec
trapping_app trapping_app rapid_fire ticks -257044 206222 687 22.99 490 978 16.1 114.9 22.6% 0.0% 0.0% 0.0% 18.99sec 294567 300.75sec
trapping_app trapping_app shadowcore_oil_blast 336463 13009 43 8.70 243 487 43.6 43.6 22.6% 0.0% 0.0% 0.0% 6.89sec 13009 300.75sec
trapping_app trapping_app steady_shot 56641 108386 360 13.99 1259 2517 69.2 70.1 22.8% 0.0% 0.0% 0.0% 4.33sec 154819 300.75sec
trapping_app trapping_app trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.75sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
28656.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 54.4sec 12.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 146.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.29%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.6sec 8.76% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 42.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.78%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.9s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.73%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.7sec 12.03% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 47.4s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.03%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 34.5sec 11.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.2s / 42.7s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.63%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.0s / 44.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.29%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.9s / 42.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.94%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 30.3sec 10.21% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.7s / 41.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.21%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.3sec 7.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.1s / 33.3s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.51%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.2sec 4.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.65%
Sinful Revelation 6.8 1.6 40.2sec 31.7sec 11.0sec 24.85% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.6s
  • trigger_min/max:0.2s / 217.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.3s

Stack Uptimes

  • sinful_revelation_1:24.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 1.8 40.1sec 30.9sec 11.2sec 25.12% 0.00% 1.8 (1.8) 6.5

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 220.8s
  • trigger_min/max:0.1s / 220.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.7s

Stack Uptimes

  • sinful_revelation_1:25.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.4 43.5sec 34.7sec 11.0sec 22.44% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 253.3s
  • trigger_min/max:0.1s / 253.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.9s

Stack Uptimes

  • sinful_revelation_1:22.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 1.8 39.5sec 30.4sec 11.2sec 25.51% 0.00% 1.8 (1.8) 6.6

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 225.5s
  • trigger_min/max:0.1s / 219.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.6s

Stack Uptimes

  • sinful_revelation_1:25.51%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 1.7 40.0sec 31.3sec 11.1sec 24.93% 0.00% 1.7 (1.7) 6.5

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 212.5s
  • trigger_min/max:0.1s / 212.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.9s

Stack Uptimes

  • sinful_revelation_1:24.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 1.8 39.2sec 30.3sec 11.2sec 25.95% 0.00% 1.8 (1.8) 6.7

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.9s
  • trigger_min/max:0.1s / 217.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.0s

Stack Uptimes

  • sinful_revelation_1:25.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 1.8 37.9sec 29.4sec 11.2sec 26.58% 0.00% 1.8 (1.8) 6.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.1s
  • trigger_min/max:0.2s / 213.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.5s

Stack Uptimes

  • sinful_revelation_1:26.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.7sec 32.0sec 11.1sec 24.76% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.5s
  • trigger_min/max:0.1s / 242.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.8s

Stack Uptimes

  • sinful_revelation_1:24.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 1.9 38.3sec 29.3sec 11.2sec 26.75% 0.00% 1.9 (1.9) 6.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.7s
  • trigger_min/max:0.1s / 213.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.1s

Stack Uptimes

  • sinful_revelation_1:26.75%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
Fluffy_Pillow Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1018
Mean 30692.95
Minimum 29319.66
Maximum 31912.37
Spread ( max - min ) 2592.71
Range [ ( max - min ) / 2 * 100% ] 4.22%
Standard Deviation 430.8711
5th Percentile 29981.46
95th Percentile 31425.98
( 95th Percentile - 5th Percentile ) 1444.52
Mean Distribution
Standard Deviation 13.5043
95.00% Confidence Interval ( 30666.48 - 30719.42 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 8
0.1% Error 758
0.1 Scale Factor Error with Delta=300 1585
0.05 Scale Factor Error with Delta=300 6340
0.01 Scale Factor Error with Delta=300 158482
HPS
Fluffy_Pillow Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8890961 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13559.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 60.8sec 14.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 161.3s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.68%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.4sec 9.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.59%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.8sec 11.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:2.9s / 45.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.30%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.3sec 11.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 50.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.90%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.4s / 47.4s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.88%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.2s / 41.4s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.90%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.7s / 46.9s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.64%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.3sec 9.21% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 39.6s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.21%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 19.5sec 6.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.8s / 30.4s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.58%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.4sec 4.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.38%
Sinful Revelation 1.6 0.1 77.7sec 72.7sec 10.0sec 5.42% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 323.0s
  • trigger_min/max:0.1s / 323.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 24.0s

Stack Uptimes

  • sinful_revelation_1:5.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 77.7sec 71.5sec 10.1sec 5.53% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.1s
  • trigger_min/max:0.7s / 251.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 32.5s

Stack Uptimes

  • sinful_revelation_1:5.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy2 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1018
Mean 14590.87
Minimum 13645.85
Maximum 15660.92
Spread ( max - min ) 2015.07
Range [ ( max - min ) / 2 * 100% ] 6.91%
Standard Deviation 296.3683
5th Percentile 14107.47
95th Percentile 15082.29
( 95th Percentile - 5th Percentile ) 974.82
Mean Distribution
Standard Deviation 9.2888
95.00% Confidence Interval ( 14572.66 - 14609.07 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1585
0.1 Scale Factor Error with Delta=300 750
0.05 Scale Factor Error with Delta=300 3000
0.01 Scale Factor Error with Delta=300 74981
HPS
enemy2 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4874311 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13942.1 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.9sec 13.47% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 166.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.52%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.4sec 9.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 48.9s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.45%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 46.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.11%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.6sec 12.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.5s / 48.6s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.02%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.8sec 11.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.0s / 46.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.05%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.4s / 43.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.82%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 45.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.92%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.0sec 9.42% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.8s / 40.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.42%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.9sec 7.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 34.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.05%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.4sec 4.72% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.72%
Sinful Revelation 5.6 1.1 47.7sec 38.8sec 10.8sec 20.02% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 297.0s
  • trigger_min/max:0.0s / 297.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 31.1s

Stack Uptimes

  • sinful_revelation_1:20.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.7 42.6sec 32.7sec 11.1sec 24.15% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 222.7s
  • trigger_min/max:0.0s / 222.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.6s

Stack Uptimes

  • sinful_revelation_1:24.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.3 2.0 38.4sec 29.3sec 11.2sec 27.10% 0.00% 2.0 (2.0) 7.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 275.6s
  • trigger_min/max:0.0s / 275.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.8s

Stack Uptimes

  • sinful_revelation_1:27.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 42.2sec 32.9sec 11.1sec 23.76% 0.00% 1.6 (1.6) 6.2

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.9s
  • trigger_min/max:0.1s / 269.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s

Stack Uptimes

  • sinful_revelation_1:23.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.9sec 39.7sec 10.8sec 19.65% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.1s
  • trigger_min/max:0.0s / 269.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.7s

Stack Uptimes

  • sinful_revelation_1:19.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.5 42.9sec 33.8sec 11.0sec 23.24% 0.00% 1.5 (1.5) 6.1

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 235.0s
  • trigger_min/max:0.1s / 235.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.3s

Stack Uptimes

  • sinful_revelation_1:23.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.4 43.6sec 34.6sec 11.0sec 22.60% 0.00% 1.4 (1.4) 6.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 235.5s
  • trigger_min/max:0.1s / 229.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.0s

Stack Uptimes

  • sinful_revelation_1:22.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.5sec 32.3sec 11.1sec 24.20% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 264.1s
  • trigger_min/max:0.1s / 249.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.2s

Stack Uptimes

  • sinful_revelation_1:24.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.3 43.8sec 35.0sec 10.9sec 22.56% 0.00% 1.3 (1.3) 6.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 271.2s
  • trigger_min/max:0.1s / 271.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.2s

Stack Uptimes

  • sinful_revelation_1:22.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1018
Mean 300.75
Minimum 240.06
Maximum 359.99
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy3 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1018
Mean 14904.44
Minimum 14020.81
Maximum 15858.06
Spread ( max - min ) 1837.25
Range [ ( max - min ) / 2 * 100% ] 6.16%
Standard Deviation 282.9594
5th Percentile 14466.05
95th Percentile 15376.25
( 95th Percentile - 5th Percentile ) 910.20
Mean Distribution
Standard Deviation 8.8685
95.00% Confidence Interval ( 14887.06 - 14921.82 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1385
0.1 Scale Factor Error with Delta=300 684
0.05 Scale Factor Error with Delta=300 2734
0.01 Scale Factor Error with Delta=300 68349
HPS
enemy3 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 5364088 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.